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/****************************************************************************
**
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt Gui module
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef QRHIVULKAN_H
#define QRHIVULKAN_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists purely as an
// implementation detail.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include <private/qrhi_p.h>
#include <QtGui/qvulkaninstance.h> // this is where vulkan.h gets pulled in

QT_BEGIN_NAMESPACE

struct Q_GUI_EXPORT QRhiVulkanInitParams : public QRhiInitParams
{
    QVulkanInstance *inst = nullptr;
    QWindow *window = nullptr;
};

struct Q_GUI_EXPORT QRhiVulkanNativeHandles : public QRhiNativeHandles
{
    VkPhysicalDevice physDev = VK_NULL_HANDLE;
    VkDevice dev = VK_NULL_HANDLE;
    int gfxQueueFamilyIdx = -1;
    VkQueue gfxQueue = VK_NULL_HANDLE;
    VkCommandPool cmdPool = VK_NULL_HANDLE;
    void *vmemAllocator = nullptr;
};

struct Q_GUI_EXPORT QRhiVulkanCommandBufferNativeHandles : public QRhiNativeHandles
{
    VkCommandBuffer commandBuffer = VK_NULL_HANDLE;
};

struct Q_GUI_EXPORT QRhiVulkanRenderPassNativeHandles : public QRhiNativeHandles
{
    VkRenderPass renderPass = VK_NULL_HANDLE;
};

QT_END_NAMESPACE

#endif