/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the tools applications of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef ACCESSIBILITYINSPECTOR_H #define ACCESSIBILITYINSPECTOR_H #include #include #include QString translateRole(QAccessible::Role role); class OptionsWidget; class MouseInterceptingGraphicsScene; class QGraphicsView; class QGraphicsScene; class AccessibilitySceneManager; class ScreenReader; class AccessibilityInspector : public QObject { Q_OBJECT public: explicit AccessibilityInspector(QObject *parent = 0); ~AccessibilityInspector(); void inspectWindow(QWindow *window); void saveWindowGeometry(); signals: private: OptionsWidget *optionsWidget; MouseInterceptingGraphicsScene *accessibilityScene; QGraphicsView *accessibilityView; QGraphicsScene *accessibilityTreeScene; QGraphicsView *accessibilityTreeView; ScreenReader *screenReader; }; class MouseInterceptingGraphicsScene : public QGraphicsScene { Q_OBJECT protected: virtual void mousePressEvent(QGraphicsSceneMouseEvent *event); virtual void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event); signals: void mousePressed(const QPoint point); void mouseDobleClicked(); }; #endif // ACCESSIBILITYINSPECTOR_H