/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "itemwindow.h" #include #include void TextItem::paint(QPainter &painter) { painter.fillRect(m_rect, m_col); painter.drawRect(m_rect); QTextOption textOption; textOption.setAlignment(Qt::AlignHCenter | Qt::AlignVCenter); painter.drawText(m_rect, m_text, textOption); } void ButtonItem::mouseEvent(QMouseEvent *mouseEvent) { if (mouseEvent->type() == QEvent::MouseButtonPress && rect().contains(mouseEvent->pos())) { mouseEvent->accept(); emit clicked(); } } void ButtonItem::keyEvent(QKeyEvent *keyEvent) { if (m_shortcut && keyEvent->type() == QEvent::KeyPress && (keyEvent->key() + int(keyEvent->modifiers())) == m_shortcut) { keyEvent->accept(); emit clicked(); } } void ItemWindow::paintEvent(QPaintEvent *) { QPainter painter(this); QRect rect(QPoint(0, 0), size()); painter.fillRect(rect, m_background); foreach (Item *i, m_items) i->paint(painter); }