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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// TextureImpl.cpp: Defines the abstract rx::TextureImpl classes.
#include "libANGLE/renderer/TextureImpl.h"
namespace rx
{
TextureImpl::TextureImpl(const gl::TextureState &state) : mState(state)
{
}
TextureImpl::~TextureImpl()
{
}
gl::Error TextureImpl::onDestroy(const gl::Context *context)
{
return gl::NoError();
}
gl::Error TextureImpl::copyTexture(const gl::Context *context,
GLenum target,
size_t level,
GLenum internalFormat,
GLenum type,
size_t sourceLevel,
bool unpackFlipY,
bool unpackPremultiplyAlpha,
bool unpackUnmultiplyAlpha,
const gl::Texture *source)
{
UNREACHABLE();
return gl::InternalError() << "CHROMIUM_copy_texture exposed but not implemented.";
}
gl::Error TextureImpl::copySubTexture(const gl::Context *context,
GLenum target,
size_t level,
const gl::Offset &destOffset,
size_t sourceLevel,
const gl::Rectangle &sourceArea,
bool unpackFlipY,
bool unpackPremultiplyAlpha,
bool unpackUnmultiplyAlpha,
const gl::Texture *source)
{
UNREACHABLE();
return gl::InternalError() << "CHROMIUM_copy_texture exposed but not implemented.";
}
gl::Error TextureImpl::copyCompressedTexture(const gl::Context *context, const gl::Texture *source)
{
UNREACHABLE();
return gl::InternalError() << "CHROMIUM_copy_compressed_texture exposed but not implemented.";
}
} // namespace rx
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