blob: db33291b99c0c7404cc388dfc7315cd1195eeac1 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
|
isEmpty(QMAKE_MAC_SDK): \
error("QMAKE_MAC_SDK must be set when using CONFIG += sdk.")
contains(QMAKE_MAC_SDK, .*/.*): \
error("QMAKE_MAC_SDK can only contain short-form SDK names (eg. macosx, iphoneos)")
QMAKE_MAC_SDK_PATH = $$system("xcodebuild -sdk $$QMAKE_MAC_SDK -version Path 2>/dev/null")
isEmpty(QMAKE_MAC_SDK_PATH): error("Could not resolve SDK path for \'$$QMAKE_MAC_SDK\'")
!equals(MAKEFILE_GENERATOR, XCODE) {
QMAKE_CFLAGS += -isysroot $$QMAKE_MAC_SDK_PATH
QMAKE_CXXFLAGS += -isysroot $$QMAKE_MAC_SDK_PATH
QMAKE_OBJECTIVE_CFLAGS += -isysroot $$QMAKE_MAC_SDK_PATH
QMAKE_LFLAGS += -Wl,-syslibroot,$$QMAKE_MAC_SDK_PATH
}
sysrootified =
for(val, QMAKE_INCDIR_OPENGL): sysrootified += $${QMAKE_MAC_SDK_PATH}$$val
QMAKE_INCDIR_OPENGL = $$sysrootified
# Resolve SDK version of various tools
for(tool, $$list(QMAKE_CC QMAKE_CXX QMAKE_FIX_RPATH QMAKE_AR QMAKE_RANLIB QMAKE_LINK QMAKE_LINK_SHLIB)) {
value = $$eval($$tool)
isEmpty(value): next()
sysrooted = $$system("xcrun -sdk $$QMAKE_MAC_SDK -find $$first(value) 2>/dev/null")
isEmpty(sysrooted): next()
$$tool = $$sysrooted $$member(value, 1, -1)
}
# We use xml as the output format instead of json since plutil on 10.6 does not have that option
QMAKE_MAC_PLATFORM_NAME = $$system("plutil -convert xml1 \"$$QMAKE_MAC_SDK_PATH/SDKSettings.plist\" -o - | " \
"sed '/^<!DOCTYPE/d' | " \ # Don't look up http://www.apple.com/DTDs/PropertyList-1.0.dtd
"PERL5LIB= xpath 'string(//key[.=\"PLATFORM_NAME\"]/following-sibling::*[1])' 2>&1 | " \
"sed 's/.*Value: \\(.*\\)/\\1/'")
isEmpty(QMAKE_MAC_PLATFORM_NAME): error("Could not resolve platform name for SDK '$$QMAKE_MAC_SDK'")
!equals(MAKEFILE_GENERATOR, XCODE) {
# FIXME: Get the version_min_flag out of the platform's 'Native Build System.xcspec'
version_identifier = $$replace(QMAKE_MAC_PLATFORM_NAME, iphonesimulator, ios-simulator)
# C++11 support may affect the deployment target
c++11: load(c++11)
ios:!host_build: \
deployment_target = $$QMAKE_IOS_DEPLOYMENT_TARGET
else: \
deployment_target = $$QMAKE_MACOSX_DEPLOYMENT_TARGET
version_min_flag = -m$${version_identifier}-version-min=$$deployment_target
QMAKE_CFLAGS += $$version_min_flag
QMAKE_CXXFLAGS += $$version_min_flag
QMAKE_OBJECTIVE_CFLAGS += $$version_min_flag
QMAKE_LFLAGS += $$version_min_flag
}
|