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path: root/src/corelib/kernel/qproperty.cpp
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/****************************************************************************
**
** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtCore module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qproperty.h"
#include "qproperty_p.h"
#include "qpropertybinding_p.h"

#include <qscopedvaluerollback.h>

QT_BEGIN_NAMESPACE

using namespace QtPrivate;

QPropertyBase::QPropertyBase(QPropertyBase &&other, void *propertyDataPtr)
{
    std::swap(d_ptr, other.d_ptr);
    QPropertyBasePointer d{this};
    d.setFirstObserver(nullptr);
    if (auto binding = d.bindingPtr())
        binding->setProperty(propertyDataPtr);
}

void QPropertyBase::moveAssign(QPropertyBase &&other, void *propertyDataPtr)
{
    if (&other == this)
        return;

    QPropertyBasePointer d{this};
    auto observer = d.firstObserver();
    d.setFirstObserver(nullptr);

    if (auto binding = d.bindingPtr()) {
        binding->unlinkAndDeref();
        d_ptr &= FlagMask;
    }

    std::swap(d_ptr, other.d_ptr);

    if (auto binding = d.bindingPtr())
        binding->setProperty(propertyDataPtr);

    d.setFirstObserver(observer.ptr);

    // The caller will have to notify observers.
}

QPropertyBase::~QPropertyBase()
{
    QPropertyBasePointer d{this};
    if (auto observer = d.firstObserver())
        observer.unlink();
    if (auto binding = d.bindingPtr())
        binding->unlinkAndDeref();
}

QUntypedPropertyBinding QPropertyBase::setBinding(const QUntypedPropertyBinding &binding, void *propertyDataPtr)
{
    QPropertyBindingPrivatePtr oldBinding;
    QPropertyBindingPrivatePtr newBinding = binding.d;

    QPropertyBasePointer d{this};

    auto observer = d.firstObserver();
    if (observer)
        observer.unlink();

    if (auto *existingBinding = d.bindingPtr()) {
        if (existingBinding == newBinding.data())
            return QUntypedPropertyBinding(oldBinding);
        oldBinding = QPropertyBindingPrivatePtr(existingBinding);
        oldBinding->unlinkAndDeref();
        d_ptr &= FlagMask;
    }
    if (newBinding) {
        newBinding.data()->ref.ref();
        d_ptr = (d_ptr & FlagMask) | reinterpret_cast<quintptr>(newBinding.data());
        d_ptr |= BindingBit;
        newBinding->setDirty(true);
        newBinding->setProperty(propertyDataPtr);
        if (observer)
            newBinding->prependObserver(observer);
    } else {
        d_ptr &= ~BindingBit;
    }

    return QUntypedPropertyBinding(oldBinding);
}

QPropertyBindingPrivatePtr QPropertyBase::binding()
{
    QPropertyBasePointer d{this};
    if (auto binding = d.bindingPtr())
        return QPropertyBindingPrivatePtr(binding);
    return QPropertyBindingPrivatePtr();
}

QPropertyBindingPrivate *QPropertyBasePointer::bindingPtr() const
{
    if (ptr->d_ptr & QPropertyBase::BindingBit)
        return reinterpret_cast<QPropertyBindingPrivate*>(ptr->d_ptr & ~QPropertyBase::FlagMask);
    return nullptr;
}

void QPropertyBasePointer::addObserver(QPropertyObserver *observer)
{
    if (auto *binding = bindingPtr()) {
        observer->prev = &binding->firstObserver.ptr;
        observer->next = binding->firstObserver.ptr;
        if (observer->next)
            observer->next->prev = &observer->next;
        binding->firstObserver.ptr = observer;
    } else {
        auto firstObserver = reinterpret_cast<QPropertyObserver*>(ptr->d_ptr & ~QPropertyBase::FlagMask);
        observer->prev = reinterpret_cast<QPropertyObserver**>(&ptr->d_ptr);
        observer->next = firstObserver;
        if (observer->next)
            observer->next->prev = &observer->next;
    }
    setFirstObserver(observer);
}

void QPropertyBasePointer::setFirstObserver(QPropertyObserver *observer)
{
    if (auto *binding = bindingPtr()) {
        binding->firstObserver.ptr = observer;
        return;
    }
    ptr->d_ptr = reinterpret_cast<quintptr>(observer) | (ptr->d_ptr & QPropertyBase::FlagMask);
}

