/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ // This file contains benchmarks for QNetworkReply functions. #include #include #include #include #include #include #include #include #include "../../../../auto/network-settings.h" Q_DECLARE_METATYPE(QSharedPointer) class TimedSender: public QThread { Q_OBJECT qint64 totalBytes; QSemaphore ready; QByteArray dataToSend; QTcpSocket *client; int timeout; int port; public: int transferRate; TimedSender(int ms) : totalBytes(0), timeout(ms), port(-1), transferRate(-1) { dataToSend = QByteArray(16*1024, '@'); start(); ready.acquire(); } inline int serverPort() const { return port; } private slots: void writeMore() { while (client->bytesToWrite() < 128 * 1024) { writePacket(dataToSend); } } protected: void run() { QTcpServer server; server.listen(); port = server.serverPort(); ready.release(); server.waitForNewConnection(-1); client = server.nextPendingConnection(); writeMore(); connect(client, SIGNAL(bytesWritten(qint64)), SLOT(writeMore()), Qt::DirectConnection); QEventLoop eventLoop; QTimer::singleShot(timeout, &eventLoop, SLOT(quit())); QTime timer; timer.start(); eventLoop.exec(); disconnect(client, SIGNAL(bytesWritten(qint64)), this, 0); // wait for the connection to shut down client->disconnectFromHost(); if (!client->waitForDisconnected(10000)) return; transferRate = totalBytes * 1000 / timer.elapsed(); qDebug() << "TimedSender::run" << "receive rate:" << (transferRate / 1024) << "kB/s in" << timer.elapsed() << "ms"; } void writePacket(const QByteArray &array) { client->write(array); totalBytes += array.size(); } }; class QNetworkReplyPtr: public QSharedPointer { public: inline QNetworkReplyPtr(QNetworkReply *ptr = 0) : QSharedPointer(ptr) { } inline operator QNetworkReply *() const { return data(); } }; class DataReader: public QObject { Q_OBJECT public: qint64 totalBytes; QByteArray data; QIODevice *device; bool accumulate; DataReader(QIODevice *dev, bool acc = true) : totalBytes(0), device(dev), accumulate(acc) { connect(device, SIGNAL(readyRead()), SLOT(doRead())); } public slots: void doRead() { QByteArray buffer; buffer.resize(device->bytesAvailable()); qint64 bytesRead = device->read(buffer.data(), device->bytesAvailable()); if (bytesRead == -1) { QTestEventLoop::instance().exitLoop(); return; } buffer.truncate(bytesRead); totalBytes += bytesRead; if (accumulate) data += buffer; } }; class ThreadedDataReader: public QThread { Q_OBJECT // used to make the constructor only return after the tcp server started listening QSemaphore ready; QTcpSocket *client; int timeout; int port; public: qint64 transferRate; ThreadedDataReader() : port(-1), transferRate(-1) { start(); ready.acquire(); } inline int serverPort() const { return port; } protected: void run() { QTcpServer server; server.listen(); port = server.serverPort(); ready.release(); server.waitForNewConnection(-1); client = server.nextPendingConnection(); QEventLoop eventLoop; DataReader reader(client, false); QObject::connect(client, SIGNAL(disconnected()), &eventLoop, SLOT(quit())); QTime timer; timer.start(); eventLoop.exec(); qint64 elapsed = timer.elapsed(); transferRate = reader.totalBytes * 1000 / elapsed; qDebug() << "ThreadedDataReader::run" << "send rate:" << (transferRate / 1024) << "kB/s in" << elapsed << "msec"; } }; class DataGenerator: public QIODevice { Q_OBJECT enum { Idle, Started, Stopped } state; public: DataGenerator() : state(Idle) { open(ReadOnly); } virtual bool isSequential() const { return true; } virtual qint64 bytesAvailable() const { return state == Started ? 