blob: 4c4b9986833e86e29b09203160b487991d02b19f (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
|
//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// RenderbufferD3d.h: Defines the RenderbufferD3D class which implements RenderbufferImpl.
#ifndef LIBANGLE_RENDERER_D3D_RENDERBUFFERD3D_H_
#define LIBANGLE_RENDERER_D3D_RENDERBUFFERD3D_H_
#include "angle_gl.h"
#include "common/angleutils.h"
#include "libANGLE/renderer/RenderbufferImpl.h"
namespace rx
{
class RendererD3D;
class RenderTargetD3D;
class SwapChainD3D;
class RenderbufferD3D : public RenderbufferImpl
{
public:
RenderbufferD3D(RendererD3D *renderer);
virtual ~RenderbufferD3D();
static RenderbufferD3D *makeRenderbufferD3D(RenderbufferImpl *renderbuffer);
virtual gl::Error setStorage(GLenum internalformat, size_t width, size_t height) override;
virtual gl::Error setStorageMultisample(size_t samples, GLenum internalformat, size_t width, size_t height) override;
RenderTargetD3D *getRenderTarget();
unsigned int getRenderTargetSerial() const;
private:
RendererD3D *mRenderer;
RenderTargetD3D *mRenderTarget;
};
}
#endif // LIBANGLE_RENDERER_D3D_RENDERBUFFERD3D_H_
|