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//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//

// CoreWindowNativeWindow.h: NativeWindow for managing ICoreWindow native window types.

#ifndef LIBANGLE_RENDERER_D3D_D3D11_WINRT_COREWINDOWNATIVEWINDOW_H_
#define LIBANGLE_RENDERER_D3D_D3D11_WINRT_COREWINDOWNATIVEWINDOW_H_

#include "libANGLE/renderer/d3d/d3d11/winrt/InspectableNativeWindow.h"

#include <memory>
#include <windows.graphics.display.h>

typedef ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CUI__CCore__CCoreWindow_Windows__CUI__CCore__CWindowSizeChangedEventArgs_t IWindowSizeChangedEventHandler;
typedef ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CGraphics__CDisplay__CDisplayInformation_IInspectable_t IDisplayOrientationEventHandler;

namespace rx
{
long ConvertDipsToPixels(float dips);

class CoreWindowNativeWindow : public InspectableNativeWindow, public std::enable_shared_from_this<CoreWindowNativeWindow>
{
  public:
    ~CoreWindowNativeWindow();

    bool initialize(EGLNativeWindowType window, IPropertySet *propertySet);
    bool registerForSizeChangeEvents();
    void unregisterForSizeChangeEvents();
    HRESULT createSwapChain(ID3D11Device *device, DXGIFactory *factory, DXGI_FORMAT format, unsigned int width, unsigned int height, DXGISwapChain **swapChain);

  private:
    ComPtr<ABI::Windows::UI::Core::ICoreWindow> mCoreWindow;
    ComPtr<IMap<HSTRING, IInspectable*>> mPropertyMap;
    ComPtr<ABI::Windows::Graphics::Display::IDisplayInformation> mDisplayInformation;
    EventRegistrationToken mOrientationChangedEventToken;
};

[uuid(7F924F66-EBAE-40E5-A10B-B8F35E245190)]
class CoreWindowSizeChangedHandler :
    public Microsoft::WRL::RuntimeClass<Microsoft::WRL::RuntimeClassFlags<Microsoft::WRL::ClassicCom>, IWindowSizeChangedEventHandler, IDisplayOrientationEventHandler>
{
  public:
    CoreWindowSizeChangedHandler() { }
    HRESULT RuntimeClassInitialize(std::shared_ptr<InspectableNativeWindow> host)
    {
        if (!host)
        {
            return E_INVALIDARG;
        }

        mHost = host;
        return S_OK;
    }

    // IWindowSizeChangedEventHandler
    IFACEMETHOD(Invoke)(ABI::Windows::UI::Core::ICoreWindow *sender, ABI::Windows::UI::Core::IWindowSizeChangedEventArgs *sizeChangedEventArgs)
    {
        std::shared_ptr<InspectableNativeWindow> host = mHost.lock();
        if (host)
        {
            ABI::Windows::Foundation::Size windowSize;
            if (SUCCEEDED(sizeChangedEventArgs->get_Size(&windowSize)))
            {
                SIZE windowSizeInPixels = { ConvertDipsToPixels(windowSize.Width), ConvertDipsToPixels(windowSize.Height) };
                host->setNewClientSize(windowSizeInPixels);
            }
        }

        return S_OK;
    }

    IFACEMETHOD(Invoke)(ABI::Windows::Graphics::Display::IDisplayInformation *displayInformation, IInspectable *)
    {
#if defined(ANGLE_ENABLE_WINDOWS_STORE) && (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
        NativeWindow::RotationFlags flags = NativeWindow::RotateNone;
        ABI::Windows::Graphics::Display::DisplayOrientations orientation;
        if (SUCCEEDED(displayInformation->get_CurrentOrientation(&orientation)))
        {
            switch (orientation)
            {
              case ABI::Windows::Graphics::Display::DisplayOrientations_Landscape:
                flags = NativeWindow::RotateLeft;
                break;
              case ABI::Windows::Graphics::Display::DisplayOrientations_LandscapeFlipped:
                flags = NativeWindow::RotateRight;
                break;
              default:
                break;
            }
        }
        std::shared_ptr<InspectableNativeWindow> host = mHost.lock();
        if (host)
        {
            host->setRotationFlags(flags);
        }
#endif
        return S_OK;
    }

  private:
    std::weak_ptr<InspectableNativeWindow> mHost;
};

HRESULT GetCoreWindowSizeInPixels(const ComPtr<ABI::Windows::UI::Core::ICoreWindow>& coreWindow, RECT *windowSize);
}

#endif // LIBANGLE_RENDERER_D3D_D3D11_WINRT_COREWINDOWNATIVEWINDOW_H_