QPropertyObserverPointer QPropertyBasePointer::firstObserver() const
{
    if (auto *binding = bindingPtr())
        return binding->firstObserver;
    return {reinterpret_cast<QPropertyObserver*>(ptr->d_ptr & ~QPropertyBase::FlagMask)};
}

static thread_local BindingEvaluationState *currentBindingEvaluationState = nullptr;

BindingEvaluationState::BindingEvaluationState(QPropertyBindingPrivate *binding)
    : binding(binding)
{
    previousState = currentBindingEvaluationState;
    currentBindingEvaluationState = this;
    binding->clearDependencyObservers();
}

BindingEvaluationState::~BindingEvaluationState()
{
    currentBindingEvaluationState = previousState;
}

void QPropertyBase::evaluateIfDirty()
{
    QPropertyBasePointer d{this};
    QPropertyBindingPrivate *binding = d.bindingPtr();
    if (!binding)
        return;
    binding->evaluateIfDirtyAndReturnTrueIfValueChanged();
}

void QPropertyBase::removeBinding()
{
    QPropertyBasePointer d{this};

    auto observer = d.firstObserver();
    if (observer)
        observer.unlink();

    if (auto *existingBinding = d.bindingPtr()) {
        existingBinding->unlinkAndDeref();
        d_ptr &= FlagMask;
    }
    d_ptr &= ~BindingBit;

    if (observer)
        observer.observeProperty(d);
}

void QPropertyBase::registerWithCurrentlyEvaluatingBinding() const
{
    auto currentState = currentBindingEvaluationState;
    if (!currentState)
        return;

    QPropertyBasePointer d{this};

    QPropertyObserverPointer dependencyObserver = currentState->binding->allocateDependencyObserver();
    dependencyObserver.setBindingToMarkDirty(currentState->binding);
    dependencyObserver.observeProperty(d);
}

void QPropertyBase::notifyObservers(void *propertyDataPtr)
{
    QPropertyBasePointer d{this};
    if (QPropertyObserverPointer observer = d.firstObserver())
        observer.notify(d.bindingPtr(), propertyDataPtr);
}

int QPropertyBasePointer::observerCount() const
{
    int count = 0;
    for (auto observer = firstObserver(); observer; observer = observer.nextObserver())
        ++count;
    return count;
}

QPropertyObserver::QPropertyObserver(void (*callback)(QPropertyObserver *, void *))
{
    QPropertyObserverPointer d{this};
    d.setChangeHandler(callback);
}

void QPropertyObserver::setSource(QPropertyBase &property)
{
    QPropertyObserverPointer d{this};
    QPropertyBasePointer propPrivate{&property};
    d.observeProperty(propPrivate);
}


QPropertyObserver::~QPropertyObserver()
{
    QPropertyObserverPointer d{this};
    d.unlink();
}

QPropertyObserver::QPropertyObserver() = default;

QPropertyObserver::QPropertyObserver(QPropertyObserver &&other)
{
    std::swap(bindingToMarkDirty, other.bindingToMarkDirty);
    std::swap(next, other.next);
    std::swap(prev, other.prev);
    if (next)
        next->prev = &next;
    if (prev)
        prev.setPointer(this);
}

QPropertyObserver &QPropertyObserver::operator=(QPropertyObserver &&other)
{
    if (this == &other)
        return *this;

