summaryrefslogtreecommitdiffstats
path: root/src/gui/opengl/qopenglextrafunctions.h
blob: c53c3efba7e829d079efc31b356e3f5163945205 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef QOPENGLEXTRAFUNCTIONS_H
#define QOPENGLEXTRAFUNCTIONS_H

#include <QtCore/qglobal.h>

#ifndef QT_NO_OPENGL

#include <QtGui/qopenglfunctions.h>

QT_BEGIN_NAMESPACE

class QOpenGLExtraFunctionsPrivate;

#undef glReadBuffer
#undef glDrawRangeElements
#undef glTexImage3D
#undef glTexSubImage3D
#undef glCopyTexSubImage3D
#undef glCompressedTexImage3D
#undef glCompressedTexSubImage3D
#undef glGenQueries
#undef glDeleteQueries
#undef glIsQuery
#undef glBeginQuery
#undef glEndQuery
#undef glGetQueryiv
#undef glGetQueryObjectuiv
#undef glUnmapBuffer
#undef glGetBufferPointerv
#undef glDrawBuffers
#undef glUniformMatrix2x3fv
#undef glUniformMatrix3x2fv
#undef glUniformMatrix2x4fv
#undef glUniformMatrix4x2fv
#undef glUniformMatrix3x4fv
#undef glUniformMatrix4x3fv
#undef glBlitFramebuffer
#undef glRenderbufferStorageMultisample
#undef glFramebufferTextureLayer
#undef glMapBufferRange
#undef glFlushMappedBufferRange
#undef glBindVertexArray
#undef glDeleteVertexArrays
#undef glGenVertexArrays
#undef glIsVertexArray
#undef glGetIntegeri_v
#undef glBeginTransformFeedback
#undef glEndTransformFeedback
#undef glBindBufferRange
#undef glBindBufferBase
#undef glTransformFeedbackVaryings
#undef glGetTransformFeedbackVarying
#undef glVertexAttribIPointer
#undef glGetVertexAttribIiv
#undef glGetVertexAttribIuiv
#undef glVertexAttribI4i
#undef glVertexAttribI4ui
#undef glVertexAttribI4iv
#undef glVertexAttribI4uiv
#undef glGetUniformuiv
#undef glGetFragDataLocation
#undef glUniform1ui
#undef glUniform2ui
#undef glUniform3ui
#undef glUniform4ui
#undef glUniform1uiv
#undef glUniform2uiv
#undef glUniform3uiv
#undef glUniform4uiv
#undef glClearBufferiv
#undef glClearBufferuiv
#undef glClearBufferfv
#undef glClearBufferfi
#undef glGetStringi
#undef glCopyBufferSubData
#undef glGetUniformIndices
#undef glGetActiveUniformsiv
#undef glGetUniformBlockIndex
#undef glGetActiveUniformBlockiv
#undef glGetActiveUniformBlockName
#undef glUniformBlockBinding
#undef glDrawArraysInstanced
#undef glDrawElementsInstanced
#undef glFenceSync
#undef glIsSync
#undef glDeleteSync
#undef glClientWaitSync
#undef glWaitSync
#undef glGetInteger64v
#undef glGetSynciv
#undef glGetInteger64i_v
#undef glGetBufferParameteri64v
#undef glGenSamplers
#undef glDeleteSamplers
#undef glIsSampler
#undef glBindSampler
#undef glSamplerParameteri
#undef glSamplerParameteriv
#undef glSamplerParameterf
#undef glSamplerParameterfv
#undef glGetSamplerParameteriv
#undef glGetSamplerParameterfv
#undef glVertexAttribDivisor
#undef glBindTransformFeedback
#undef glDeleteTransformFeedbacks
#undef glGenTransformFeedbacks
#undef glIsTransformFeedback
#undef glPauseTransformFeedback
#undef glResumeTransformFeedback
#undef glGetProgramBinary
#undef glProgramBinary
#undef glProgramParameteri
#undef glInvalidateFramebuffer
#undef glInvalidateSubFramebuffer
#undef glTexStorage2D
#undef glTexStorage3D
#undef glGetInternalformativ

#undef glDispatchCompute
#undef glDispatchComputeIndirect
#undef glDrawArraysIndirect
#undef glDrawElementsIndirect
#undef glFramebufferParameteri
#undef glGetFramebufferParameteriv
#undef glGetProgramInterfaceiv
#undef glGetProgramResourceIndex
#undef glGetProgramResourceName
#undef glGetProgramResourceiv
#undef glGetProgramResourceLocation
#undef glUseProgramStages
#undef glActiveShaderProgram
#undef glCreateShaderProgramv
#undef glBindProgramPipeline
#undef glDeleteProgramPipelines
#undef glGenProgramPipelines
#undef glIsProgramPipeline
#undef glGetProgramPipelineiv
#undef glProgramUniform1i
#undef glProgramUniform2i
#undef glProgramUniform3i
#undef glProgramUniform4i
#undef glProgramUniform1ui
#undef glProgramUniform2ui
#undef glProgramUniform3ui
#undef glProgramUniform4ui
#undef glProgramUniform1f
#undef glProgramUniform2f
#undef glProgramUniform3f
#undef glProgramUniform4f
#undef glProgramUniform1iv
#undef glProgramUniform2iv
#undef glProgramUniform3iv
#undef glProgramUniform4iv
#undef glProgramUniform1uiv
#undef glProgramUniform2uiv
#undef glProgramUniform3uiv
#undef glProgramUniform4uiv
#undef glProgramUniform1fv
#undef glProgramUniform2fv
#undef glProgramUniform3fv
#undef glProgramUniform4fv
#undef glProgramUniformMatrix2fv
#undef glProgramUniformMatrix3fv
#undef glProgramUniformMatrix4fv
#undef glProgramUniformMatrix2x3fv
#undef glProgramUniformMatrix3x2fv
#undef glProgramUniformMatrix2x4fv
#undef glProgramUniformMatrix4x2fv
#undef glProgramUniformMatrix3x4fv
#undef glProgramUniformMatrix4x3fv
#undef glValidateProgramPipeline
#undef glGetProgramPipelineInfoLog
#undef glBindImageTexture
#undef glGetBooleani_v
#undef glMemoryBarrier
#undef glMemoryBarrierByRegion
#undef glTexStorage2DMultisample
#undef glGetMultisamplefv
#undef glSampleMaski
#undef glGetTexLevelParameteriv
#undef glGetTexLevelParameterfv
#undef glBindVertexBuffer
#undef glVertexAttribFormat
#undef glVertexAttribIFormat
#undef glVertexAttribBinding
#undef glVertexBindingDivisor

