/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include Q_DECLARE_METATYPE(QImage::Format) #define SIZE 400 class tst_DrawTexture : public QObject { Q_OBJECT void paint(bool smooth); private slots: void simpleUpscale_data(); void simpleUpscale(); void simpleUpscaleSmooth_data(); void simpleUpscaleSmooth(); void downscale_data(); void downscale(); void downscaleSmooth_data(); void downscaleSmooth(); void upscale_data(); void upscale(); void upscaleSmooth_data(); void upscaleSmooth(); void rotate_data(); void rotate(); void rotateSmooth_data(); void rotateSmooth(); void perspective_data(); void perspective(); void perspectiveSmooth_data(); void perspectiveSmooth(); }; void tst_DrawTexture::simpleUpscale_data() { QTest::addColumn("sourceFormat"); QTest::addColumn("targetFormat"); QTest::addColumn("transform"); QTransform matrix; matrix.scale(1.5, 1.5); QTest::newRow("rgb32 1.5x,1.5x on rgb32") << QImage::Format_RGB32 << QImage::Format_RGB32 << matrix; QTest::newRow("argb32pm 1.5x,1.5x on argb32pm") << QImage::Format_ARGB32_Premultiplied << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("argb32 1.5x,1.5x on argb32pm") << QImage::Format_ARGB32 << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("rgba8888pm 1.5x,1.5x on rgba8888pm") << QImage::Format_RGBA8888_Premultiplied << QImage::Format_RGBA8888_Premultiplied << matrix; QTest::newRow("rgb16 1.5x,1.5x on rgb16") << QImage::Format_RGB16 << QImage::Format_RGB16 << matrix; QTest::newRow("rgb16 1.5x,1.5x on argb32pm") << QImage::Format_RGB16 << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("argb32pm 1.5x,1.5x on rgb30") << QImage::Format_ARGB32_Premultiplied << QImage::Format_RGB30 << matrix; matrix.reset(); matrix.scale(5, 5); QTest::newRow("rgb32 5x,5x on rgb32") << QImage::Format_RGB32 << QImage::Format_RGB32 << matrix; QTest::newRow("argb32pm 5x,5x on argb32pm") << QImage::Format_ARGB32_Premultiplied << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("argb32 5x,5x on argb32pm") << QImage::Format_ARGB32 << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("rgba8888pm 5x,5x on rgba8888pm") << QImage::Format_RGBA8888_Premultiplied << QImage::Format_RGBA8888_Premultiplied << matrix; QTest::newRow("rgb16 5x,5x on rgb16") << QImage::Format_RGB16 << QImage::Format_RGB16 << matrix; QTest::newRow("rgb16 5x,5x on rgb32") << QImage::Format_RGB16 << QImage::Format_RGB32 << matrix; QTest::newRow("argb32pm 5x,5x on rgb30") << QImage::Format_ARGB32_Premultiplied << QImage::Format_RGB30 << matrix; matrix.reset(); matrix.translate(0, SIZE); matrix.scale(16, -1); QTest::newRow("rgb32 16x,-1x on rgb32") << QImage::Format_RGB32 << QImage::Format_RGB32 << matrix; QTest::newRow("argb32pm 16x,-1x on argb32pm") << QImage::Format_ARGB32_Premultiplied << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("argb32 16x,-1x on argb32pm") << QImage::Format_ARGB32 << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("rgba8888pm 16x,-1x on rgba8888pm") << QImage::Format_RGBA8888_Premultiplied << QImage::Format_RGBA8888_Premultiplied << matrix; QTest::newRow("rgb16 16x,-1x on rgb16") << QImage::Format_RGB16 << QImage::Format_RGB16 << matrix; QTest::newRow("argb32pm 16x,-1x on rgb30") << QImage::Format_ARGB32_Premultiplied << QImage::Format_RGB30 << matrix; } void tst_DrawTexture::downscale_data() { QTest::addColumn("sourceFormat"); QTest::addColumn("targetFormat"); QTest::addColumn("transform"); QTransform matrix; matrix.translate(SIZE, 0); matrix.scale(-1.5, 1.5); QTest::newRow("rgb32 -1.5x,1.5x on rgb32") << QImage::Format_RGB32 << QImage::Format_RGB32 << matrix; QTest::newRow("argb32pm -1.5x,1.5x on argb32pm") << QImage::Format_ARGB32_Premultiplied << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("argb32 -1.5x,1.5x on argb32pm") << QImage::Format_ARGB32 << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("rgba8888pm -1.5x,1.5x on rgba8888pm") << QImage::Format_RGBA8888_Premultiplied << QImage::Format_RGBA8888_Premultiplied << matrix; QTest::newRow("rgb16 -1.5x,1.5x on rgb16") << QImage::Format_RGB16 << QImage::Format_RGB16 << matrix; QTest::newRow("argb32pm -1.5x,1.5x on rgb30") << QImage::Format_ARGB32_Premultiplied << QImage::Format_RGB30 << matrix; matrix.reset(); matrix.scale(.5, .5); QTest::newRow("rgb32 .5x,.5x on rgb32") << QImage::Format_RGB32 << QImage::Format_RGB32 << matrix; QTest::newRow("argb32pm .5x,.5x on argb32pm") << QImage::Format_ARGB32_Premultiplied << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("argb32 .5x,.5x on argb32pm") << QImage::Format_ARGB32 << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("rgba8888pm .5x,.5x on rgba8888pm") << QImage::Format_RGBA8888_Premultiplied << QImage::Format_RGBA8888_Premultiplied << matrix; QTest::newRow("rgb16 .5x,.5x on rgb16") << QImage::Format_RGB16 << QImage::Format_RGB16 << matrix; QTest::newRow("argb32pm .5x,.5x on rgb30") << QImage::Format_ARGB32_Premultiplied << QImage::Format_RGB30 << matrix; matrix.reset(); matrix.scale(.2, 2); QTest::newRow("rgb32 .2x,2x on rgb32") << QImage::Format_RGB32 << QImage::Format_RGB32 << matrix; QTest::newRow("argb32pm .2x,2x on argb32pm") << QImage::Format_ARGB32_Premultiplied << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("argb32 .2x,2x on argb32pm") << QImage::Format_ARGB32 << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("rgba8888pm .2x,2x on rgba8888pm") << QImage::Format_RGBA8888_Premultiplied << QImage::Format_RGBA8888_Premultiplied << matrix; QTest::newRow("rgb16 .2x,2x on rgb16") << QImage::Format_RGB16 << QImage::Format_RGB16 << matrix; QTest::newRow("argb32pm .2x,2x on rgb30") << QImage::Format_ARGB32_Premultiplied << QImage::Format_RGB30 << matrix; } void tst_DrawTexture::upscale_data() { QTest::addColumn("sourceFormat"); QTest::addColumn("targetFormat"); QTest::addColumn("transform"); QTransform matrix; matrix.translate(SIZE, 0); matrix.scale(-8, 8); QTest::newRow("rgb32 -8x,8x on rgb32") << QImage::Format_RGB32 << QImage::Format_RGB32 << matrix; QTest::newRow("argb32pm -8x,8x on argb32pm") << QImage::Format_ARGB32_Premultiplied << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("argb32 -8x,8x on argb32pm") << QImage::Format_ARGB32 << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("rgba8888pm -8x,8x on rgba8888pm") << QImage::Format_RGBA8888_Premultiplied << QImage::Format_RGBA8888_Premultiplied << matrix; QTest::newRow("rgb16 -8x,8x on rgb16") << QImage::Format_RGB16 << QImage::Format_RGB16 << matrix; QTest::newRow("argb32pm -8x,8x on rgb30") << QImage::Format_ARGB32_Premultiplied << QImage::Format_RGB30 << matrix; matrix.reset(); matrix.translate(SIZE, SIZE); matrix.scale(-10, -10); QTest::newRow("rgb32 -10x,-10x on rgb32") << QImage::Format_RGB32 << QImage::Format_RGB32 << matrix; QTest::newRow("argb32pm -10x,-10x on argb32pm") << QImage::Format_ARGB32_Premultiplied << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("argb32 -10x,-10x on argb32pm") << QImage::Format_ARGB32 << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("rgba8888pm -10x,-10x on rgba8888pm") << QImage::Format_RGBA8888_Premultiplied << QImage::Format_RGBA8888_Premultiplied << matrix; QTest::newRow("rgb16 -10x,-10x on rgb16") << QImage::Format_RGB16 << QImage::Format_RGB16 << matrix; QTest::newRow("argb32pm -10x,-10x on rgb30") << QImage::Format_ARGB32_Premultiplied << QImage::Format_RGB30 << matrix; matrix.reset(); matrix.translate(SIZE, 0); matrix.scale(-1, 16); QTest::newRow("rgb32 -1x,16x on rgb32") << QImage::Format_RGB32 << QImage::Format_RGB32 << matrix; QTest::newRow("argb32pm -1x,16x on argb32pm") << QImage::Format_ARGB32_Premultiplied << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("argb32 -1x,16x on argb32pm") << QImage::Format_ARGB32 << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("rgba8888pm -1x,16x on rgba8888pm") << QImage::Format_RGBA8888_Premultiplied << QImage::Format_RGBA8888_Premultiplied << matrix; QTest::newRow("rgb16 -1x,16x on rgb16") << QImage::Format_RGB16 << QImage::Format_RGB16 << matrix; QTest::newRow("argb32pm -1x,16x on rgb30") << QImage::Format_ARGB32_Premultiplied << QImage::Format_RGB30 << matrix; } void tst_DrawTexture::rotate_data() { QTest::addColumn("sourceFormat"); QTest::addColumn("targetFormat"); QTest::addColumn("transform"); QTransform matrix; matrix.translate(SIZE/2, SIZE/2); matrix.rotate(-90); matrix.translate(-SIZE/2, -SIZE/2); QTest::newRow("rgb32 -90deg on rgb32") << QImage::Format_RGB32 << QImage::Format_RGB32 << matrix; QTest::newRow("argb32pm -90deg on argb32pm") << QImage::Format_ARGB32_Premultiplied << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("argb32 -90deg on argb32pm") << QImage::Format_ARGB32 << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("rgba8888pm -90deg on rgba8888pm") << QImage::Format_RGBA8888_Premultiplied << QImage::Format_RGBA8888_Premultiplied << matrix; QTest::newRow("rgb16 -90deg rgb16") << QImage::Format_RGB16 << QImage::Format_RGB16 << matrix; QTest::newRow("argb32pm -90deg on rgb30") << QImage::Format_ARGB32_Premultiplied << QImage::Format_RGB30 << matrix; matrix.reset(); matrix.translate(SIZE/2, SIZE/2); matrix.rotate(45); matrix.translate(-SIZE/2, -SIZE/2); QTest::newRow("rgb32 45deg on rgb32") << QImage::Format_RGB32 << QImage::Format_RGB32 << matrix; QTest::newRow("argb32pm 45deg on argb32pm") << QImage::Format_ARGB32_Premultiplied << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("argb32 45deg on argb32pm") << QImage::Format_ARGB32 << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("rgba8888pm 45deg on rgba8888pm") << QImage::Format_RGBA8888_Premultiplied << QImage::Format_RGBA8888_Premultiplied << matrix; QTest::newRow("rgb16 45deg on rgb16") << QImage::Format_RGB16 << QImage::Format_RGB16 << matrix; QTest::newRow("argb32pm 45deg on rgb30") << QImage::Format_ARGB32_Premultiplied << QImage::Format_RGB30 << matrix; matrix.reset(); matrix.translate(SIZE/2, SIZE/2); matrix.rotate(135); matrix.scale(2, 2); matrix.translate(-SIZE/4, -SIZE/4); QTest::newRow("rgb32 rotate+scale on rgb32") << QImage::Format_RGB32 << QImage::Format_RGB32 << matrix; QTest::newRow("argb32pm rotate+scale on argb32pm") << QImage::Format_ARGB32_Premultiplied << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("argb32 rotate+scale on argb32pm") << QImage::Format_ARGB32 << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("rgba8888pm rotate+scale on rgba8888pm") << QImage::Format_RGBA8888_Premultiplied << QImage::Format_RGBA8888_Premultiplied << matrix; QTest::newRow("rgb16 rotate+scale on rgb16") << QImage::Format_RGB16 << QImage::Format_RGB16 << matrix; QTest::newRow("argb32pm rotate+scale on rgb30") << QImage::Format_ARGB32_Premultiplied << QImage::Format_RGB30 << matrix; } void tst_DrawTexture::perspective_data() { QTest::addColumn("sourceFormat"); QTest::addColumn("targetFormat"); QTest::addColumn("transform"); QTransform matrix; QPolygonF quad1, quad2; quad1 << QPointF(0.0, 0.0) << QPointF(SIZE,0.0) << QPointF(SIZE,SIZE) << QPointF(0.0,SIZE); quad2 << QPointF(SIZE/6, SIZE/6) << QPointF(SIZE*4/5,SIZE/5) << QPointF(SIZE*4/5,SIZE*5/6) << QPointF(SIZE/5,SIZE*3/5); QTransform::quadToQuad(quad1, quad2, matrix); QTest::newRow("rgb32 perspective1 on rgb32") << QImage::Format_RGB32 << QImage::Format_RGB32 << matrix; QTest::newRow("argb32pm perspective1 on argb32pm") << QImage::Format_ARGB32_Premultiplied << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("argb32 