    QPropertyObserverPointer d{this};
    d.unlink();
    bindingToMarkDirty = nullptr;

    std::swap(bindingToMarkDirty, other.bindingToMarkDirty);
    std::swap(next, other.next);
    std::swap(prev, other.prev);
    if (next)
        next->prev = &next;
    if (prev)
        prev.setPointer(this);

    return *this;
}

void QPropertyObserverPointer::unlink()
{
    if (ptr->next)
        ptr->next->prev = ptr->prev;
    if (ptr->prev)
        ptr->prev.setPointer(ptr->next.data());
    ptr->next = nullptr;
    ptr->prev.clear();
}

void QPropertyObserverPointer::setChangeHandler(void (*changeHandler)(QPropertyObserver *, void *))
{
    ptr->changeHandler = changeHandler;
    ptr->next.setTag(QPropertyObserver::ObserverNotifiesChangeHandler);
}

void QPropertyObserverPointer::setBindingToMarkDirty(QPropertyBindingPrivate *binding)
{
    ptr->bindingToMarkDirty = binding;
    ptr->next.setTag(QPropertyObserver::ObserverNotifiesBinding);
}

void QPropertyObserverPointer::notify(QPropertyBindingPrivate *triggeringBinding, void *propertyDataPtr)
{
    bool knownIfPropertyChanged = false;
    bool propertyChanged =true;

    auto observer = const_cast<QPropertyObserver*>(ptr);
    while (observer) {
        auto * const next = observer->next.data();
        if (observer->next.tag() == QPropertyObserver::ObserverNotifiesChangeHandler) {
            if (!knownIfPropertyChanged && triggeringBinding) {
                knownIfPropertyChanged = true;

                propertyChanged = triggeringBinding->evaluateIfDirtyAndReturnTrueIfValueChanged();
            }
            if (!propertyChanged)
                return;

            if (auto handlerToCall = std::exchange(observer->changeHandler, nullptr)) {
                handlerToCall(observer, propertyDataPtr);
                observer->changeHandler = handlerToCall;
            }
        } else {
            if (observer->bindingToMarkDirty)
                observer->bindingToMarkDirty->markDirtyAndNotifyObservers();
        }
        observer = next;
    }
}

void QPropertyObserverPointer::observeProperty(QPropertyBasePointer property)
{
    unlink();
    property.addObserver(ptr);
}

QPropertyBindingError::QPropertyBindingError(Type type)
{
    if (type != NoError) {
        d = new QPropertyBindingErrorPrivate;
        d->type = type;
    }
}

QPropertyBindingError::QPropertyBindingError(const QPropertyBindingError &other)
    : d(other.d)
{
}

QPropertyBindingError &QPropertyBindingError::operator=(const QPropertyBindingError &other)
{
    d = other.d;
    return *this;
}

QPropertyBindingError::QPropertyBindingError(QPropertyBindingError &&other)
    : d(std::move(other.d))
{
}

QPropertyBindingError &QPropertyBindingError::operator=(QPropertyBindingError &&other)
{
    d = std::move(other.d);
    return *this;
}

QPropertyBindingError::~QPropertyBindingError()
{
}

QPropertyBindingError::Type QPropertyBindingError::type() const
{
    if (!d)
        return QPropertyBindingError::NoError;
    return d->type;
}

void QPropertyBindingError::setDescription(const QString &description)
{
    if (!d)
        d = new QPropertyBindingErrorPrivate;
    d->description = description;
}

QString QPropertyBindingError::description() const
{
    if (!d)
        return QString();
    return d->description;
}

QPropertyBindingSourceLocation QPropertyBindingError::location() const
{
    if (!d)
        return QPropertyBindingSourceLocation();
    return d->location;
}

/*!
  \class QProperty
  \inmodule QtCore
  \brief The QProperty class is a template class that enables automatic property bindings.

  \ingroup tools

  QProperty\<T\> is a generic container that holds an instance of T. You can assign
  a value to it and you can read it via the value() function or the T conversion
  operator. You can also tie the property to an expression that computes the value
  dynamically, the binding expression. It is represented as a C++ lambda and
  can be used to express relationships between different properties in your
  application.

