// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only #include #include #include "dummyobject.h" #include "dummyanimation.h" #include "rectanimation.h" #define ITERATION_COUNT 10e3 class tst_qanimation : public QObject { Q_OBJECT private slots: void itemPropertyAnimation(); void itemPropertyAnimation_data() { data();} void dummyAnimation(); void dummyAnimation_data() { data();} void dummyPropertyAnimation(); void dummyPropertyAnimation_data() { data();} void rectAnimation(); void rectAnimation_data() { data();} void floatAnimation_data() { data(); } void floatAnimation(); private: void data(); }; void tst_qanimation::data() { QTest::addColumn("started"); QTest::newRow("NotRunning") << false; QTest::newRow("Running") << true; } void tst_qanimation::itemPropertyAnimation() { QFETCH(bool, started); QGraphicsWidget item; //then the property animation { QPropertyAnimation anim(&item, "pos"); anim.setDuration(ITERATION_COUNT); anim.setStartValue(QPointF(0,0)); anim.setEndValue(QPointF(ITERATION_COUNT,ITERATION_COUNT)); if (started) anim.start(); QBENCHMARK { for(int i = 0; i < ITERATION_COUNT; ++i) { anim.setCurrentTime(i); } } } } void tst_qanimation::dummyAnimation() { QFETCH(bool, started); DummyObject dummy; //first the dummy animation { DummyAnimation anim(&dummy); anim.setDuration(ITERATION_COUNT); anim.setStartValue(QRect(0, 0, 0, 0)); anim.setEndValue(QRect(0, 0, ITERATION_COUNT,ITERATION_COUNT)); if (started) anim.start(); QBENCHMARK { for(int i = 0; i < anim.duration(); ++i) { anim.setCurrentTime(i); } } } } void tst_qanimation::dummyPropertyAnimation() { QFETCH(bool, started); DummyObject dummy; //then the property animation { QPropertyAnimation anim(&dummy, "rect"); anim.setDuration(ITERATION_COUNT); anim.setStartValue(QRect(0, 0, 0, 0)); anim.setEndValue(QRect(0, 0, ITERATION_COUNT,ITERATION_COUNT)); if (started) anim.start(); QBENCHMARK { for(int i = 0; i < ITERATION_COUNT; ++i) { anim.setCurrentTime(i); } } } } void tst_qanimation::rectAnimation() { //this is the simplest animation you can do QFETCH(bool, started); DummyObject dummy; //then the property animation { RectAnimation anim(&dummy); anim.setDuration(ITERATION_COUNT); anim.setStartValue(QRect(0, 0, 0, 0)); anim.setEndValue(QRect(0, 0, ITERATION_COUNT,ITERATION_COUNT)); if (started) anim.start(); QBENCHMARK { for(int i = 0; i < ITERATION_COUNT; ++i) { anim.setCurrentTime(i); } } } } void tst_qanimation::floatAnimation() { //this is the simplest animation you can do QFETCH(bool, started); DummyObject dummy; //then the property animation { QPropertyAnimation anim(&dummy, "opacity"); anim.setDuration(ITERATION_COUNT); anim.setStartValue(0.f); anim.setEndValue(1.f); if (started) anim.start(); QBENCHMARK { for(int i = 0; i < ITERATION_COUNT; ++i) { anim.setCurrentTime(i); } } } } QTEST_MAIN(tst_qanimation) #include "main.moc"