/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "propertywatcher.h" #include #include #include #include #include #include int i = 0; void updateSiblings(PropertyWatcher* w) { QLineEdit *siblingsField = w->findChild("siblings"); QScreen* screen = (QScreen*)w->subject(); QStringList siblingsList; foreach (QScreen *sibling, screen->virtualSiblings()) siblingsList << sibling->name(); siblingsField->setText(siblingsList.join(", ")); } void screenAdded(QScreen* screen) { screen->setOrientationUpdateMask((Qt::ScreenOrientations)0x0F); qDebug("\nscreenAdded %s siblings %d first %s", qPrintable(screen->name()), screen->virtualSiblings().count(), (screen->virtualSiblings().isEmpty() ? "none" : qPrintable(screen->virtualSiblings().first()->name()))); PropertyWatcher *w = new PropertyWatcher(screen, QString::number(i++)); QLineEdit *siblingsField = new QLineEdit(); siblingsField->setObjectName("siblings"); siblingsField->setReadOnly(true); w->layout()->insertRow(0, "virtualSiblings", siblingsField); updateSiblings(w); // This doesn't work. If the multiple screens are part of // a virtual desktop (i.e. they are virtual siblings), then // setScreen has no effect, and we need the code below to // change the window geometry. If on the other hand the // screens are really separate, so that windows are not // portable between them, XCreateWindow needs to have not just // a different root Window but also a different Display, in order to // put the window on the other screen. That would require a // different QXcbConnection. So this setScreen call doesn't seem useful. //w->windowHandle()->setScreen(screen); // But this works as long as the screens are all virtual siblings w->show(); QRect geom = w->geometry(); geom.moveCenter(screen->geometry().center()); w->move(geom.topLeft()); // workaround for the fact that virtualSiblings is not a property, // thus there is no change notification: // allow the user to update the field manually QObject::connect(w, &PropertyWatcher::updatedAllFields, &updateSiblings); } int main(int argc, char *argv[]) { QApplication a(argc, argv); QList screens = QGuiApplication::screens(); foreach (QScreen *screen, screens) screenAdded(screen); QObject::connect((const QGuiApplication*)QGuiApplication::instance(), &QGuiApplication::screenAdded, &screenAdded); return a.exec(); }