/**************************************************************************** ** ** Copyright (C) 2018 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. 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IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "../shared/examplefw.h" #include QByteArray loadHdr(const QString &fn, QSize *size) { QFile f(fn); if (!f.open(QIODevice::ReadOnly)) { qWarning("Failed to open %s", qPrintable(fn)); return QByteArray(); } char sig[256]; f.read(sig, 11); if (strncmp(sig, "#?RADIANCE\n", 11)) return QByteArray(); QByteArray buf = f.readAll(); const char *p = buf.constData(); const char *pEnd = p + buf.size(); // Process lines until the empty one. QByteArray line; while (p < pEnd) { char c = *p++; if (c == '\n') { if (line.isEmpty()) break; if (line.startsWith(QByteArrayLiteral("FORMAT="))) { const QByteArray format = line.mid(7).trimmed(); if (format != QByteArrayLiteral("32-bit_rle_rgbe")) { qWarning("HDR format '%s' is not supported", format.constData()); return QByteArray(); } } line.clear(); } else { line.append(c); } } if (p == pEnd) { qWarning("Malformed HDR image data at property strings"); return QByteArray(); } // Get the resolution string. while (p < pEnd) { char c = *p++; if (c == '\n') break; line.append(c); } if (p == pEnd) { qWarning("Malformed HDR image data at resolution string"); return QByteArray(); } int w = 0, h = 0; // We only care about the standard orientation. if (!sscanf(line.constData(), "-Y %d +X %d", &h, &w)) { qWarning("Unsupported HDR resolution string '%s'", line.constData()); return QByteArray(); } if (w <= 0 || h <= 0) { qWarning("Invalid HDR resolution"); return QByteArray(); } // output is RGBA32F const int blockSize = 4 * sizeof(float); QByteArray data; data.resize(w * h * blockSize); typedef unsigned char RGBE[4]; RGBE *scanline = new RGBE[w]; for (int y = 0; y < h; ++y) { if (pEnd - p < 4) { qWarning("Unexpected end of HDR data"); delete[] scanline; return QByteArray(); } scanline[0][0] = *p++; scanline[0][1] = *p++; scanline[0][2] = *p++; scanline[0][3] = *p++; if (scanline[0][0] == 2 && scanline[0][1] == 2 && scanline[0][2] < 128) { // new rle, the first pixel was a dummy for (int channel = 0; channel < 4; ++channel) { for (int x = 0; x < w && p < pEnd; ) { unsigned char c = *p++; if (c > 128) { // run if (p < pEnd) { int repCount = c & 127; c = *p++; while (repCount--) scanline[x++][channel] = c; } } else { // not a run while (c-- && p < pEnd) scanline[x++][channel] = *p++; } } } } else { // old rle scanline[0][0] = 2; int bitshift = 0; int x = 1; while (x < w && pEnd - p >= 4) { scanline[x][0] = *p++; scanline[x][1] = *p++; scanline[x][2] = *p++; scanline[x][3] = *p++; if (scanline[x][0] == 1 && scanline[x][1] == 1 && scanline[x][2] == 1) { // run int repCount = scanline[x][3] << bitshift; while (repCount--) { memcpy(scanline[x], scanline[x - 1], 4); ++x; } bitshift += 8; } else { // not a run ++x; bitshift = 0; } } } // adjust for -Y orientation float *fp = reinterpret_cast(data.data() + (h - 1 - y) * blockSize * w); for (int x = 0; x < w; ++x) { float d = qPow(2.0f, float(scanline[x][3]) - 128.0f); // r, g, b, a *fp++ = scanline[x][0] / 256.0f * d; *fp++ = scanline[x][1] / 256.0f * d; *fp++ = scanline[x][2] / 256.0f * d; *fp++ = 1.0f; } } delete[] scanline; if (size) *size = QSize(w, h); return data; } static float vertexData[] = { // Y up, CCW -0.5f, 0.5f, 0.0f, 0.0f, -0.5f, -0.5f, 0.0f, 1.0f, 0.5f, -0.5f, 1.0f, 1.0f, 0.5f, 0.5f, 1.0f, 0.0f }; static quint16 indexData[] = { 0, 1, 2, 0, 2, 3 }; struct { QVector