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//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Fence9.h: Defines the rx::FenceNV9 class which implements rx::FenceNVImpl.
#ifndef LIBGLESV2_RENDERER_FENCE9_H_
#define LIBGLESV2_RENDERER_FENCE9_H_
#include "libGLESv2/renderer/FenceImpl.h"
namespace rx
{
class Renderer9;
class FenceNV9 : public FenceNVImpl
{
public:
explicit FenceNV9(Renderer9 *renderer);
virtual ~FenceNV9();
gl::Error set();
gl::Error test(bool flushCommandBuffer, GLboolean *outFinished);
gl::Error finishFence(GLboolean *outFinished);
private:
DISALLOW_COPY_AND_ASSIGN(FenceNV9);
Renderer9 *mRenderer;
IDirect3DQuery9 *mQuery;
};
}
#endif // LIBGLESV2_RENDERER_FENCE9_H_
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