/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include //TESTED_FILES= class tst_QGraphicsScene : public QObject { Q_OBJECT public: tst_QGraphicsScene(); virtual ~tst_QGraphicsScene(); public slots: void init(); void cleanup(); private slots: void construct(); void addItem_data(); void addItem(); void itemAt_data(); void itemAt(); void initialShow(); }; tst_QGraphicsScene::tst_QGraphicsScene() { } tst_QGraphicsScene::~tst_QGraphicsScene() { } static inline void processEvents() { QApplication::flush(); QApplication::processEvents(); QApplication::processEvents(); } void tst_QGraphicsScene::init() { processEvents(); } void tst_QGraphicsScene::cleanup() { } void tst_QGraphicsScene::construct() { QBENCHMARK { QGraphicsScene scene; } } void tst_QGraphicsScene::addItem_data() { QTest::addColumn("indexMethod"); QTest::addColumn("sceneRect"); QTest::addColumn("numItems_X"); QTest::addColumn("numItems_Y"); QTest::addColumn("itemType"); QTest::addColumn("itemRect"); QTest::newRow("null") << 0 << QRectF() << 0 << 0 << 0 << QRectF(); QTest::newRow("0 QRectF() 10 x 10 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF() << 10 << 10 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("0 QRectF() 25 x 25 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF() << 25 << 25 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("0 QRectF() 100 x 100 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF() << 100 << 100 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("0 QRectF() 250 x 250 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF() << 250 << 250 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("0 QRectF() 10 x 10 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF() << 10 << 10 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("0 QRectF() 25 x 25 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF() << 25 << 25 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("0 QRectF() 100 x 100 QGraphicsEllipseItem (0,0,10,0)") << 0 << QRectF() << 100 << 100 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("0 QRectF() 250 x 250 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF() << 250 << 250 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("0 QRectF() 10 x 10 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF(0, 0, 100, 100) << 10 << 10 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("0 QRectF() 25 x 25 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF(0, 0, 250, 250) << 25 << 25 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("0 QRectF() 100 x 100 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF(0, 0, 1000, 1000) << 100 << 100 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("0 QRectF() 250 x 250 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF(0, 0, 2500, 2500) << 250 << 250 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("0 QRectF() 10 x 10 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF(0, 0, 100, 100) << 10 << 10 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("0 QRectF() 25 x 25 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF(0, 0, 250, 250) << 25 << 25 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("0 QRectF() 100 x 100 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF(0, 0, 1000, 1000) << 100 << 100 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("0 QRectF() 250 x 250 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF(0, 0, 2500, 2500) << 250 << 250 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("1 QRectF() 10 x 10 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF() << 10 << 10 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("1 QRectF() 25 x 25 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF() << 25 << 25 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("1 QRectF() 100 x 100 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF() << 100 << 100 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("1 QRectF() 250 x 250 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF() << 250 << 250 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("1 QRectF() 10 x 10 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF() << 10 << 10 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("1 QRectF() 25 x 25 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF() << 25 << 25 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("1 QRectF() 100 x 100 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF() << 100 << 100 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("1 QRectF() 250 x 250 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF() << 250 << 250 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("1 QRectF() 10 x 10 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF(0, 0, 100, 100) << 10 << 10 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("1 QRectF() 25 x 25 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF(0, 