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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

/*
  Based on the public domain implementation of the SHA-1 algorithm
  Copyright (C) Dominik Reichl <dominik.reichl@t-online.de>
*/
#include <QtCore/qendian.h>

#ifdef Q_CC_MSVC
#  include <stdlib.h>
#endif

QT_BEGIN_NAMESPACE

// Test Vectors (from FIPS PUB 180-1)
//
//  SHA1("abc") =
//      A9993E36 4706816A BA3E2571 7850C26C 9CD0D89D
//
//  SHA1("abcdbcdecdefdefgefghfghighijhijkijkljklmklmnlmnomnopnopq") =
//      84983E44 1C3BD26E BAAE4AA1 F95129E5 E54670F1
//
//  SHA1(A million repetitions of "a") =
//      34AA973C D4C4DAA4 F61EEB2B DBAD2731 6534016F
//


// #define or #undef this, if you want the to wipe all
// temporary variables after processing
#define SHA1_WIPE_VARIABLES


struct Sha1State
{
    quint32 h0;
    quint32 h1;
    quint32 h2;
    quint32 h3;
    quint32 h4;

    quint64 messageSize;
    unsigned char buffer[64];
};


typedef union
{
    quint8  bytes[64];
    quint32 words[16];
} Sha1Chunk;

static inline quint32 rol32(quint32 value, unsigned int shift)
{
#ifdef Q_CC_MSVC
    return _rotl(value, shift);
#else
    return ((value << shift) | (value >> (32 - shift)));
#endif
}

static inline quint32 sha1Word(Sha1Chunk *chunk, const uint position)
{
    return (chunk->words[position & 0xf] = rol32(  chunk->words[(position+13) & 0xf]
                                                 ^ chunk->words[(position+ 8) & 0xf]
                                                 ^ chunk->words[(position+ 2) & 0xf]
                                                 ^ chunk->words[(position)    & 0xf], 1));
}

static inline void sha1Round0(Sha1Chunk *chunk, const uint position,
                              quint32 &v, quint32 &w, quint32 &x, quint32 &y, quint32 &z)
{
    z += ((( w & (x ^ y)) ^ y) + chunk->words[position] + 0x5A827999 + rol32(v, 5));
    w = rol32(w, 30);
}

static inline void sha1Round1(Sha1Chunk *chunk, const uint position,
                              quint32 &v, quint32 &w, quint32 &x, quint32 &y, quint32 &z)
{
    z += ((( w & (x ^ y)) ^ y) + sha1Word(chunk,position) + 0x5A827999 + rol32(v, 5));
    w = rol32(w, 30);
}

static inline void sha1Round2(Sha1Chunk *chunk, const uint position,
                              quint32 &v, quint32 &w, quint32 &x, quint32 &y, quint32 &z)
{
    z += (( w ^ x ^ y) + sha1Word(chunk, position) + 0x6ED9EBA1 + rol32(v, 5));
    w = rol32(w, 30);
}

static inline void sha1Round3(Sha1Chunk *chunk, const uint position,
                              quint32 &v, quint32 &w, quint32 &x, quint32 &y, quint32 &z)
{
    z += (((( w | x) & y) | (w & x)) + sha1Word(chunk, position) + 0x8F1BBCDC + rol32(v, 5));
    w = rol32(w, 30);
}

static inline void sha1Round4(Sha1Chunk *chunk, const uint position,
                              quint32 &v, quint32 &w, quint32 &x, quint32 &y, quint32 &z)
{
    z += ((w ^ x ^ y) + sha1Word(chunk, position) + 0xCA62C1D6 + rol32(v, 5));
    w = rol32(w, 30);
}

static inline void sha1ProcessChunk(Sha1State *state, const unsigned char *buffer)
{
    // Copy state[] to working vars
    quint32 a = state->h0;
    quint32 b = state->h1;
    quint32 c = state->h2;
    quint32 d = state->h3;
    quint32 e = state->h4;

    quint8 chunkBuffer[64];
    memcpy(chunkBuffer, buffer, 64);