1024*1024 : 0; } public slots: void start() { state = Started; emit readyRead(); } void stop() { state = Stopped; emit readyRead(); } protected: virtual qint64 readData(char *data, qint64 maxlen) { if (state == Stopped) return -1; // EOF // return as many bytes as are wanted memset(data, '@', maxlen); return maxlen; } virtual qint64 writeData(const char *, qint64) { return -1; } }; class ThreadedDataReaderHttpServer: public QThread { Q_OBJECT // used to make the constructor only return after the tcp server started listening QSemaphore ready; QTcpSocket *client; int timeout; int port; public: qint64 transferRate; ThreadedDataReaderHttpServer() : port(-1), transferRate(-1) { start(); ready.acquire(); } inline int serverPort() const { return port; } protected: void run() { QTcpServer server; server.listen(); port = server.serverPort(); ready.release(); QVERIFY(server.waitForNewConnection(10*1000)); client = server.nextPendingConnection(); // read lines until we read the empty line seperating HTTP request from HTTP request body do { if (client->canReadLine()) { QString line = client->readLine(); if (line == "\n" || line == "\r\n") break; // empty line } if (!client->waitForReadyRead(10*1000)) { client->close(); return; } } while (client->state() == QAbstractSocket::ConnectedState); client->write("HTTP/1.0 200 OK\r\n"); client->write("Content-length: 0\r\n"); client->write("\r\n"); client->flush(); QCoreApplication::processEvents(); QEventLoop eventLoop; DataReader reader(client, false); QObject::connect(client, SIGNAL(disconnected()), &eventLoop, SLOT(quit())); QTime timer; timer.start(); eventLoop.exec(); qint64 elapsed = timer.elapsed(); transferRate = reader.totalBytes * 1000 / elapsed; qDebug() << "ThreadedDataReaderHttpServer::run" << "send rate:" << (transferRate / 1024) << "kB/s in" << elapsed << "msec"; } }; class FixedSizeDataGenerator : public QIODevice { Q_OBJECT enum { Idle, Started, Stopped } state; public: FixedSizeDataGenerator(qint64 size) : state(Idle) { open(ReadOnly | Unbuffered); toBeGeneratedTotalCount = toBeGeneratedCount = size; } virtual qint64 bytesAvailable() const { return state == Started ? toBeGeneratedCount + QIODevice::bytesAvailable() : 0; } virtual bool isSequential() const{ return false; } virtual bool reset() const{ return false; } qint64 size() const { return toBeGeneratedTotalCount; } public slots: void start() { state = Started; emit readyRead(); } protected: virtual qint64 readData(char *data, qint64 maxlen) { memset(data, '@', maxlen); if (toBeGeneratedCount <= 0) { return -1; } qint64 n = qMin(maxlen, toBeGeneratedCount); toBeGeneratedCount -= n; if (toBeGeneratedCount <= 0) { // make sure this is a queued connection! emit readChannelFinished(); } return n; } virtual qint64 writeData(const char *, qint64) { return -1; } qint64 toBeGeneratedCount; qint64 toBeGeneratedTotalCount; }; class HttpDownloadPerformanceServer : QObject { Q_OBJECT; qint64 dataSize; qint64 dataSent; QTcpServer server; QTcpSocket *client; bool serverSendsContentLength; bool chunkedEncoding; public: HttpDownloadPerformanceServer (qint64 ds, bool sscl, bool ce) : dataSize(ds), dataSent(0), client(0), serverSendsContentLength(sscl), chunkedEncoding(ce) { server.listen(); connect(&server, SIGNAL(newConnection()), this, SLOT(newConnectionSlot())); } int serverPort() { return server.serverPort(); } public slots: void newConnectionSlot() { client = server.nextPendingConnection(); client->setParent(this); connect(client, SIGNAL(readyRead()), this, SLOT(readyReadSlot())); connect(client, SIGNAL(bytesWritten(qint64)), this, SLOT(bytesWrittenSlot(qint64))); } void readyReadSlot() { client->readAll(); client->write("HTTP/1.0 200 OK\n"); if (serverSendsContentLength) client->write(QString("Content-Length: " + QString::number(dataSize) + "\n").toAscii()); if (chunkedEncoding) client->write(QString("Transfer-Encoding: chunked\n").toAscii()); client->write("Connection: close\n\n"); } void bytesWrittenSlot(qint64 amount) { Q_UNUSED(amount); if (dataSent == dataSize && client) { // close eventually // chunked encoding: we have to send a last "empty" chunk if (chunkedEncoding) client->write(QString("0\r\n\r\n").toAscii()); client->disconnectFromHost(); server.close(); client = 0; return; } // send data if (client && client->bytesToWrite() < 100*1024 && dataSent < dataSize) { qint64 amount = qMin(qint64(16*1024), dataSize - dataSent); QByteArray data(amount, '@'); if (chunkedEncoding) { client->write(QString(QString("%1").arg(amount,0,16).toUpper() + "\r\n").toAscii()); client->write(data.constData(), amount); client->write(QString("\r\n").toAscii()); } else { client->write(data.constData(), amount); } dataSent += amount; } } }; class HttpDownloadPerformanceClient : QObject { Q_OBJECT; QIODevice *device; public: HttpDownloadPerformanceClient (QIODevice *dev) : device(dev){ connect(dev, SIGNAL(readyRead()), this, SLOT(readyReadSlot())); } public slots: void readyReadSlot() { device->readAll(); } }; class tst_qnetworkreply : public QObject { Q_OBJECT QNetworkAccessManager manager; private slots: void httpLatency(); #ifndef QT_NO_OPENSSL void echoPerformance_data(); void echoPerformance(); #endif void downloadPerformance(); void uploadPerformance(); void performanceControlRate(); void httpUploadPerformance(); void httpDownloadPerformance_data(); void httpDownloadPerformance(); void httpDownloadPerformanceDownloadBuffer_data(); void httpDownloadPerformanceDownloadBuffer(); }; void tst_qnetworkreply::httpLatency() { QNetworkAccessManager manager; QBENCHMARK{ QNetworkRequest request(QUrl("http://" + QtNetworkSettings::serverName() + "/qtest/")); QNetworkReply* reply = manager.get(request); connect(reply, SIGNAL(finished()), &QTestEventLoop::instance(), SLOT(exitLoop()), Qt::QueuedConnection); QTestEventLoop::instance().enterLoop(5); QVERIFY(!QTestEventLoop::instance().timeout()); delete reply; } } #ifndef QT_NO_OPENSSL void tst_qnetworkreply::echoPerformance_data() { QTest::addColumn("ssl"); QTest::newRow("no_ssl") << false; QTest::newRow("ssl") << true; } void tst_qnetworkreply::echoPerformance() { QFETCH(bool, ssl); QNetworkAccessManager manager; QNetworkRequest request(QUrl((ssl ? "https://" : "http://") + QtNetworkSettings::serverName() + "/qtest/cgi-bin/echo.cgi")); QByteArray data; data.resize(1024*1024*10); // 10 MB // init with garbage. needed so ssl cannot compress it in an efficient way. for (size_t i = 0; i < data.size() / sizeof(int); i++) { int r = qrand(); data.data()[i*sizeof(int)] = r; } QBENCHMARK{ QNetworkReply* reply = manager.post(request, data); connect(reply, SIGNAL(sslErrors( const QList &)), reply, SLOT(ignoreSslErrors())); connect(reply, SIGNAL(finished()), &QTestEventLoop::instance(), SLOT(exitLoop()), Qt::QueuedConnection); QTestEventLoop::instance().enterLoop(5); QVERIFY(!QTestEventLoop::instance().timeout()); QVERIFY(reply->error() == QNetworkReply::NoError); delete reply; } } #endif void tst_qnetworkreply::downloadPerformance() { // unlike the above function, this one tries to send as fast as possible // and measures how fast it was. TimedSender sender(5000); QNetworkRequest request("debugpipe://127.0.0.1:" + QString::number(sender.serverPort()) + "/?bare=1"); QNetworkReplyPtr reply = manager.get(request); DataReader reader(reply, false); QTime loopTime; connect(reply, SIGNAL(finished()), &QTestEventLoop::instance(), SLOT(exitLoop())); loopTime.start(); QTestEventLoop::instance().enterLoop(40); int elapsedTime = loopTime.elapsed(); sender.wait(); qint64 receivedBytes = reader.totalBytes; qDebug() << "tst_QNetworkReply::downloadPerformance" << "receive rate:" << (receivedBytes * 1000 / elapsedTime / 1024) << "kB/s and" << elapsedTime << "ms"; } void tst_qnetworkreply::uploadPerformance() { ThreadedDataReader reader; DataGenerator generator; QNetworkRequest request("debugpipe://127.0.0.1:" + QString::number(reader.serverPort()) + "/?bare=1"); QNetworkReplyPtr reply = manager.put(request, &generator); generator.start(); connect(&reader, SIGNAL(finished()), &QTestEventLoop::instance(), SLOT(exitLoop())); QTimer::singleShot(5000, &generator, SLOT(stop())); QTestEventLoop::instance().enterLoop(30); QCOMPARE(reply->error(), QNetworkReply::NoError); QVERIFY(!QTestEventLoop::instance().timeout()); } void tst_qnetworkreply::httpUploadPerformance() { #if defined(Q_OS_SYMBIAN) || defined(Q_WS_WINCE_WM) // SHow some mercy for non-desktop platform/s enum {UploadSize = 4*1024*1024}; // 4 MB #else enum {UploadSize = 128*1024*1024}; // 128 MB #endif ThreadedDataReaderHttpServer reader; FixedSizeDataGenerator generator(UploadSize); QNetworkRequest request(QUrl("http://127.0.0.1:" + QString::number(reader.serverPort()) + "/?bare=1")); request.setHeader(QNetworkRequest::ContentLengthHeader,UploadSize); QNetworkReplyPtr reply = manager.put(request, &generator); connect(reply, SIGNAL(finished()), &QTestEventLoop::instance(), SLOT(exitLoop())); QTime time; generator.start(); time.start(); QTestEventLoop::instance().enterLoop(40); qint64 elapsed = time.elapsed(); reader.exit(); reader.wait(); QVERIFY(reply->isFinished()); QCOMPARE(reply->error(), QNetworkReply::NoError); QVERIFY(!QTestEventLoop::instance().timeout()); qDebug() << "tst_QNetworkReply::httpUploadPerformance" << elapsed << "msec, " << ((UploadSize/1024.0)/(elapsed/1000.0)) << " kB/sec"; } void tst_qnetworkreply::performanceControlRate() { // this is a control comparison for the other two above // it does the same thing, but instead bypasses the QNetworkAccess system qDebug() << "The following are the maximum transfer rates that we can get in this system" " (bypassing QNetworkAccess)"; TimedSender sender(5000); QTcpSocket sink; sink.connectToHost("127.0.0.1", sender.serverPort()); DataReader reader(&sink, false); QTime loopTime; connect(&sink, SIGNAL(disconnected()), &QTestEventLoop::instance(), SLOT(exitLoop())); loopTime.start(); QTestEventLoop::instance().enterLoop(40); int elapsedTime = loopTime.elapsed(); sender.wait(); qint64 receivedBytes = reader.totalBytes; qDebug() << "tst_QNetworkReply::performanceControlRate" << "receive rate:" << (receivedBytes * 1000 / elapsedTime / 1024) << "kB/s and" << elapsedTime << "ms"; } void tst_qnetworkreply::httpDownloadPerformance_data() { QTest::addColumn("serverSendsContentLength"); QTest::addColumn("chunkedEncoding"); QTest::newRow("Server sends no Content-Length") << false << false; QTest::newRow("Server sends Content-Length") << true << false; QTest::newRow("Server uses chunked encoding") << false << true; } void tst_qnetworkreply::httpDownloadPerformance() { QFETCH(bool, serverSendsContentLength); QFETCH(bool, chunkedEncoding); #if defined(Q_OS_SYMBIAN) || defined(Q_WS_WINCE_WM) // Show some mercy to non-desktop platform/s enum {UploadSize = 4*1024*1024}; // 4 MB #else enum {UploadSize = 128*1024*1024}; // 128 MB #endif HttpDownloadPerformanceServer server(UploadSize, serverSendsContentLength, chunkedEncoding); QNetworkRequest request(QUrl("http://127.0.0.1:" + QString::number(server.serverPort()) + "/?bare=1")); QNetworkReplyPtr reply = manager.get(request); connect(reply, SIGNAL(finished()), &QTestEventLoop::instance(), SLOT(exitLoop()), Qt::QueuedConnection); HttpDownloadPerformanceClient