class Q_GUI_EXPORT QOpenGLExtraFunctions : public QOpenGLFunctions
{
    Q_DECLARE_PRIVATE(QOpenGLExtraFunctions)

public:
    QOpenGLExtraFunctions();
    QOpenGLExtraFunctions(QOpenGLContext *context);
    ~QOpenGLExtraFunctions() {}

    // GLES3
    void glReadBuffer(GLenum mode);
    void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
    void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
    void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
    void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
    void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
    void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
    void glGenQueries(GLsizei n, GLuint *ids);
    void glDeleteQueries(GLsizei n, const GLuint *ids);
    GLboolean glIsQuery(GLuint id);
    void glBeginQuery(GLenum target, GLuint id);
    void glEndQuery(GLenum target);
    void glGetQueryiv(GLenum target, GLenum pname, GLint *params);
    void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params);
    GLboolean glUnmapBuffer(GLenum target);
    void glGetBufferPointerv(GLenum target, GLenum pname, void **params);
    void glDrawBuffers(GLsizei n, const GLenum *bufs);
    void glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
    void glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
    void glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
    void *glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
    void glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length);
    void glBindVertexArray(GLuint array);
    void glDeleteVertexArrays(GLsizei n, const GLuint *arrays);
    void glGenVertexArrays(GLsizei n, GLuint *arrays);
    GLboolean glIsVertexArray(GLuint array);
    void glGetIntegeri_v(GLenum target, GLuint index, GLint *data);
    void glBeginTransformFeedback(GLenum primitiveMode);
    void glEndTransformFeedback(void);
    void glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
    void glBindBufferBase(GLenum target, GLuint index, GLuint buffer);
    void glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
    void glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
    void glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
    void glGetVertexAttribIiv(GLuint index, GLenum pname, GLint *params);
    void glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params);
    void glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w);
    void glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
    void glVertexAttribI4iv(GLuint index, const GLint *v);
    void glVertexAttribI4uiv(GLuint index, const GLuint *v);
    void glGetUniformuiv(GLuint program, GLint location, GLuint *params);
    GLint glGetFragDataLocation(GLuint program, const GLchar *name);
    void glUniform1ui(GLint location, GLuint v0);
    void glUniform2ui(GLint location, GLuint v0, GLuint v1);
    void glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2);
    void glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
    void glUniform1uiv(GLint location, GLsizei count, const GLuint *value);
    void glUniform2uiv(GLint location, GLsizei count, const GLuint *value);
    void glUniform3uiv(GLint location, GLsizei count, const GLuint *value);
    void glUniform4uiv(GLint location, GLsizei count, const GLuint *value);
    void glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value);
    void glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value);
    void glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value);
    void glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
    const GLubyte *glGetStringi(GLenum name, GLuint index);
    void glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
    void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
    void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
    GLuint glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName);
    void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
    void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
    void glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
    void glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
    void glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
    GLsync glFenceSync(GLenum condition, GLbitfield flags);
    GLboolean glIsSync(GLsync sync);
    void glDeleteSync(GLsync sync);
    GLenum glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
    void glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
    void glGetInteger64v(GLenum pname, GLint64 *data);
    void glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
    void glGetInteger64i_v(GLenum target, GLuint index, GLint64 *data);
    void glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params);
    void glGenSamplers(GLsizei count, GLuint *samplers);
    void glDeleteSamplers(GLsizei count, const GLuint *samplers);
    GLboolean glIsSampler(GLuint sampler);
    void glBindSampler(GLuint unit, GLuint sampler);
    void glSamplerParameteri(GLuint sampler, GLenum pname, GLint param);
    void glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint *param);
    void glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param);
    void glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *param);
    void glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params);
    void glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params);
    void glVertexAttribDivisor(GLuint index, GLuint divisor);
    void glBindTransformFeedback(GLenum target, GLuint id);
    void glDeleteTransformFeedbacks(GLsizei n, const GLuint *ids);
    void glGenTransformFeedbacks(GLsizei n, GLuint *ids);
    GLboolean glIsTransformFeedback(GLuint id);
    void glPauseTransformFeedback(void);
    void glResumeTransformFeedback(void);
    void glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
    void glProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
    void glProgramParameteri(GLuint program, GLenum pname, GLint value);
    void glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments);
    void glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
    void glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
    void glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
    void glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);

