blob: 260eaaeddb73f2139bd31397658486b639b2017a (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
|
#
# Common build settings for all iOS configurations
#
# Depends on:
#
# QMAKE_XCODE_DEVELOPER_PATH - set in mkspecs/common/ios/versions.conf
# QMAKE_IOS_XCODE_VERSION - set in mkspecs/common/ios/versions.conf
# QMAKE_IOS_SDK_VERSION - set in mkspecs/common/ios/versions.conf
# QMAKE_IOSSIMULATOR_SDK_VERSION - set in mkspecs/common/ios/versions.conf
#
QMAKE_XCODE_TOOLCHAIN_BIN_PATH = $$QMAKE_XCODE_DEVELOPER_PATH/Toolchains/XcodeDefault.xctoolchain/usr/bin
# iOS build tools
QMAKE_CC = $$QMAKE_XCODE_TOOLCHAIN_BIN_PATH/clang
QMAKE_CXX = $$QMAKE_XCODE_TOOLCHAIN_BIN_PATH/clang++
QMAKE_FIX_RPATH = $$QMAKE_XCODE_TOOLCHAIN_BIN_PATH/install_name_tool -id
QMAKE_AR = $$QMAKE_XCODE_TOOLCHAIN_BIN_PATH/ar cq
QMAKE_RANLIB = $$QMAKE_XCODE_TOOLCHAIN_BIN_PATH/ranlib -s
QMAKE_LINK = $$QMAKE_CXX
QMAKE_LINK_SHLIB = $$QMAKE_CXX
# Check that compiler is valid
!exists($$QMAKE_CXX): error("The version of Xcode installed on this system does not include the clang compiler")
# Basic iOS frameworks needed for any GUI app
QMAKE_LFLAGS += -framework Foundation -framework UIKit -framework QuartzCore -lz
# No OpenGL ES1
QMAKE_INCDIR_OPENGL_ES1 =
QMAKE_LIBDIR_OPENGL_ES1 =
QMAKE_LIBS_OPENGL_ES1 =
# OpenGL ES2
QMAKE_INCDIR_OPENGL_ES2 =
QMAKE_LIBDIR_OPENGL_ES2 =
QMAKE_LIBS_OPENGL_ES2 = -framework OpenGLES
# No desktop OpenGL
QMAKE_INCDIR_OPENGL =
QMAKE_LIBS_OPENGL =
# Objective-C/C++ precompile flags
QMAKE_OBJCFLAGS_PRECOMPILE = -x objective-c-header -c ${QMAKE_PCH_INPUT} -o ${QMAKE_PCH_OUTPUT}
QMAKE_OBJCFLAGS_USE_PRECOMPILE = $$QMAKE_CFLAGS_USE_PRECOMPILE
QMAKE_OBJCXXFLAGS_PRECOMPILE = -x objective-c++-header -c ${QMAKE_PCH_INPUT} -o ${QMAKE_PCH_OUTPUT}
QMAKE_OBJCXXFLAGS_USE_PRECOMPILE = $$QMAKE_CFLAGS_USE_PRECOMPILE
|