client(reply); QTime time; time.start(); QTestEventLoop::instance().enterLoop(40); QCOMPARE(reply->error(), QNetworkReply::NoError); QVERIFY(!QTestEventLoop::instance().timeout()); qint64 elapsed = time.elapsed(); qDebug() << "tst_QNetworkReply::httpDownloadPerformance" << elapsed << "msec, " << ((UploadSize/1024.0)/(elapsed/1000.0)) << " kB/sec"; }; enum HttpDownloadPerformanceDownloadBufferTestType { JustDownloadBuffer, DownloadBufferButUseRead, NoDownloadBuffer }; Q_DECLARE_METATYPE(HttpDownloadPerformanceDownloadBufferTestType) class HttpDownloadPerformanceClientDownloadBuffer : QObject { Q_OBJECT private: HttpDownloadPerformanceDownloadBufferTestType testType; QNetworkReply *reply; qint64 uploadSize; QList bytesAvailableList; public: HttpDownloadPerformanceClientDownloadBuffer (QNetworkReply *reply, HttpDownloadPerformanceDownloadBufferTestType testType, qint64 uploadSize) : testType(testType), reply(reply), uploadSize(uploadSize) { connect(reply, SIGNAL(finished()), this, SLOT(finishedSlot())); } public slots: void finishedSlot() { if (testType == JustDownloadBuffer) { // We have a download buffer and use it. This should be the fastest benchmark result. QVariant downloadBufferAttribute = reply->attribute(QNetworkRequest::DownloadBufferAttribute); QSharedPointer data = downloadBufferAttribute.value >(); } else if (testType == DownloadBufferButUseRead) { // We had a download buffer but we benchmark here the "legacy" read() way to access it char* replyData = (char*) qMalloc(uploadSize); QVERIFY(reply->read(replyData, uploadSize) == uploadSize); qFree(replyData); } else if (testType == NoDownloadBuffer) { // We did not have a download buffer but we still need to benchmark having the data, e.g. reading it all. // This should be the slowest benchmark result. char* replyData = (char*) qMalloc(uploadSize); QVERIFY(reply->read(replyData, uploadSize) == uploadSize); qFree(replyData); } QMetaObject::invokeMethod(&QTestEventLoop::instance(), "exitLoop", Qt::QueuedConnection); } }; void tst_qnetworkreply::httpDownloadPerformanceDownloadBuffer_data() { QTest::addColumn("testType"); QTest::newRow("use-download-buffer") << JustDownloadBuffer; QTest::newRow("use-download-buffer-but-use-read") << DownloadBufferButUseRead; QTest::newRow("do-not-use-download-buffer") << NoDownloadBuffer; } // Please note that the whole "zero copy" download buffer API is private right now. Do not use it. void tst_qnetworkreply::httpDownloadPerformanceDownloadBuffer() { QFETCH(HttpDownloadPerformanceDownloadBufferTestType, testType); // On my Linux Desktop the results are already visible with 128 kB, however we use this to have good results. #if defined(Q_OS_SYMBIAN) || defined(Q_WS_WINCE_WM) // Show some mercy to non-desktop platform/s enum {UploadSize = 4*1024*1024}; // 4 MB #else enum {UploadSize = 32*1024*1024}; // 32 MB #endif HttpDownloadPerformanceServer server(UploadSize, true, false); QNetworkRequest request(QUrl("http://127.0.0.1:" + QString::number(server.serverPort()) + "/?bare=1")); if (testType == JustDownloadBuffer || testType == DownloadBufferButUseRead) request.setAttribute(QNetworkRequest::MaximumDownloadBufferSizeAttribute, 1024*1024*128); // 128 MB is max allowed QNetworkAccessManager manager; QNetworkReplyPtr reply = manager.get(request); HttpDownloadPerformanceClientDownloadBuffer client(reply, testType, UploadSize); QBENCHMARK_ONCE { QTestEventLoop::instance().enterLoop(40); QCOMPARE(reply->error(), QNetworkReply::NoError); QVERIFY(reply->isFinished()); QVERIFY(!QTestEventLoop::instance().timeout()); } } QTEST_MAIN(tst_qnetworkreply) #include "tst_qnetworkreply.moc"