// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only #include #include class tst_QImageScale : public QObject { Q_OBJECT private slots: void scaleRgb32_data(); void scaleRgb32(); void scaleArgb32pm_data(); void scaleArgb32pm(); private: QImage generateImageRgb32(int width, int height); QImage generateImageArgb32(int width, int height); }; void tst_QImageScale::scaleRgb32_data() { QTest::addColumn("inputImage"); QTest::addColumn("outputSize"); QImage image = generateImageRgb32(1000, 1000); QTest::newRow("1000x1000 -> 2000x2000") << image << QSize(2000, 2000); QTest::newRow("1000x1000 -> 2000x1000") << image << QSize(2000, 1000); QTest::newRow("1000x1000 -> 1000x2000") << image << QSize(1000, 2000); QTest::newRow("1000x1000 -> 2000x500") << image << QSize(2000, 500); QTest::newRow("1000x1000 -> 500x2000") << image << QSize(500, 2000); QTest::newRow("1000x1000 -> 500x500") << image << QSize(500, 500); QTest::newRow("1000x1000 -> 200x200") << image << QSize(200, 200); } void tst_QImageScale::scaleRgb32() { QFETCH(QImage, inputImage); QFETCH(QSize, outputSize); QBENCHMARK { volatile QImage output = inputImage.scaled(outputSize, Qt::IgnoreAspectRatio, Qt::SmoothTransformation); // we need the volatile and the following to make sure the compiler does not do // anything stupid :) (void)output; } } void tst_QImageScale::scaleArgb32pm_data() { QTest::addColumn("inputImage"); QTest::addColumn("outputSize"); QImage image = generateImageArgb32(1000, 1000).convertToFormat(QImage::Format_ARGB32_Premultiplied); QTest::newRow("1000x1000 -> 2000x2000") << image << QSize(2000, 2000); QTest::newRow("1000x1000 -> 2000x1000") << image << QSize(2000, 1000); QTest::newRow("1000x1000 -> 1000x2000") << image << QSize(1000, 2000); QTest::newRow("1000x1000 -> 2000x500") << image << QSize(2000, 500); QTest::newRow("1000x1000 -> 500x2000") << image << QSize(500, 2000); QTest::newRow("1000x1000 -> 500x500") << image << QSize(500, 500); QTest::newRow("1000x1000 -> 200x200") << image << QSize(200, 200); } void tst_QImageScale::scaleArgb32pm() { QFETCH(QImage, inputImage); QFETCH(QSize, outputSize); QBENCHMARK { volatile QImage output = inputImage.scaled(outputSize, Qt::IgnoreAspectRatio, Qt::SmoothTransformation); // we need the volatile and the following to make sure the compiler does not do // anything stupid :) (void)output; } } /* Fill a RGB32 image with "random" pixel values. */ QImage tst_QImageScale::generateImageRgb32(int width, int height) { QImage image(width, height, QImage::Format_RGB32); for (int y = 0; y < image.height(); ++y) { QRgb *scanline = (QRgb*)image.scanLine(y); for (int x = 0; x < width; ++x) scanline[x] = qRgb(x, y, x ^ y); } return image; } /* Fill a ARGB32 image with "random" pixel values. */ QImage tst_QImageScale::generateImageArgb32(int width, int height) { QImage image(width, height, QImage::Format_ARGB32); const int byteWidth = width * 4; for (int y = 0; y < image.height(); ++y) { uchar *scanline = image.scanLine(y); for (int x = 0; x < byteWidth; ++x) scanline[x] = x ^ y; } return image; } QTEST_MAIN(tst_QImageScale) #include "tst_qimagescale.moc"