0, 250, 250) << 25 << 25 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("1 QRectF() 100 x 100 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF(0, 0, 1000, 1000) << 100 << 100 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("1 QRectF() 250 x 250 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF(0, 0, 2500, 2500) << 250 << 250 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("1 QRectF() 10 x 10 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF(0, 0, 100, 100) << 10 << 10 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("1 QRectF() 25 x 25 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF(0, 0, 250, 250) << 25 << 25 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("1 QRectF() 100 x 100 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF(0, 0, 1000, 1000) << 100 << 100 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); QTest::newRow("1 QRectF() 250 x 250 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF(0, 0, 2500, 2500) << 250 << 250 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); } void tst_QGraphicsScene::addItem() { QFETCH(int, indexMethod); QFETCH(QRectF, sceneRect); QFETCH(int, numItems_X); QFETCH(int, numItems_Y); QFETCH(int, itemType); QFETCH(QRectF, itemRect); QGraphicsScene scene; scene.setItemIndexMethod(indexMethod ? QGraphicsScene::BspTreeIndex : QGraphicsScene::NoIndex); if (!sceneRect.isNull()) scene.setSceneRect(sceneRect); processEvents(); QBENCHMARK { QGraphicsItem *item = 0; for (int y = 0; y < numItems_Y; ++y) { for (int x = 0; x < numItems_X; ++x) { switch (itemType) { case QGraphicsRectItem::Type: item = new QGraphicsRectItem(itemRect); break; case QGraphicsEllipseItem::Type: default: item = new QGraphicsEllipseItem(itemRect); break; } item->setPos(x * itemRect.width(), y * itemRect.height()); scene.addItem(item); } } scene.itemAt(0, 0); } //let QGraphicsScene::_q_polishItems be called so ~QGraphicsItem doesn't spend all his time cleaning the unpolished list qApp->processEvents(); } void tst_QGraphicsScene::itemAt_data() { QTest::addColumn("bspTreeDepth"); QTest::addColumn("sceneRect"); QTest::addColumn("numItems_X"); QTest::addColumn("numItems_Y"); QTest::addColumn("itemRect"); QTest::newRow("null") << 0 << QRectF() << 0 << 0 << QRectF(); QTest::newRow("NoIndex 10x10") << -1 << QRectF() << 10 << 10 << QRectF(-10, -10, 20, 20); QTest::newRow("NoIndex 25x25") << -1 << QRectF() << 25 << 25 << QRectF(-10, -10, 20, 20); QTest::newRow("NoIndex 100x100") << -1 << QRectF() << 100 << 100 << QRectF(-10, -10, 20, 20); QTest::newRow("NoIndex 250x250") << -1 << QRectF() << 250 << 250 << QRectF(-10, -10, 20, 20); QTest::newRow("BspTreeIndex depth=auto 10x10") << 0 << QRectF() << 10 << 10 << QRectF(-10, -10, 20, 20); QTest::newRow("BspTreeIndex depth=auto 25x25") << 0 << QRectF() << 25 << 25 << QRectF(-10, -10, 20, 20); QTest::newRow("BspTreeIndex depth=auto 100x100") << 0 << QRectF() << 100 << 100 << QRectF(-10, -10, 20, 20); QTest::newRow("BspTreeIndex depth=auto 250x250") << 0 << QRectF() << 250 << 250 << QRectF(-10, -10, 20, 20); QTest::newRow("BspTreeIndex depth=16 10x10") << 16 << QRectF() << 10 << 10 << QRectF(-10, -10, 20, 20); QTest::newRow("BspTreeIndex depth=16 25x25") << 16 << QRectF() << 25 << 25 << QRectF(-10, -10, 20, 20); QTest::newRow("BspTreeIndex depth=16 100x100") << 16 << QRectF() << 100 << 100 << QRectF(-10, -10, 20, 20); QTest::newRow("BspTreeIndex depth=16 250x250") << 16 << QRectF() << 250 << 250 << QRectF(-10, -10, 20, 20); } void tst_QGraphicsScene::itemAt() { QFETCH(int, bspTreeDepth); QFETCH(QRectF, sceneRect); QFETCH(int, numItems_X); QFETCH(int, numItems_Y); QFETCH(QRectF, itemRect); QGraphicsScene scene; scene.setItemIndexMethod(bspTreeDepth >= 0 ? QGraphicsScene::BspTreeIndex : QGraphicsScene::NoIndex); if (bspTreeDepth > 0) scene.setBspTreeDepth(bspTreeDepth); if (!sceneRect.isNull()) scene.setSceneRect(sceneRect); for (int y = 0; y < numItems_Y; ++y) { for (int x = 0; x < numItems_X; ++x) { QGraphicsRectItem *item = new QGraphicsRectItem(itemRect); item->setPos((x - numItems_X/2) * itemRect.width(), (y - numItems_Y/2) * itemRect.height()); scene.addItem(item); } } scene.itemAt(0, 0); // triggers indexing processEvents(); QGraphicsItem *item = 0; QBENCHMARK { item = scene.itemAt(0, 0); } //let QGraphicsScene::_q_polishItems be called so ~QGraphicsItem doesn't spend all his time cleaning the unpolished list qApp->processEvents(); } void tst_QGraphicsScene::initialShow() { QGraphicsScene scene; QBENCHMARK { for (int y = 0; y < 30000; ++y) { QGraphicsRectItem *item = new QGraphicsRectItem(0, 0, 50, 50); item->setPos((y/2) * item->rect().width(), (y/2) * item->rect().height()); scene.addItem(item); } scene.itemAt(0, 0); // triggers indexing //This call polish the items so we bench their processing too. qApp->processEvents(); } } QTEST_MAIN(tst_QGraphicsScene) #include "tst_qgraphicsscene.moc"