    // GLES 3.1
    void glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
    void glDispatchComputeIndirect(GLintptr indirect);
    void glDrawArraysIndirect(GLenum mode, const void *indirect);
    void glDrawElementsIndirect(GLenum mode, GLenum type, const void *indirect);
    void glFramebufferParameteri(GLenum target, GLenum pname, GLint param);
    void glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint *params);
    void glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint *params);
    GLuint glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar *name);
    void glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
    void glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
    GLint glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar *name);
    void glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program);
    void glActiveShaderProgram(GLuint pipeline, GLuint program);
    GLuint glCreateShaderProgramv(GLenum type, GLsizei count, const GLchar *const*strings);
    void glBindProgramPipeline(GLuint pipeline);
    void glDeleteProgramPipelines(GLsizei n, const GLuint *pipelines);
    void glGenProgramPipelines(GLsizei n, GLuint *pipelines);
    GLboolean glIsProgramPipeline(GLuint pipeline);
    void glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint *params);
    void glProgramUniform1i(GLuint program, GLint location, GLint v0);
    void glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1);
    void glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
    void glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
    void glProgramUniform1ui(GLuint program, GLint location, GLuint v0);
    void glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1);
    void glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
    void glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
    void glProgramUniform1f(GLuint program, GLint location, GLfloat v0);
    void glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1);
    void glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
    void glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
    void glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint *value);
    void glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint *value);
    void glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint *value);
    void glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint *value);
    void glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
    void glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
    void glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
    void glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
    void glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
    void glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
    void glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
    void glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
    void glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void glValidateProgramPipeline(GLuint pipeline);
    void glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
    void glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
    void glGetBooleani_v(GLenum target, GLuint index, GLboolean *data);
    void glMemoryBarrier(GLbitfield barriers);
    void glMemoryBarrierByRegion(GLbitfield barriers);
    void glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
    void glGetMultisamplefv(GLenum pname, GLuint index, GLfloat *val);
    void glSampleMaski(GLuint maskNumber, GLbitfield mask);
    void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params);
    void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params);
    void glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
    void glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
    void glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
    void glVertexAttribBinding(GLuint attribindex, GLuint bindingindex);
    void glVertexBindingDivisor(GLuint bindingindex, GLuint divisor);

private:
    static bool isInitialized(const QOpenGLExtraFunctionsPrivate *d) { return d != Q_NULLPTR; }
};

class QOpenGLExtraFunctionsPrivate : public QOpenGLFunctionsPrivate
{
public:
    QOpenGLExtraFunctionsPrivate(QOpenGLContext *ctx);

