summaryrefslogtreecommitdiffstats
path: root/doc/src/examples/maemovibration.qdoc
blob: 855793cf751b3d91b26e7ed859697009159b417c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the documentation of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:FDL$
** GNU Free Documentation License
** Alternatively, this file may be used under the terms of the GNU Free
** Documentation License version 1.3 as published by the Free Software
** Foundation and appearing in the file included in the packaging of
** this file.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms
** and conditions contained in a signed written agreement between you
** and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

/*!
    \example widgets/maemovibration
    \group all-examples
    \title Maemo Vibration Example

    The Maemo Vibration example shows how to tell the Maemo Mode Control Entity
    (MCE) to vibrate a maemo device.

    The MCE is a system service on Maemo that, among other things, provides an
    D-Bus interface to trigger vibrations. The vibrations are specified as
    patterns and are defined in a system configuration file.

    The example program reads the configuration file to look for possible
    vibration patterns and display a button for each. Pressing a button will
    make the device vibrate accordingly, until the application closes, or
    another pattern is started.

    \image maemovibration-example.png Screenshot of the Maemo Vibration Example

    The code makes use of two classes:

    \list
    \o \c MceVibrator connects to the MCE service and can start a certain
       vibrator pattern. It also is responsible to parse the configuration
       file.

    \o \c ButtonWidget provides a button for each pattern. Pressing the button
       activates the pattern in question.
    \endlist


    \section1 MceVibrator Class Definition

    \snippet examples/widgets/maemovibration/mcevibrator.h 0

    The \c MceVibrator class inherits from QObject and provides a specialized
    and Qt friendly interface to the MCE vibration facilty. The slot \c vibrate()
    can be called to make the device vibrate according to a specific pattern
    name. We will connect it to a signal of a \c ButtonWidget object later. The
    static method \c ParsePatternNames() can be called to find out which patterns
    are available to us.

    \list
    \o \c mceInterface is our D-Bus handle to the MCE service. We use it to
       invoke methods on the MCE request object.

    \o \c lastPatternName contains the pattern that was activated last time. We
       have to keep track of this, because the last pattern has to be
       deactivated before activating a new pattern.
    \endlist


    \section1 MceVibrator Class Implementation

    To connect to the service, we initialize the D-Bus interface handle. The
    system header \c "mce/dbus-names.h" contains definitions of the D-Bus
    service name and request object path and interface. These are passed to the
    constructor of the handle, and Qt will automatically establish a connection
    to it, if it is possible.

    The MCE expects us to first enable the vibrator before we can use it. This
    is done with the call to the \c MCE_ENABLE_VIBRATOR D-Bus method.

    \snippet examples/widgets/maemovibration/mcevibrator.cpp 0

    From now on we can activate vibration patterns. Each time a vibration
    pattern is activated, the last pattern has to be deactivated first. In the
    vibrate slot we use the MCE interface to call the activation method.

    \snippet examples/widgets/maemovibration/mcevibrator.cpp 1

    The calls to the private method deactivate simply makes sure to deactivate
    the last pattern used, if there was one.

    \snippet examples/widgets/maemovibration/mcevibrator.cpp 2

    Calling either the activate or deactivate MCE D-Bus method with invalid
    pattern names are ignored.

    Finally, the destructor disables the vibrator. When the destructor of the
    MCE interface handle is called, the connection is also closed.

    \snippet examples/widgets/maemovibration/mcevibrator.cpp 3

    The MCE configuration file contains options for many different things. We
    are only interested in one line that contains the vibration patterns. It
    has the following format:


    \code
    VibratorPatterns=semicolon;separated;list;of;values
    \endcode

    The static method \c ParsePatternNames looks for this line and returns a
    QStringList containing the values, which are the pattern names we can use.

    \snippet examples/widgets/maemovibration/mcevibrator.cpp 4

    The helper function \c checkError() saves us some code duplication. None of the
    called methods return anything of use to us, so we're only interested in
    getting error messages for debugging.

    \snippet examples/widgets/maemovibration/mcevibrator.cpp 5


    \section1 ButtonWidget Class Definition

    \snippet examples/widgets/maemovibration/buttonwidget.h 0

    The \c ButtonWidget class inherits from QWidget and provides the main user
    interface for the application. It creates a grid of buttons, one for each
    string in the stringlist passed to the constructor. Pressing a button emits
    the \c clicked() signal, where the string is the text of the button that
    was pressed.

    This class is taken from the QSignalMapper documentation. The only change
    is the number of columns in the grid from three to two, to make the button
    labels fit.


    \section1 ButtonWidget Class Implementation

    \snippet examples/widgets/maemovibration/buttonwidget.cpp 0


    \section1 \c main() Function

    The main function begins with looking up the patterns available to us.

    \snippet examples/widgets/maemovibration/main.cpp 0

    Then we create one instance of both classes, and connects the
    \c ButtonWidget's clicked signal to the \c MceVibrator's \c vibrate() slot.
    This works, since the button texts are the same as the pattern names.

    \snippet examples/widgets/maemovibration/main.cpp 1
*/