perspective1 on argb32pm") << QImage::Format_ARGB32 << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("rgba8888pm perspective1 on rgba8888pm") << QImage::Format_RGBA8888_Premultiplied << QImage::Format_RGBA8888_Premultiplied << matrix; QTest::newRow("rgb16 perspective1 on rgb16") << QImage::Format_RGB16 << QImage::Format_RGB16 << matrix; QTest::newRow("argb32pm perspective1 on rgb30") << QImage::Format_ARGB32_Premultiplied << QImage::Format_RGB30 << matrix; matrix.reset(); quad1.clear(); quad2.clear(); quad1 << QPointF(0.0, 0.0) << QPointF(SIZE,0.0) << QPointF(SIZE,SIZE) << QPointF(0.0,SIZE); quad2 << QPointF(0.0, 0.0) << QPointF(SIZE*4/5,SIZE/4) << QPointF(SIZE*4/5,SIZE*3/4) << QPointF(0.0,SIZE); QTransform::quadToQuad(quad1, quad2, matrix); QTest::newRow("rgb32 perspective2 on rgb32") << QImage::Format_RGB32 << QImage::Format_RGB32 << matrix; QTest::newRow("argb32pm perspective2 on argb32pm") << QImage::Format_ARGB32_Premultiplied << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("argb32 perspective2 on argb32pm") << QImage::Format_ARGB32 << QImage::Format_ARGB32_Premultiplied << matrix; QTest::newRow("rgba8888pm perspective2 on rgba8888pm") << QImage::Format_RGBA8888_Premultiplied << QImage::Format_RGBA8888_Premultiplied << matrix; QTest::newRow("rgb16 perspective2 on rgb16") << QImage::Format_RGB16 << QImage::Format_RGB16 << matrix; QTest::newRow("argb32pm perspective2 on rgb30") << QImage::Format_ARGB32_Premultiplied << QImage::Format_RGB30 << matrix; } void tst_DrawTexture::simpleUpscaleSmooth_data() { simpleUpscale_data(); } void tst_DrawTexture::downscaleSmooth_data() { downscale_data(); } void tst_DrawTexture::upscaleSmooth_data() { upscale_data(); } void tst_DrawTexture::rotateSmooth_data() { rotate_data(); } void tst_DrawTexture::perspectiveSmooth_data() { perspective_data(); } static QImage createImage(const QSize &size, QImage::Format format, bool smooth) { QImage base(size, format); base.fill(Qt::transparent); QLinearGradient grad(0.0, 0.0, 1.0, 0.0); grad.setCoordinateMode(QGradient::ObjectBoundingMode); grad.setColorAt(0.0, Qt::red); grad.setColorAt(0.4, Qt::white); grad.setColorAt(0.6, Qt::white); grad.setColorAt(1.0, Qt::blue); QBrush brush(grad); QPainter p(&base); p.setRenderHint(QPainter::Antialiasing, smooth); p.setBrush(brush); p.setPen(Qt::NoPen); p.drawEllipse(0, 0, size.width(), size.height()); p.end(); return base; } void tst_DrawTexture::paint(bool smooth) { QFETCH(QImage::Format, sourceFormat); QFETCH(QImage::Format, targetFormat); QFETCH(QTransform, transform); QSize size(SIZE, SIZE); QRect rect(QPoint(0,0), size); if (transform.isAffine()) rect = transform.inverted().mapRect(rect); QImage sourceImage = createImage(rect.size(), sourceFormat, smooth); QImage targetImage(size, targetFormat); targetImage.fill(Qt::gray); QPainter p(&targetImage); p.setRenderHints(QPainter::SmoothPixmapTransform, smooth); p.setRenderHints(QPainter::Antialiasing, smooth); p.setWorldTransform(transform, false); QBENCHMARK { p.drawImage(0, 0, sourceImage); } // targetImage.save(QString::fromLatin1(QTest::currentTestFunction()) + QChar('_') + QString::fromLatin1(QTest::currentDataTag()) + QStringLiteral(".png")); } void tst_DrawTexture::simpleUpscale() { paint(false); } void tst_DrawTexture::upscale() { paint(false); } void tst_DrawTexture::downscale() { paint(false); } void tst_DrawTexture::rotate() { paint(false); } void tst_DrawTexture::perspective() { paint(false); } void tst_DrawTexture::simpleUpscaleSmooth() { paint(true); } void tst_DrawTexture::upscaleSmooth() { paint(true); } void tst_DrawTexture::downscaleSmooth() { paint(true); } void tst_DrawTexture::rotateSmooth() { paint(true); } void tst_DrawTexture::perspectiveSmooth() { paint(true); } QTEST_MAIN(tst_DrawTexture) #include "tst_drawtexture.moc"