    // GLES3
    void (QOPENGLF_APIENTRYP ReadBuffer)(GLenum mode);
    void (QOPENGLF_APIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
    void (QOPENGLF_APIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
    void (QOPENGLF_APIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
    void (QOPENGLF_APIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
    void (QOPENGLF_APIENTRYP CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
    void (QOPENGLF_APIENTRYP CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
    void (QOPENGLF_APIENTRYP GenQueries)(GLsizei n, GLuint *ids);
    void (QOPENGLF_APIENTRYP DeleteQueries)(GLsizei n, const GLuint *ids);
    GLboolean (QOPENGLF_APIENTRYP IsQuery)(GLuint id);
    void (QOPENGLF_APIENTRYP BeginQuery)(GLenum target, GLuint id);
    void (QOPENGLF_APIENTRYP EndQuery)(GLenum target);
    void (QOPENGLF_APIENTRYP GetQueryiv)(GLenum target, GLenum pname, GLint *params);
    void (QOPENGLF_APIENTRYP GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params);
    GLboolean (QOPENGLF_APIENTRYP UnmapBuffer)(GLenum target);
    void (QOPENGLF_APIENTRYP GetBufferPointerv)(GLenum target, GLenum pname, void **params);
    void (QOPENGLF_APIENTRYP DrawBuffers)(GLsizei n, const GLenum *bufs);
    void (QOPENGLF_APIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void (QOPENGLF_APIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void (QOPENGLF_APIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void (QOPENGLF_APIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void (QOPENGLF_APIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void (QOPENGLF_APIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void (QOPENGLF_APIENTRYP BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
    void (QOPENGLF_APIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
    void (QOPENGLF_APIENTRYP FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
    void *(QOPENGLF_APIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
    void (QOPENGLF_APIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length);
    void (QOPENGLF_APIENTRYP BindVertexArray)(GLuint array);
    void (QOPENGLF_APIENTRYP DeleteVertexArrays)(GLsizei n, const GLuint *arrays);
    void (QOPENGLF_APIENTRYP GenVertexArrays)(GLsizei n, GLuint *arrays);
    GLboolean (QOPENGLF_APIENTRYP IsVertexArray)(GLuint array);
    void (QOPENGLF_APIENTRYP GetIntegeri_v)(GLenum target, GLuint index, GLint *data);
    void (QOPENGLF_APIENTRYP BeginTransformFeedback)(GLenum primitiveMode);
    void (QOPENGLF_APIENTRYP EndTransformFeedback)(void);
    void (QOPENGLF_APIENTRYP BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
    void (QOPENGLF_APIENTRYP BindBufferBase)(GLenum target, GLuint index, GLuint buffer);
    void (QOPENGLF_APIENTRYP TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
    void (QOPENGLF_APIENTRYP GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
    void (QOPENGLF_APIENTRYP VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
    void (QOPENGLF_APIENTRYP GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params);
    void (QOPENGLF_APIENTRYP GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params);
    void (QOPENGLF_APIENTRYP VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w);
    void (QOPENGLF_APIENTRYP VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
    void (QOPENGLF_APIENTRYP VertexAttribI4iv)(GLuint index, const GLint *v);
    void (QOPENGLF_APIENTRYP VertexAttribI4uiv)(GLuint index, const GLuint *v);
    void (QOPENGLF_APIENTRYP GetUniformuiv)(GLuint program, GLint location, GLuint *params);
    GLint (QOPENGLF_APIENTRYP GetFragDataLocation)(GLuint program, const GLchar *name);
    void (QOPENGLF_APIENTRYP Uniform1ui)(GLint location, GLuint v0);
    void (QOPENGLF_APIENTRYP Uniform2ui)(GLint location, GLuint v0, GLuint v1);
    void (QOPENGLF_APIENTRYP Uniform3ui)(GLint location, GLuint v0, GLuint v1, GLuint v2);
    void (QOPENGLF_APIENTRYP Uniform4ui)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
    void (QOPENGLF_APIENTRYP Uniform1uiv)(GLint location, GLsizei count, const GLuint *value);
    void (QOPENGLF_APIENTRYP Uniform2uiv)(GLint location, GLsizei count, const GLuint *value);
    void (QOPENGLF_APIENTRYP Uniform3uiv)(GLint location, GLsizei count, const GLuint *value);
    void (QOPENGLF_APIENTRYP Uniform4uiv)(GLint location, GLsizei count, const GLuint *value);
    void (QOPENGLF_APIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value);
    void (QOPENGLF_APIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value);
    void (QOPENGLF_APIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value);
    void (QOPENGLF_APIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
    const GLubyte *(QOPENGLF_APIENTRYP GetStringi)(GLenum name, GLuint index);
    void (QOPENGLF_APIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
    void (QOPENGLF_APIENTRYP GetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
    void (QOPENGLF_APIENTRYP GetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
    GLuint (QOPENGLF_APIENTRYP GetUniformBlockIndex)(GLuint program, const GLchar *uniformBlockName);
    void (QOPENGLF_APIENTRYP GetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
    void (QOPENGLF_APIENTRYP GetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
    void (QOPENGLF_APIENTRYP UniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
    void (QOPENGLF_APIENTRYP DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
    void (QOPENGLF_APIENTRYP DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
    GLsync (QOPENGLF_APIENTRYP FenceSync)(GLenum condition, GLbitfield flags);
    GLboolean (QOPENGLF_APIENTRYP IsSync)(GLsync sync);
    void (QOPENGLF_APIENTRYP DeleteSync)(GLsync sync);
    GLenum (QOPENGLF_APIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout);
    void (QOPENGLF_APIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout);
    void (QOPENGLF_APIENTRYP GetInteger64v)(GLenum pname, GLint64 *data);
    void (QOPENGLF_APIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
    void (QOPENGLF_APIENTRYP GetInteger64i_v)(GLenum target, GLuint index, GLint64 *data);
    void (QOPENGLF_APIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params);
    void (QOPENGLF_APIENTRYP GenSamplers)(GLsizei count, GLuint *samplers);
    void (QOPENGLF_APIENTRYP DeleteSamplers)(GLsizei count, const GLuint *samplers);
    GLboolean (QOPENGLF_APIENTRYP IsSampler)(GLuint sampler);
    void (QOPENGLF_APIENTRYP BindSampler)(GLuint unit, GLuint sampler);
    void (QOPENGLF_APIENTRYP SamplerParameteri)(GLuint sampler, GLenum pname, GLint param);
    void (QOPENGLF_APIENTRYP SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint *param);
    void (QOPENGLF_APIENTRYP SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param);
    void (QOPENGLF_APIENTRYP SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat *param);
    void (QOPENGLF_APIENTRYP GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint *params);
    void (QOPENGLF_APIENTRYP GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat *params);
    void (QOPENGLF_APIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor);
    void (QOPENGLF_APIENTRYP BindTransformFeedback)(GLenum target, GLuint id);
    void (QOPENGLF_APIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids);
    void (QOPENGLF_APIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint *ids);
    GLboolean (QOPENGLF_APIENTRYP IsTransformFeedback)(GLuint id);
    void (QOPENGLF_APIENTRYP PauseTransformFeedback)(void);
    void (QOPENGLF_APIENTRYP ResumeTransformFeedback)(void);
    void (QOPENGLF_APIENTRYP GetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
    void (QOPENGLF_APIENTRYP ProgramBinary)(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
    void (QOPENGLF_APIENTRYP ProgramParameteri)(GLuint program, GLenum pname, GLint value);
    void (QOPENGLF_APIENTRYP InvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum *attachments);
    void (QOPENGLF_APIENTRYP InvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
    void (QOPENGLF_APIENTRYP TexStorage2D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
    void (QOPENGLF_APIENTRYP TexStorage3D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
    void (QOPENGLF_APIENTRYP GetInternalformativ)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);

