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//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Error.h: Defines the egl::Error class which encapsulates an EGL error
// and optional error message.
#ifndef LIBEGL_ERROR_H_
#define LIBEGL_ERROR_H_
#include <EGL/egl.h>
#include <string>
namespace egl
{
class Error
{
public:
explicit Error(EGLint errorCode);
Error(EGLint errorCode, const char *msg, ...);
Error(const Error &other);
Error &operator=(const Error &other);
EGLint getCode() const { return mCode; }
bool isError() const { return (mCode != EGL_SUCCESS); }
const std::string &getMessage() const { return mMessage; }
private:
EGLint mCode;
std::string mMessage;
};
}
#endif // LIBEGL_ERROR_H_
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