/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the test suite module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include "dummyobject.h" #include "dummyanimation.h" #include "rectanimation.h" #define ITERATION_COUNT 10e3 class tst_qanimation : public QObject { Q_OBJECT private slots: void itemPropertyAnimation(); void itemPropertyAnimation_data() { data();} void dummyAnimation(); void dummyAnimation_data() { data();} void dummyPropertyAnimation(); void dummyPropertyAnimation_data() { data();} void rectAnimation(); void rectAnimation_data() { data();} void floatAnimation_data() { data(); } void floatAnimation(); private: void data(); }; void tst_qanimation::data() { QTest::addColumn("started"); QTest::newRow("NotRunning") << false; QTest::newRow("Running") << true; } void tst_qanimation::itemPropertyAnimation() { QFETCH(bool, started); QGraphicsWidget item; //then the property animation { QPropertyAnimation anim(&item, "pos"); anim.setDuration(ITERATION_COUNT); anim.setStartValue(QPointF(0,0)); anim.setEndValue(QPointF(ITERATION_COUNT,ITERATION_COUNT)); if (started) anim.start(); QBENCHMARK { for(int i = 0; i < ITERATION_COUNT; ++i) { anim.setCurrentTime(i); } } } } void tst_qanimation::dummyAnimation() { QFETCH(bool, started); DummyObject dummy; //first the dummy animation { DummyAnimation anim(&dummy); anim.setDuration(ITERATION_COUNT); anim.setStartValue(QRect(0, 0, 0, 0)); anim.setEndValue(QRect(0, 0, ITERATION_COUNT,ITERATION_COUNT)); if (started) anim.start(); QBENCHMARK { for(int i = 0; i < anim.duration(); ++i) { anim.setCurrentTime(i); } } } } void tst_qanimation::dummyPropertyAnimation() { QFETCH(bool, started); DummyObject dummy; //then the property animation { QPropertyAnimation anim(&dummy, "rect"); anim.setDuration(ITERATION_COUNT); anim.setStartValue(QRect(0, 0, 0, 0)); anim.setEndValue(QRect(0, 0, ITERATION_COUNT,ITERATION_COUNT)); if (started) anim.start(); QBENCHMARK { for(int i = 0; i < ITERATION_COUNT; ++i) { anim.setCurrentTime(i); } } } } void tst_qanimation::rectAnimation() { //this is the simplest animation you can do QFETCH(bool, started); DummyObject dummy; //then the property animation { RectAnimation anim(&dummy); anim.setDuration(ITERATION_COUNT); anim.setStartValue(QRect(0, 0, 0, 0)); anim.setEndValue(QRect(0, 0, ITERATION_COUNT,ITERATION_COUNT)); if (started) anim.start(); QBENCHMARK { for(int i = 0; i < ITERATION_COUNT; ++i) { anim.setCurrentTime(i); } } } } void tst_qanimation::floatAnimation() { //this is the simplest animation you can do QFETCH(bool, started); DummyObject dummy; //then the property animation { QPropertyAnimation anim(&dummy, "opacity"); anim.setDuration(ITERATION_COUNT); anim.setStartValue(0.f); anim.setEndValue(1.f); if (started) anim.start(); QBENCHMARK { for(int i = 0; i < ITERATION_COUNT; ++i) { anim.setCurrentTime(i); } } } } QTEST_MAIN(tst_qanimation) #include "main.moc"