summaryrefslogtreecommitdiffstats
path: root/src/angle/patches/0005-ANGLE-Fix-compilation-without-d3d11.patch
blob: f32702dadf53c8b220540433b7b5255f6c145379 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
From c224d27faf33fe2830b35eba22af0a637e1309cb Mon Sep 17 00:00:00 2001
From: Oliver Wolff <oliver.wolff@theqtcompany.com>
Date: Tue, 1 Mar 2016 14:14:29 +0100
Subject: [PATCH 5/7] ANGLE: Fix compilation without d3d11

Change-Id: I70ca8ef8ed205465a20c47756634ef6efc16ce85
---
 src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/NativeWindow.h     | 4 +++-
 .../angle/src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow.cpp      | 2 ++
 2 files changed, 5 insertions(+), 1 deletion(-)

diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/NativeWindow.h b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/NativeWindow.h
index 1c94538..612b06b 100644
--- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/NativeWindow.h
+++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/NativeWindow.h
@@ -39,7 +39,7 @@ class InspectableNativeWindow;
 using namespace Microsoft::WRL;
 using namespace Microsoft::WRL::Wrappers;
 
-#else
+#elif defined(ANGLE_ENABLE_D3D11)
 typedef IDXGISwapChain DXGISwapChain;
 typedef IDXGIFactory DXGIFactory;
 #endif
@@ -68,9 +68,11 @@ class NativeWindow
 #endif
     static bool isValidNativeWindow(EGLNativeWindowType window);
 
+#if defined(ANGLE_ENABLE_D3D11)
     HRESULT createSwapChain(ID3D11Device* device, DXGIFactory* factory,
                             DXGI_FORMAT format, UINT width, UINT height,
                             DXGISwapChain** swapChain);
+#endif
 
     inline EGLNativeWindowType getNativeWindow() const { return mWindow; }
 
diff --git a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow.cpp b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow.cpp
index 05d7a46..d96fed7 100644
--- a/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow.cpp
+++ b/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow.cpp
@@ -56,6 +56,7 @@ bool NativeWindow::isValidNativeWindow(EGLNativeWindowType window)
     return IsWindow(window) == TRUE;
 }
 
+#if defined(ANGLE_ENABLE_D3D11)
 HRESULT NativeWindow::createSwapChain(ID3D11Device* device, DXGIFactory* factory,
                                       DXGI_FORMAT format, unsigned int width, unsigned int height,
                                       DXGISwapChain** swapChain)
@@ -191,6 +192,7 @@ HRESULT NativeWindow::createSwapChain(ID3D11Device* device, DXGIFactory* factory
 
     return factory->CreateSwapChain(device, &swapChainDesc, swapChain);
 }
+#endif
 
 void NativeWindow::commitChange()
 {
-- 
2.7.0.windows.1