releasePool; QRhiBuffer *vbuf = nullptr; QRhiBuffer *ibuf = nullptr; QRhiBuffer *ubuf = nullptr; QRhiTexture *tex = nullptr; QRhiSampler *sampler = nullptr; QRhiShaderResourceBindings *srb = nullptr; QRhiGraphicsPipeline *ps = nullptr; QRhiResourceUpdateBatch *initialUpdates = nullptr; QMatrix4x4 winProj; } d; void Window::customInit() { if (!m_r->isTextureFormatSupported(QRhiTexture::RGBA32F)) qWarning("RGBA32F texture format is not supported"); QSize size; QByteArray floatData = loadHdr(QLatin1String(":/OpenfootageNET_fieldairport-512.hdr"), &size); Q_ASSERT(!floatData.isEmpty()); qDebug() << size; d.vbuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(vertexData)); d.vbuf->build(); d.releasePool << d.vbuf; d.ibuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::IndexBuffer, sizeof(indexData)); d.ibuf->build(); d.releasePool << d.ibuf; d.ubuf = m_r->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, 68); d.ubuf->build(); d.releasePool << d.ubuf; d.tex = m_r->newTexture(QRhiTexture::RGBA32F, size); d.releasePool << d.tex; d.tex->build(); d.sampler = m_r->newSampler(QRhiSampler::Linear, QRhiSampler::Linear, QRhiSampler::None, QRhiSampler::ClampToEdge, QRhiSampler::ClampToEdge); d.releasePool << d.sampler; d.sampler->build(); d.srb = m_r->newShaderResourceBindings(); d.releasePool << d.srb; d.srb->setBindings({ QRhiShaderResourceBinding::uniformBuffer(0, QRhiShaderResourceBinding::VertexStage | QRhiShaderResourceBinding::FragmentStage, d.ubuf), QRhiShaderResourceBinding::sampledTexture(1, QRhiShaderResourceBinding::FragmentStage, d.tex, d.sampler) }); d.srb->build(); d.ps = m_r->newGraphicsPipeline(); d.releasePool << d.ps; d.ps->setShaderStages({ { QRhiShaderStage::Vertex, getShader(QLatin1String(":/texture.vert.qsb")) }, { QRhiShaderStage::Fragment, getShader(QLatin1String(":/texture.frag.qsb")) } }); QRhiVertexInputLayout inputLayout; inputLayout.setBindings({ { 4 * sizeof(float) } }); inputLayout.setAttributes({ { 0, 0, QRhiVertexInputAttribute::Float2, 0 }, { 0, 1, QRhiVertexInputAttribute::Float2, 2 * sizeof(float) } }); d.ps->setVertexInputLayout(inputLayout); d.ps->setShaderResourceBindings(d.srb); d.ps->setRenderPassDescriptor(m_rp); d.ps->build(); d.initialUpdates = m_r->nextResourceUpdateBatch(); d.initialUpdates->uploadStaticBuffer(d.vbuf, vertexData); d.initialUpdates->uploadStaticBuffer(d.ibuf, indexData); qint32 flip = 1; d.initialUpdates->updateDynamicBuffer(d.ubuf, 64, 4, &flip); QRhiTextureUploadDescription desc({ 0, 0, { floatData.constData(), floatData.size() } }); d.initialUpdates->uploadTexture(d.tex, desc); } void Window::customRelease() { qDeleteAll(d.releasePool); d.releasePool.clear(); } void Window::customRender() { QRhiCommandBuffer *cb = m_sc->currentFrameCommandBuffer(); QRhiResourceUpdateBatch *u = m_r->nextResourceUpdateBatch(); if (d.initialUpdates) { u->merge(d.initialUpdates); d.initialUpdates->release(); d.initialUpdates = nullptr; } if (d.winProj != m_proj) { d.winProj = m_proj; QMatrix4x4 mvp = m_proj; mvp.scale(2.5f); u->updateDynamicBuffer(d.ubuf, 0, 64, mvp.constData()); } const QSize outputSizeInPixels = m_sc->currentPixelSize(); cb->beginPass(m_sc->currentFrameRenderTarget(), m_clearColor, { 1.0f, 0 }, u); cb->setGraphicsPipeline(d.ps); cb->setViewport({ 0, 0, float(outputSizeInPixels.width()), float(outputSizeInPixels.height()) }); cb->setShaderResources(); const QRhiCommandBuffer::VertexInput vbufBinding(d.vbuf, 0); cb->setVertexInput(0, 1, &vbufBinding, d.ibuf, 0, QRhiCommandBuffer::IndexUInt16); cb->drawIndexed(6); cb->endPass(); }