/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include // This example demonstrates how the standard Qt main() // pattern works on Emscripten/WebAssambly, where exec() // does not return. class ClickWindow: public QRasterWindow { public: ClickWindow() { qDebug() << "ClickWindow constructor"; } ~ClickWindow() { qDebug() << "ClickWindow destructor"; } void paintEvent(QPaintEvent *ev) override { QPainter p(this); p.fillRect(ev->rect(), QColorConstants::Svg::deepskyblue); p.drawText(50, 100, "Application has started. See the developer tools console for debug output"); } void mousePressEvent(QMouseEvent *) override { qDebug() << "mousePressEvent(): calling QGuiApplication::quit()"; QGuiApplication::quit(); } }; int main(int argc, char **argv) { qDebug() << "main(): Creating QGuiApplication object"; QGuiApplication app(argc, argv); QObject::connect(&app, &QCoreApplication::aboutToQuit, [](){ qDebug() << "QCoreApplication::aboutToQuit"; }); ClickWindow window; window.show(); qDebug() << "main(): calling exec()"; app.exec(); // The exec() call above never returns; instead, a JavaScript exception // is thrown such that control returns to the browser while preserving // the C++ stack. // This means that the window object above is not destroyed, and that // shutdown code after exec() does not run. qDebug() << "main(): after exit"; // <- will not be printed } // Global variables are created before main() as usual, but not destroyed class Global { public: Global() { qDebug() << "Global constructor"; } ~Global() { qDebug() << "Global destructor"; // <- will not be printed } }; Global global;