/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "languages.h" #include #include #include LanguagesWidget::LanguagesWidget() { QVBoxLayout *l = new QVBoxLayout(this); languagesLabel = new QLabel("Preferred languages:"); languagesList = new QListWidget; l->addWidget(languagesLabel); l->addWidget(languagesList); localeChanged(QLocale()); } void LanguagesWidget::localeChanged(QLocale locale) { languagesList->clear(); foreach (const QString &lang, locale.uiLanguages()) { QListWidgetItem *item = new QListWidgetItem(lang, languagesList); QLocale l(lang); if (l.language() != QLocale::C) { QString language = QLocale::languageToString(l.language()); QString country = QLocale::countryToString(l.country()); QString tooltip = QString(QLatin1String("%1: %2/%3")).arg(l.name(), language, country); item->setToolTip(tooltip); } } }