/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include class PlatformInputContext : public QPlatformInputContext { public: PlatformInputContext() : m_animating(false), m_visible(false), m_updateCallCount(0), m_resetCallCount(0), m_commitCallCount(0), m_localeCallCount(0), m_inputDirectionCallCount(0), m_lastQueries(Qt::ImhNone), m_action(QInputMethod::Click), m_cursorPosition(0), m_lastEventType(QEvent::None), m_setFocusObjectCallCount(0) {} virtual QRectF keyboardRect() const { return m_keyboardRect; } virtual bool isAnimating() const { return m_animating; } virtual void reset() { m_resetCallCount++; } virtual void commit() { m_commitCallCount++; QInputMethodEvent commitEvent; commitEvent.setCommitString(m_commitString); if (qGuiApp->focusObject()) qGuiApp->sendEvent(qGuiApp->focusObject(), &commitEvent); else qWarning("Test input context to commit without focused object"); } void setCommitString(const QString &commitString) { m_commitString = commitString; } virtual void update(Qt::InputMethodQueries queries) { m_updateCallCount++; m_lastQueries = queries; } virtual void invokeAction(QInputMethod::Action action, int cursorPosition) { m_action = action; m_cursorPosition = cursorPosition; } virtual bool filterEvent(const QEvent *event) { m_lastEventType = event->type(); return false; } virtual void showInputPanel() { m_visible = true; } virtual void hideInputPanel() { m_visible = false; } virtual bool isInputPanelVisible() const { return m_visible; } virtual QLocale locale() const { m_localeCallCount++; return QLocale::c(); } virtual Qt::LayoutDirection inputDirection() const { m_inputDirectionCallCount++; return Qt::LeftToRight; } virtual void setFocusObject(QObject *object) { Q_UNUSED(object); m_setFocusObjectCallCount++; } bool m_animating; bool m_visible; int m_updateCallCount; int m_resetCallCount; int m_commitCallCount; QString m_commitString; mutable int m_localeCallCount; mutable int m_inputDirectionCallCount; Qt::InputMethodQueries m_lastQueries; QInputMethod::Action m_action; int m_cursorPosition; int m_lastEventType; QRectF m_keyboardRect; int m_setFocusObjectCallCount; };