    Sha1Chunk *chunk = reinterpret_cast<Sha1Chunk*>(&chunkBuffer);

    for (int i = 0; i < 16; ++i)
        chunk->words[i] = qFromBigEndian(chunk->words[i]);

    sha1Round0(chunk,  0, a,b,c,d,e); sha1Round0(chunk,  1, e,a,b,c,d); sha1Round0(chunk,  2, d,e,a,b,c); sha1Round0(chunk,  3, c,d,e,a,b);
    sha1Round0(chunk,  4, b,c,d,e,a); sha1Round0(chunk,  5, a,b,c,d,e); sha1Round0(chunk,  6, e,a,b,c,d); sha1Round0(chunk,  7, d,e,a,b,c);
    sha1Round0(chunk,  8, c,d,e,a,b); sha1Round0(chunk,  9, b,c,d,e,a); sha1Round0(chunk, 10, a,b,c,d,e); sha1Round0(chunk, 11, e,a,b,c,d);
    sha1Round0(chunk, 12, d,e,a,b,c); sha1Round0(chunk, 13, c,d,e,a,b); sha1Round0(chunk, 14, b,c,d,e,a); sha1Round0(chunk, 15, a,b,c,d,e);
    sha1Round1(chunk, 16, e,a,b,c,d); sha1Round1(chunk, 17, d,e,a,b,c); sha1Round1(chunk, 18, c,d,e,a,b); sha1Round1(chunk, 19, b,c,d,e,a);
    sha1Round2(chunk, 20, a,b,c,d,e); sha1Round2(chunk, 21, e,a,b,c,d); sha1Round2(chunk, 22, d,e,a,b,c); sha1Round2(chunk, 23, c,d,e,a,b);
    sha1Round2(chunk, 24, b,c,d,e,a); sha1Round2(chunk, 25, a,b,c,d,e); sha1Round2(chunk, 26, e,a,b,c,d); sha1Round2(chunk, 27, d,e,a,b,c);
    sha1Round2(chunk, 28, c,d,e,a,b); sha1Round2(chunk, 29, b,c,d,e,a); sha1Round2(chunk, 30, a,b,c,d,e); sha1Round2(chunk, 31, e,a,b,c,d);
    sha1Round2(chunk, 32, d,e,a,b,c); sha1Round2(chunk, 33, c,d,e,a,b); sha1Round2(chunk, 34, b,c,d,e,a); sha1Round2(chunk, 35, a,b,c,d,e);
    sha1Round2(chunk, 36, e,a,b,c,d); sha1Round2(chunk, 37, d,e,a,b,c); sha1Round2(chunk, 38, c,d,e,a,b); sha1Round2(chunk, 39, b,c,d,e,a);
    sha1Round3(chunk, 40, a,b,c,d,e); sha1Round3(chunk, 41, e,a,b,c,d); sha1Round3(chunk, 42, d,e,a,b,c); sha1Round3(chunk, 43, c,d,e,a,b);
    sha1Round3(chunk, 44, b,c,d,e,a); sha1Round3(chunk, 45, a,b,c,d,e); sha1Round3(chunk, 46, e,a,b,c,d); sha1Round3(chunk, 47, d,e,a,b,c);
    sha1Round3(chunk, 48, c,d,e,a,b); sha1Round3(chunk, 49, b,c,d,e,a); sha1Round3(chunk, 50, a,b,c,d,e); sha1Round3(chunk, 51, e,a,b,c,d);
    sha1Round3(chunk, 52, d,e,a,b,c); sha1Round3(chunk, 53, c,d,e,a,b); sha1Round3(chunk, 54, b,c,d,e,a); sha1Round3(chunk, 55, a,b,c,d,e);
    sha1Round3(chunk, 56, e,a,b,c,d); sha1Round3(chunk, 57, d,e,a,b,c); sha1Round3(chunk, 58, c,d,e,a,b); sha1Round3(chunk, 59, b,c,d,e,a);
    sha1Round4(chunk, 60, a,b,c,d,e); sha1Round4(chunk, 61, e,a,b,c,d); sha1Round4(chunk, 62, d,e,a,b,c); sha1Round4(chunk, 63, c,d,e,a,b);
    sha1Round4(chunk, 64, b,c,d,e,a); sha1Round4(chunk, 65, a,b,c,d,e); sha1Round4(chunk, 66, e,a,b,c,d); sha1Round4(chunk, 67, d,e,a,b,c);
    sha1Round4(chunk, 68, c,d,e,a,b); sha1Round4(chunk, 69, b,c,d,e,a); sha1Round4(chunk, 70, a,b,c,d,e); sha1Round4(chunk, 71, e,a,b,c,d);
    sha1Round4(chunk, 72, d,e,a,b,c); sha1Round4(chunk, 73, c,d,e,a,b); sha1Round4(chunk, 74, b,c,d,e,a); sha1Round4(chunk, 75, a,b,c,d,e);
    sha1Round4(chunk, 76, e,a,b,c,d); sha1Round4(chunk, 77, d,e,a,b,c); sha1Round4(chunk, 78, c,d,e,a,b); sha1Round4(chunk, 79, b,c,d,e,a);

