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//
// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_HASH_NAMES_H_
#define COMPILER_HASH_NAMES_H_
#include <map>
#include "compiler/translator/intermediate.h"
#include "GLSLANG/ShaderLang.h"
#define HASHED_NAME_PREFIX "webgl_"
typedef std::map<TPersistString, TPersistString> NameMap;
#endif // COMPILER_HASH_NAMES_H_
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