  The binding expression computes the value by reading other QProperty values.
  Behind the scenes this dependency is tracked. Whenever a change in any property's
  dependency is detected, the binding expression is re-evaluated and the new
  result is applied to the property. This happens lazily, by marking the binding
  as dirty and evaluating it only when the property's value is requested. For example:

  \code
    QProperty<QString> firstname("John");
    QProperty<QString> lastname("Smith");
    QProperty<int> age(41);

    QProperty<QString> fullname;
    fullname.setBinding([&]() { return firstname.value() + " " + lastname.value() + " age:" + QString::number(age.value()); });

    qDebug() << fullname.value(); // Prints "John Smith age: 41"

    firstname = "Emma"; // Marks binding expression as dirty

    qDebug() << fullname.value(); // Re-evaluates the binding expression and prints "Emma Smith age: 41"

    // Birthday is coming up
    age.setValue(age.value() + 1);

    qDebug() << fullname.value(); // Re-evaluates the binding expression and prints "Emma Smith age: 42"
  \endcode

  When a new value is assigned to the \c firstname property, the binding
  expression for \c fullname is marked as dirty. So when the last \c qDebug() statement
  tries to read the name value of the \c fullname property, the expression is
  evaluated again, \c firstname() will be called again and return the new value.

  Since bindings are C++ lambda expressions, they may do anything that's possible
  in C++. This includes calling other functions. If those functions access values
  held by QProperty, they automatically become dependencies to the binding.

  Binding expressions may use properties of any type, so in the above example the age
  is an integer and folded into the string value using conversion to integer, but
  the dependency is fully tracked.

  \section1 Tracking properties

  Sometimes the relationships between properties cannot be expressed using
  bindings. Instead you may need to run custom code whenever the value of a property
  changes and instead of assigning the value to another property, pass it to
  other parts of your application. For example writing data into a network socket
  or printing debug output. QProperty provides two mechanisms for tracking.

  You can register for a callback function to be called whenever the value of
  a property changes, by using onValueChanged(). If you want the callback to also
  be called for the current value of the property, register your callback using
  subscribe() instead.
*/

/*!
  \fn template <typename T> QProperty<T>::QProperty()

  Constructs a property with a default constructed instance of T.
*/

/*!
  \fn template <typename T> explicit QProperty<T>::QProperty(const T &initialValue)

  Constructs a property with the provided \a initialValue.
*/

/*!
  \fn template <typename T> explicit QProperty<T>::QProperty(T &&initialValue)

  Move-Constructs a property with the provided \a initialValue.
*/

/*!
  \fn template <typename T> QProperty<T>::QProperty(QProperty<T> &&other)

  Move-constructs a QProperty instance, making it point at the same object that
  \a other was pointing to.
*/

/*!
  \fn template <typename T> QProperty<T> &QProperty<T>::operator=(QProperty &&other)

  Move-assigns \a other to this QProperty instance.
*/

/*!
  \fn template <typename T> QProperty<T>::QProperty(const QPropertyBinding<T> &binding)

  Constructs a property that is tied to the provided \a binding expression. The
  first time the property value is read, the binding is evaluated. Whenever a
  dependency of the binding changes, the binding will be re-evaluated the next
  time the value of this property is read.
*/

/*!
  \fn template <typename T> template <typename Functor> QProperty<T>::QProperty(Functor &&f)

  Constructs a property that is tied to the provided binding expression \a f. The
  first time the property value is read, the binding is evaluated. Whenever a
  dependency of the binding changes, the binding will be re-evaluated the next
  time the value of this property is read.
*/

/*!
  \fn template <typename T> QProperty<T>::~QProperty()

  Destroys the property.
*/

/*!
  \fn template <typename T> T QProperty<T>::value() const

  Returns the value of the property. This may evaluate a binding expression that
  is tied to this property, before returning the value.
*/

/*!
  \fn template <typename T> QProperty<T>::operator T() const

  Returns the value of the property. This may evaluate a binding expression that
  is tied to this property, before returning the value.
*/

/*!
  \fn template <typename T> void QProperty<T>::setValue(const T &newValue)

  Assigns \a newValue to this property and removes the property's associated
  binding, if present.
*/

/*!
  \fn template <typename T> void QProperty<T>::setValue(T &&newValue)
  \overload

  Assigns \a newValue to this property and removes the property's associated
  binding, if present.
*/

/*!
  \fn template <typename T> QProperty<T> &QProperty<T>::operator=(const T &newValue)

  Assigns \a newValue to this property and returns a reference to this QProperty.
*/

/*!
  \fn template <typename T> QProperty<T> &QProperty<T>::operator=(T &&newValue)
  \overload

  Assigns \a newValue to this property and returns a reference to this QProperty.
*/