    // Add the working vars back into state
    state->h0 += a;
    state->h1 += b;
    state->h2 += c;
    state->h3 += d;
    state->h4 += e;

    // Wipe variables
#ifdef SHA1_WIPE_VARIABLES
    a = b = c = d = e = 0;
    memset(chunkBuffer, 0, 64);
#endif
}

static inline void sha1InitState(Sha1State *state)
{
    state->h0 = 0x67452301;
    state->h1 = 0xEFCDAB89;
    state->h2 = 0x98BADCFE;
    state->h3 = 0x10325476;
    state->h4 = 0xC3D2E1F0;

    state->messageSize = 0;
}

static inline void sha1Update(Sha1State *state, const unsigned char *data, qint64 len)
{
    quint32 rest = static_cast<quint32>(state->messageSize & Q_UINT64_C(63));

    quint64 availableData = static_cast<quint64>(len) + static_cast<quint64>(rest);
    state->messageSize += len;

    if (availableData < Q_UINT64_C(64)) {
        memcpy(&state->buffer[rest], &data[0], len);

    } else {
        qint64 i = static_cast<qint64>(64 - rest);
        memcpy(&state->buffer[rest], &data[0], static_cast<qint32>(i));
        sha1ProcessChunk(state, state->buffer);

        qint64 lastI = len - ((len + rest) & Q_INT64_C(63));
        for( ; i < lastI; i += 64)
            sha1ProcessChunk(state, &data[i]);

        memcpy(&state->buffer[0], &data[i], len - i);
    }
}

static inline void sha1FinalizeState(Sha1State *state)
{
    quint64 messageSize = state->messageSize;
    unsigned char sizeInBits[8];
    qToBigEndian(messageSize << 3, sizeInBits);

    sha1Update(state, (const unsigned char *)"\200", 1);

    unsigned char zero[64];
    memset(zero, 0, 64);
    if (static_cast<int>(messageSize & 63) > 56 - 1) {
        sha1Update(state, zero, 64 - 1 - static_cast<int>(messageSize & 63));
        sha1Update(state, zero, 64 - 8);
    } else {
        sha1Update(state, zero, 64 - 1 - 8 - static_cast<int>(messageSize & 63));
    }

    sha1Update(state, sizeInBits, 8);
#ifdef SHA1_WIPE_VARIABLES
    memset(state->buffer, 0, 64);
    memset(zero, 0, 64);
    state->messageSize = 0;
#endif
}

static inline void sha1ToHash(Sha1State *state, unsigned char* buffer)
{
    qToBigEndian(state->h0, buffer);
    qToBigEndian(state->h1, buffer + 4);
    qToBigEndian(state->h2, buffer + 8);
    qToBigEndian(state->h3, buffer + 12);
    qToBigEndian(state->h4, buffer + 16);
}

QT_END_NAMESPACE