    // GLES 3.1
    void (QOPENGLF_APIENTRYP DispatchCompute)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
    void (QOPENGLF_APIENTRYP DispatchComputeIndirect)(GLintptr indirect);
    void (QOPENGLF_APIENTRYP DrawArraysIndirect)(GLenum mode, const void *indirect);
    void (QOPENGLF_APIENTRYP DrawElementsIndirect)(GLenum mode, GLenum type, const void *indirect);
    void (QOPENGLF_APIENTRYP FramebufferParameteri)(GLenum target, GLenum pname, GLint param);
    void (QOPENGLF_APIENTRYP GetFramebufferParameteriv)(GLenum target, GLenum pname, GLint *params);
    void (QOPENGLF_APIENTRYP GetProgramInterfaceiv)(GLuint program, GLenum programInterface, GLenum pname, GLint *params);
    GLuint (QOPENGLF_APIENTRYP GetProgramResourceIndex)(GLuint program, GLenum programInterface, const GLchar *name);
    void (QOPENGLF_APIENTRYP GetProgramResourceName)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
    void (QOPENGLF_APIENTRYP GetProgramResourceiv)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
    GLint (QOPENGLF_APIENTRYP GetProgramResourceLocation)(GLuint program, GLenum programInterface, const GLchar *name);
    void (QOPENGLF_APIENTRYP UseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program);
    void (QOPENGLF_APIENTRYP ActiveShaderProgram)(GLuint pipeline, GLuint program);
    GLuint (QOPENGLF_APIENTRYP CreateShaderProgramv)(GLenum type, GLsizei count, const GLchar *const*strings);
    void (QOPENGLF_APIENTRYP BindProgramPipeline)(GLuint pipeline);
    void (QOPENGLF_APIENTRYP DeleteProgramPipelines)(GLsizei n, const GLuint *pipelines);
    void (QOPENGLF_APIENTRYP GenProgramPipelines)(GLsizei n, GLuint *pipelines);
    GLboolean (QOPENGLF_APIENTRYP IsProgramPipeline)(GLuint pipeline);
    void (QOPENGLF_APIENTRYP GetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint *params);
    void (QOPENGLF_APIENTRYP ProgramUniform1i)(GLuint program, GLint location, GLint v0);
    void (QOPENGLF_APIENTRYP ProgramUniform2i)(GLuint program, GLint location, GLint v0, GLint v1);
    void (QOPENGLF_APIENTRYP ProgramUniform3i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
    void (QOPENGLF_APIENTRYP ProgramUniform4i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
    void (QOPENGLF_APIENTRYP ProgramUniform1ui)(GLuint program, GLint location, GLuint v0);
    void (QOPENGLF_APIENTRYP ProgramUniform2ui)(GLuint program, GLint location, GLuint v0, GLuint v1);
    void (QOPENGLF_APIENTRYP ProgramUniform3ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
    void (QOPENGLF_APIENTRYP ProgramUniform4ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
    void (QOPENGLF_APIENTRYP ProgramUniform1f)(GLuint program, GLint location, GLfloat v0);
    void (QOPENGLF_APIENTRYP ProgramUniform2f)(GLuint program, GLint location, GLfloat v0, GLfloat v1);
    void (QOPENGLF_APIENTRYP ProgramUniform3f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
    void (QOPENGLF_APIENTRYP ProgramUniform4f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
    void (QOPENGLF_APIENTRYP ProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint *value);
    void (QOPENGLF_APIENTRYP ProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint *value);
    void (QOPENGLF_APIENTRYP ProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint *value);
    void (QOPENGLF_APIENTRYP ProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint *value);
    void (QOPENGLF_APIENTRYP ProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value);
    void (QOPENGLF_APIENTRYP ProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value);
    void (QOPENGLF_APIENTRYP ProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value);
    void (QOPENGLF_APIENTRYP ProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value);
    void (QOPENGLF_APIENTRYP ProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value);
    void (QOPENGLF_APIENTRYP ProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value);
    void (QOPENGLF_APIENTRYP ProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value);
    void (QOPENGLF_APIENTRYP ProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value);
    void (QOPENGLF_APIENTRYP ProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void (QOPENGLF_APIENTRYP ProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void (QOPENGLF_APIENTRYP ProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void (QOPENGLF_APIENTRYP ProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void (QOPENGLF_APIENTRYP ProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void (QOPENGLF_APIENTRYP ProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void (QOPENGLF_APIENTRYP ProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void (QOPENGLF_APIENTRYP ProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void (QOPENGLF_APIENTRYP ProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
    void (QOPENGLF_APIENTRYP ValidateProgramPipeline)(GLuint pipeline);
    void (QOPENGLF_APIENTRYP GetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
    void (QOPENGLF_APIENTRYP BindImageTexture)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
    void (QOPENGLF_APIENTRYP GetBooleani_v)(GLenum target, GLuint index, GLboolean *data);
    void (QOPENGLF_APIENTRYP MemoryBarrierFunc)(GLbitfield barriers);
    void (QOPENGLF_APIENTRYP MemoryBarrierByRegion)(GLbitfield barriers);
    void (QOPENGLF_APIENTRYP TexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
    void (QOPENGLF_APIENTRYP GetMultisamplefv)(GLenum pname, GLuint index, GLfloat *val);
    void (QOPENGLF_APIENTRYP SampleMaski)(GLuint maskNumber, GLbitfield mask);
    void (QOPENGLF_APIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params);
    void (QOPENGLF_APIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params);
    void (QOPENGLF_APIENTRYP BindVertexBuffer)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
    void (QOPENGLF_APIENTRYP VertexAttribFormat)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
    void (QOPENGLF_APIENTRYP VertexAttribIFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
    void (QOPENGLF_APIENTRYP VertexAttribBinding)(GLuint attribindex, GLuint bindingindex);
    void (QOPENGLF_APIENTRYP VertexBindingDivisor)(GLuint bindingindex, GLuint divisor);
};

