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/****************************************************************************
**
** Copyright (C) 2022 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
******************************************************************************/
#ifndef QSHORTCUTMAP_P_H
#define QSHORTCUTMAP_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtGui/private/qtguiglobal_p.h>
#include "QtGui/qkeysequence.h"
#include "QtCore/qlist.h"
#include "QtCore/qscopedpointer.h"
QT_REQUIRE_CONFIG(shortcut);
QT_BEGIN_NAMESPACE
// To enable dump output uncomment below
//#define Dump_QShortcutMap
class QKeyEvent;
struct QShortcutEntry;
class QShortcutMapPrivate;
class QObject;
class Q_GUI_EXPORT QShortcutMap
{
Q_DECLARE_PRIVATE(QShortcutMap)
public:
QShortcutMap();
~QShortcutMap();
typedef bool (*ContextMatcher)(QObject *object, Qt::ShortcutContext context);
int addShortcut(QObject *owner, const QKeySequence &key, Qt::ShortcutContext context, ContextMatcher matcher);
int removeShortcut(int id, QObject *owner, const QKeySequence &key = QKeySequence());
int setShortcutEnabled(bool enable, int id, QObject *owner, const QKeySequence &key = QKeySequence());
int setShortcutAutoRepeat(bool on, int id, QObject *owner, const QKeySequence &key = QKeySequence());
QKeySequence::SequenceMatch state();
bool tryShortcut(QKeyEvent *e);
bool hasShortcutForKeySequence(const QKeySequence &seq) const;
QList<QKeySequence> keySequences(bool getAll = false) const;
#ifdef Dump_QShortcutMap
void dumpMap() const;
#endif
private:
void resetState();
QKeySequence::SequenceMatch nextState(QKeyEvent *e);
void dispatchEvent(QKeyEvent *e);
QKeySequence::SequenceMatch find(QKeyEvent *e, int ignoredModifiers = 0);
QKeySequence::SequenceMatch matches(const QKeySequence &seq1, const QKeySequence &seq2) const;
QList<const QShortcutEntry *> matches() const;
void createNewSequences(QKeyEvent *e, QList<QKeySequence> &ksl, int ignoredModifiers);
void clearSequence(QList<QKeySequence> &ksl);
int translateModifiers(Qt::KeyboardModifiers modifiers);
QScopedPointer<QShortcutMapPrivate> d_ptr;
};
QT_END_NAMESPACE
#endif // QSHORTCUTMAP_P_H
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