/*!
  \fn template <typename T> QProperty<T> &QProperty<T>::operator=(const QPropertyBinding<T> &newBinding)

  Associates the value of this property with the provided \a newBinding
  expression and returns a reference to this property. The first time the
  property value is read, the binding is evaluated. Whenever a dependency of the
  binding changes, the binding will be re-evaluated the next time the value of
  this property is read.
*/

/*!
  \fn template <typename T> QPropertyBinding<T> QProperty<T>::setBinding(const QPropertyBinding<T> &newBinding)

  Associates the value of this property with the provided \a newBinding
  expression and returns the previously associated binding. The first time the
  property value is read, the binding is evaluated. Whenever a dependency of the
  binding changes, the binding will be re-evaluated the next time the value of
  this property is read.
*/

/*!
  \fn template <typename T> template <typename Functor> QPropertyBinding<T> QProperty<T>::setBinding(Functor f)
  \overload

  Associates the value of this property with the provided functor \a f and
  returns the previously associated binding. The first time the property value
  is read, the binding is evaluated by invoking the call operator () of \a f.
  Whenever a dependency of the binding changes, the binding will be re-evaluated
  the next time the value of this property is read.
*/

/*!
  \fn template <typename T> QPropertyBinding<T> QProperty<T>::setBinding(QPropertyBinding<T> &&newBinding)
  \overload

  Associates the value of this property with the provided \a newBinding
  expression and returns the previously associated binding. The first time the
  property value is read, the binding is evaluated. Whenever a dependency of the
  binding changes, the binding will be re-evaluated the next time the value of
  this property is read.
*/

/*!
  \fn template <typename T> QPropertyBinding<T> bool QProperty<T>::setBinding(const QUntypedPropertyBinding &newBinding)
  \overload

  Associates the value of this property with the provided \a newBinding
  expression. The first time the property value is read, the binding is evaluated.
  Whenever a dependency of the binding changes, the binding will be re-evaluated
  the next time the value of this property is read.

  Returns true if the type of this property is the same as the type the binding
  function returns; false otherwise.
*/

/*!
  \fn template <typename T> QPropertyBinding<T> QProperty<T>::binding() const

  Returns the binding expression that is associated with this property. A
  default constructed QPropertyBinding<T> will be returned if no such
  association exists.
*/

/*!
  \fn template <typename T> QPropertyBinding<T> QProperty<T>::takeBinding()

  Disassociates the binding expression from this property and returns it. After
  calling this function, the value of the property will only change if you
  assign a new value to it, or when a new binding is set.
*/

/*!
  \fn template <typename T> template <typename Functor> QPropertyChangeHandler<T, Functor> QProperty<T>::onValueChanged(Functor f)

  Registers the given functor \a f as a callback that shall be called whenever
  the value of the property changes.

  The callback \a f is expected to be a type that has a plain call operator () without any
  parameters. This means that you can provide a C++ lambda expression, an std::function
  or even a custom struct with a call operator.

  The returned property change handler object keeps track of the registration. When it
  goes out of scope, the callback is de-registered.
*/

/*!
  \fn template <typename T> template <typename Functor> QPropertyChangeHandler<T, Functor> QProperty<T>::subscribe(Functor f)

  Subscribes the given functor \a f as a callback that is called immediately and whenever
  the value of the property changes in the future.

  The callback \a f is expected to be a type that has a plain call operator () without any
  parameters. This means that you can provide a C++ lambda expression, an std::function
  or even a custom struct with a call operator.

  The returned property change handler object keeps track of the subscription. When it
  goes out of scope, the callback is unsubscribed.
*/

/*!
  \class QPropertyChangeHandler
  \inmodule QtCore
  \brief The QPropertyChangeHandler class controls the lifecycle of change callback installed on a QProperty.

  \ingroup tools

  QPropertyChangeHandler\<PropertyType, Functor\> is created when registering a
  callback on a QProperty to listen to changes to the property's value, using QProperty::onValueChanged
  and QProperty::subscribe. As long as the change handler is alive, the callback remains installed.

  A handler instance can be transferred between C++ scopes using move semantics.
*/

QT_END_NAMESPACE