// GLES 3.0 and 3.1

inline void QOpenGLExtraFunctions::glBeginQuery(GLenum target, GLuint id)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->BeginQuery(target, id);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glBeginTransformFeedback(GLenum primitiveMode)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->BeginTransformFeedback(primitiveMode);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glBindBufferBase(GLenum target, GLuint index, GLuint buffer)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->BindBufferBase(target, index, buffer);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->BindBufferRange(target, index, buffer, offset, size);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glBindSampler(GLuint unit, GLuint sampler)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->BindSampler(unit, sampler);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glBindTransformFeedback(GLenum target, GLuint id)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->BindTransformFeedback(target, id);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glBindVertexArray(GLuint array)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->BindVertexArray(array);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->BlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ClearBufferfi(buffer, drawbuffer, depth, stencil);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ClearBufferfv(buffer, drawbuffer, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ClearBufferiv(buffer, drawbuffer, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ClearBufferuiv(buffer, drawbuffer, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline GLenum QOpenGLExtraFunctions::glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    GLenum result = d->ClientWaitSync(sync, flags, timeout);
    Q_OPENGL_FUNCTIONS_DEBUG
    return result;
}

inline void QOpenGLExtraFunctions::glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->CompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->CompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->CopyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->CopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glDeleteQueries(GLsizei n, const GLuint * ids)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->DeleteQueries(n, ids);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glDeleteSamplers(GLsizei count, const GLuint * samplers)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->DeleteSamplers(count, samplers);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glDeleteSync(GLsync sync)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->DeleteSync(sync);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glDeleteTransformFeedbacks(GLsizei n, const GLuint * ids)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->DeleteTransformFeedbacks(n, ids);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glDeleteVertexArrays(GLsizei n, const GLuint * arrays)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->DeleteVertexArrays(n, arrays);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->DrawArraysInstanced(mode, first, count, instancecount);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glDrawBuffers(GLsizei n, const GLenum * bufs)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->DrawBuffers(n, bufs);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->DrawElementsInstanced(mode, count, type, indices, instancecount);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->DrawRangeElements(mode, start, end, count, type, indices);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glEndQuery(GLenum target)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->EndQuery(target);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glEndTransformFeedback()
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->EndTransformFeedback();
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline GLsync QOpenGLExtraFunctions::glFenceSync(GLenum condition, GLbitfield flags)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    GLsync result = d->FenceSync(condition, flags);
    Q_OPENGL_FUNCTIONS_DEBUG
    return result;
}

inline void QOpenGLExtraFunctions::glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->FlushMappedBufferRange(target, offset, length);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->FramebufferTextureLayer(target, attachment, texture, level, layer);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGenQueries(GLsizei n, GLuint* ids)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GenQueries(n, ids);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGenSamplers(GLsizei count, GLuint* samplers)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GenSamplers(count, samplers);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGenTransformFeedbacks(GLsizei n, GLuint* ids)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GenTransformFeedbacks(n, ids);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGenVertexArrays(GLsizei n, GLuint* arrays)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GenVertexArrays(n, arrays);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, uniformBlockName);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetActiveUniformBlockiv(program, uniformBlockIndex, pname, params);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint* params)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetActiveUniformsiv(program, uniformCount, uniformIndices, pname, params);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64* params)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetBufferParameteri64v(target, pname, params);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetBufferPointerv(GLenum target, GLenum pname, void ** params)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetBufferPointerv(target, pname, params);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline GLint QOpenGLExtraFunctions::glGetFragDataLocation(GLuint program, const GLchar * name)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    GLint result = d->GetFragDataLocation(program, name);
    Q_OPENGL_FUNCTIONS_DEBUG
    return result;
}

inline void QOpenGLExtraFunctions::glGetInteger64i_v(GLenum target, GLuint index, GLint64* data)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetInteger64i_v(target, index, data);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetInteger64v(GLenum pname, GLint64* data)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetInteger64v(pname, data);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetIntegeri_v(GLenum target, GLuint index, GLint* data)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetIntegeri_v(target, index, data);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetInternalformativ(target, internalformat, pname, bufSize, params);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, void * binary)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetProgramBinary(program, bufSize, length, binaryFormat, binary);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint* params)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetQueryObjectuiv(id, pname, params);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetQueryiv(GLenum target, GLenum pname, GLint* params)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetQueryiv(target, pname, params);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetSamplerParameterfv(sampler, pname, params);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint* params)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetSamplerParameteriv(sampler, pname, params);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline const GLubyte * QOpenGLExtraFunctions::glGetStringi(GLenum name, GLuint index)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    const GLubyte * result = d->GetStringi(name, index);
    Q_OPENGL_FUNCTIONS_DEBUG
    return result;
}

inline void QOpenGLExtraFunctions::glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetSynciv(sync, pname, bufSize, length, values);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetTransformFeedbackVarying(program, index, bufSize, length, size, type, name);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline GLuint QOpenGLExtraFunctions::glGetUniformBlockIndex(GLuint program, const GLchar * uniformBlockName)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    GLuint result = d->GetUniformBlockIndex(program, uniformBlockName);
    Q_OPENGL_FUNCTIONS_DEBUG
    return result;
}

