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//
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef _INITIALIZE_INCLUDED_
#define _INITIALIZE_INCLUDED_
#include "compiler/Common.h"
#include "compiler/ShHandle.h"
#include "compiler/SymbolTable.h"
void InsertBuiltInFunctions(ShShaderType type, ShShaderSpec spec, const ShBuiltInResources &resources, TSymbolTable &table);
void IdentifyBuiltIns(ShShaderType type, ShShaderSpec spec,
const ShBuiltInResources& resources,
TSymbolTable& symbolTable);
void InitExtensionBehavior(const ShBuiltInResources& resources,
TExtensionBehavior& extensionBehavior);
#endif // _INITIALIZE_INCLUDED_
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