inline void QOpenGLExtraFunctions::glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint* uniformIndices)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetUniformIndices(program, uniformCount, uniformNames, uniformIndices);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetUniformuiv(GLuint program, GLint location, GLuint* params)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetUniformuiv(program, location, params);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetVertexAttribIiv(GLuint index, GLenum pname, GLint* params)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetVertexAttribIiv(index, pname, params);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetVertexAttribIuiv(index, pname, params);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum * attachments)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->InvalidateFramebuffer(target, numAttachments, attachments);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->InvalidateSubFramebuffer(target, numAttachments, attachments, x, y, width, height);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline GLboolean QOpenGLExtraFunctions::glIsQuery(GLuint id)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    GLboolean result = d->IsQuery(id);
    Q_OPENGL_FUNCTIONS_DEBUG
    return result;
}

inline GLboolean QOpenGLExtraFunctions::glIsSampler(GLuint sampler)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    GLboolean result = d->IsSampler(sampler);
    Q_OPENGL_FUNCTIONS_DEBUG
    return result;
}

inline GLboolean QOpenGLExtraFunctions::glIsSync(GLsync sync)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    GLboolean result = d->IsSync(sync);
    Q_OPENGL_FUNCTIONS_DEBUG
    return result;
}

inline GLboolean QOpenGLExtraFunctions::glIsTransformFeedback(GLuint id)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    GLboolean result = d->IsTransformFeedback(id);
    Q_OPENGL_FUNCTIONS_DEBUG
    return result;
}

inline GLboolean QOpenGLExtraFunctions::glIsVertexArray(GLuint array)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    GLboolean result = d->IsVertexArray(array);
    Q_OPENGL_FUNCTIONS_DEBUG
    return result;
}

inline void * QOpenGLExtraFunctions::glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    void *result = d->MapBufferRange(target, offset, length, access);
    Q_OPENGL_FUNCTIONS_DEBUG
    return result;
}

inline void QOpenGLExtraFunctions::glPauseTransformFeedback()
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->PauseTransformFeedback();
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramBinary(GLuint program, GLenum binaryFormat, const void * binary, GLsizei length)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramBinary(program, binaryFormat, binary, length);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramParameteri(GLuint program, GLenum pname, GLint value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramParameteri(program, pname, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glReadBuffer(GLenum src)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ReadBuffer(src);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->RenderbufferStorageMultisample(target, samples, internalformat, width, height);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glResumeTransformFeedback()
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ResumeTransformFeedback();
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->SamplerParameterf(sampler, pname, param);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat * param)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->SamplerParameterfv(sampler, pname, param);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glSamplerParameteri(GLuint sampler, GLenum pname, GLint param)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->SamplerParameteri(sampler, pname, param);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint * param)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->SamplerParameteriv(sampler, pname, param);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->TexStorage2D(target, levels, internalformat, width, height);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->TexStorage3D(target, levels, internalformat, width, height, depth);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->TransformFeedbackVaryings(program, count, varyings, bufferMode);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glUniform1ui(GLint location, GLuint v0)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->Uniform1ui(location, v0);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glUniform1uiv(GLint location, GLsizei count, const GLuint * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->Uniform1uiv(location, count, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glUniform2ui(GLint location, GLuint v0, GLuint v1)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->Uniform2ui(location, v0, v1);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glUniform2uiv(GLint location, GLsizei count, const GLuint * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->Uniform2uiv(location, count, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->Uniform3ui(location, v0, v1, v2);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glUniform3uiv(GLint location, GLsizei count, const GLuint * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->Uniform3uiv(location, count, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->Uniform4ui(location, v0, v1, v2, v3);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glUniform4uiv(GLint location, GLsizei count, const GLuint * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->Uniform4uiv(location, count, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->UniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->UniformMatrix2x3fv(location, count, transpose, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->UniformMatrix2x4fv(location, count, transpose, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->UniformMatrix3x2fv(location, count, transpose, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->UniformMatrix3x4fv(location, count, transpose, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->UniformMatrix4x2fv(location, count, transpose, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->UniformMatrix4x3fv(location, count, transpose, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline GLboolean QOpenGLExtraFunctions::glUnmapBuffer(GLenum target)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    GLboolean result = d->UnmapBuffer(target);
    Q_OPENGL_FUNCTIONS_DEBUG
    return result;
}

inline void QOpenGLExtraFunctions::glVertexAttribDivisor(GLuint index, GLuint divisor)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->VertexAttribDivisor(index, divisor);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->VertexAttribI4i(index, x, y, z, w);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glVertexAttribI4iv(GLuint index, const GLint * v)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->VertexAttribI4iv(index, v);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->VertexAttribI4ui(index, x, y, z, w);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glVertexAttribI4uiv(GLuint index, const GLuint * v)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->VertexAttribI4uiv(index, v);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->VertexAttribIPointer(index, size, type, stride, pointer);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->WaitSync(sync, flags, timeout);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glActiveShaderProgram(GLuint pipeline, GLuint program)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ActiveShaderProgram(pipeline, program);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->BindImageTexture(unit, texture, level, layered, layer, access, format);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glBindProgramPipeline(GLuint pipeline)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->BindProgramPipeline(pipeline);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->BindVertexBuffer(bindingindex, buffer, offset, stride);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline GLuint QOpenGLExtraFunctions::glCreateShaderProgramv(GLenum type, GLsizei count, const GLchar *const* strings)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    GLuint result = d->CreateShaderProgramv(type, count, strings);
    Q_OPENGL_FUNCTIONS_DEBUG
    return result;
}

inline void QOpenGLExtraFunctions::glDeleteProgramPipelines(GLsizei n, const GLuint * pipelines)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->DeleteProgramPipelines(n, pipelines);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->DispatchCompute(num_groups_x, num_groups_y, num_groups_z);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glDispatchComputeIndirect(GLintptr indirect)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->DispatchComputeIndirect(indirect);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glDrawArraysIndirect(GLenum mode, const void * indirect)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->DrawArraysIndirect(mode, indirect);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glDrawElementsIndirect(GLenum mode, GLenum type, const void * indirect)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->DrawElementsIndirect(mode, type, indirect);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glFramebufferParameteri(GLenum target, GLenum pname, GLint param)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->FramebufferParameteri(target, pname, param);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGenProgramPipelines(GLsizei n, GLuint* pipelines)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GenProgramPipelines(n, pipelines);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetBooleani_v(GLenum target, GLuint index, GLboolean* data)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetBooleani_v(target, index, data);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint* params)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetFramebufferParameteriv(target, pname, params);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetMultisamplefv(GLenum pname, GLuint index, GLfloat* val)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetMultisamplefv(pname, index, val);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint* params)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetProgramInterfaceiv(program, programInterface, pname, params);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar* infoLog)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetProgramPipelineInfoLog(pipeline, bufSize, length, infoLog);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint* params)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetProgramPipelineiv(pipeline, pname, params);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline GLuint QOpenGLExtraFunctions::glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar * name)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    GLuint result = d->GetProgramResourceIndex(program, programInterface, name);
    Q_OPENGL_FUNCTIONS_DEBUG
    return result;
}

inline GLint QOpenGLExtraFunctions::glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar * name)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    GLint result = d->GetProgramResourceLocation(program, programInterface, name);
    Q_OPENGL_FUNCTIONS_DEBUG
    return result;
}

inline void QOpenGLExtraFunctions::glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei* length, GLchar* name)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetProgramResourceName(program, programInterface, index, bufSize, length, name);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei* length, GLint* params)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetProgramResourceiv(program, programInterface, index, propCount, props, bufSize, length, params);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat* params)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetTexLevelParameterfv(target, level, pname, params);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint* params)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->GetTexLevelParameteriv(target, level, pname, params);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline GLboolean QOpenGLExtraFunctions::glIsProgramPipeline(GLuint pipeline)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    GLboolean result = d->IsProgramPipeline(pipeline);
    Q_OPENGL_FUNCTIONS_DEBUG
    return result;
}

inline void QOpenGLExtraFunctions::glMemoryBarrier(GLbitfield barriers)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->MemoryBarrierFunc(barriers);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glMemoryBarrierByRegion(GLbitfield barriers)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->MemoryBarrierByRegion(barriers);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniform1f(GLuint program, GLint location, GLfloat v0)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniform1f(program, location, v0);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniform1fv(program, location, count, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniform1i(GLuint program, GLint location, GLint v0)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniform1i(program, location, v0);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniform1iv(program, location, count, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniform1ui(GLuint program, GLint location, GLuint v0)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniform1ui(program, location, v0);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniform1uiv(program, location, count, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniform2f(program, location, v0, v1);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniform2fv(program, location, count, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniform2i(program, location, v0, v1);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniform2iv(program, location, count, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniform2ui(program, location, v0, v1);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniform2uiv(program, location, count, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniform3f(program, location, v0, v1, v2);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniform3fv(program, location, count, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniform3i(program, location, v0, v1, v2);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniform3iv(program, location, count, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniform3ui(program, location, v0, v1, v2);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniform3uiv(program, location, count, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniform4f(program, location, v0, v1, v2, v3);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniform4fv(program, location, count, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniform4i(program, location, v0, v1, v2, v3);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniform4iv(program, location, count, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniform4ui(program, location, v0, v1, v2, v3);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniform4uiv(program, location, count, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniformMatrix2fv(program, location, count, transpose, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniformMatrix2x3fv(program, location, count, transpose, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniformMatrix2x4fv(program, location, count, transpose, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniformMatrix3fv(program, location, count, transpose, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniformMatrix3x2fv(program, location, count, transpose, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniformMatrix3x4fv(program, location, count, transpose, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniformMatrix4fv(program, location, count, transpose, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniformMatrix4x2fv(program, location, count, transpose, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ProgramUniformMatrix4x3fv(program, location, count, transpose, value);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glSampleMaski(GLuint maskNumber, GLbitfield mask)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->SampleMaski(maskNumber, mask);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->TexStorage2DMultisample(target, samples, internalformat, width, height, fixedsamplelocations);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->UseProgramStages(pipeline, stages, program);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glValidateProgramPipeline(GLuint pipeline)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->ValidateProgramPipeline(pipeline);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glVertexAttribBinding(GLuint attribindex, GLuint bindingindex)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->VertexAttribBinding(attribindex, bindingindex);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->VertexAttribFormat(attribindex, size, type, normalized, relativeoffset);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->VertexAttribIFormat(attribindex, size, type, relativeoffset);
    Q_OPENGL_FUNCTIONS_DEBUG
}

inline void QOpenGLExtraFunctions::glVertexBindingDivisor(GLuint bindingindex, GLuint divisor)
{
    Q_D(QOpenGLExtraFunctions);
    Q_ASSERT(QOpenGLExtraFunctions::isInitialized(d));
    d->VertexBindingDivisor(bindingindex, divisor);
    Q_OPENGL_FUNCTIONS_DEBUG
}

QT_END_NAMESPACE

#endif // QT_NO_OPENGL

#endif