summaryrefslogtreecommitdiffstats
path: root/src/plugins/platforms/cocoa/qcocoabackingstore.mm
blob: d5db3adccddb7414ca27c4a7c8bec747bbf6ef83 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include <AppKit/AppKit.h>

#include "qcocoabackingstore.h"

#include "qcocoawindow.h"
#include "qcocoahelpers.h"

#include <QtCore/qmath.h>
#include <QtGui/qpainter.h>

#include <QuartzCore/CATransaction.h>

QT_BEGIN_NAMESPACE

QCocoaBackingStore::QCocoaBackingStore(QWindow *window)
    : QPlatformBackingStore(window)
{
}

QCFType<CGColorSpaceRef> QCocoaBackingStore::colorSpace() const
{
    NSView *view = static_cast<QCocoaWindow *>(window()->handle())->view();
    return QCFType<CGColorSpaceRef>::constructFromGet(view.window.colorSpace.CGColorSpace);
}

// ----------------------------------------------------------------------------

QCALayerBackingStore::QCALayerBackingStore(QWindow *window)
    : QCocoaBackingStore(window)
{
    qCDebug(lcQpaBackingStore) << "Creating QCALayerBackingStore for" << window
        << "with" << window->format();

    m_buffers.resize(1);

    observeBackingPropertiesChanges();
    window->installEventFilter(this);
}

QCALayerBackingStore::~QCALayerBackingStore()
{
}

void QCALayerBackingStore::observeBackingPropertiesChanges()
{
    Q_ASSERT(window()->handle());
    NSView *view = static_cast<QCocoaWindow *>(window()->handle())->view();
    m_backingPropertiesObserver = QMacNotificationObserver(view.window,
        NSWindowDidChangeBackingPropertiesNotification, [this]() {
            backingPropertiesChanged();
        });
}

bool QCALayerBackingStore::eventFilter(QObject *watched, QEvent *event)
{
    Q_ASSERT(watched == window());

    if (event->type() == QEvent::PlatformSurface) {
        auto *surfaceEvent = static_cast<QPlatformSurfaceEvent*>(event);
        if (surfaceEvent->surfaceEventType() == QPlatformSurfaceEvent::SurfaceCreated)
            observeBackingPropertiesChanges();
        else
            m_backingPropertiesObserver = QMacNotificationObserver();
    }

    return false;
}

void QCALayerBackingStore::resize(const QSize &size, const QRegion &staticContents)
{
    qCDebug(lcQpaBackingStore) << "Resize requested to" << size;

    if (!staticContents.isNull())
        qCWarning(lcQpaBackingStore) << "QCALayerBackingStore does not support static contents";

    m_requestedSize = size;
}

void QCALayerBackingStore::beginPaint(const QRegion &region)
{
    Q_UNUSED(region);

    QMacAutoReleasePool pool;

    qCInfo(lcQpaBackingStore) << "Beginning paint of" << region << "into backingstore of" << m_requestedSize;

    ensureBackBuffer(); // Find an unused back buffer, or reserve space for a new one

    const bool bufferWasRecreated = recreateBackBufferIfNeeded();

    m_buffers.back()->lock(QPlatformGraphicsBuffer::SWWriteAccess);

    // Although undocumented, QBackingStore::beginPaint expects the painted region
    // to be cleared before use if the window has a surface format with an alpha.
    // Fresh IOSurfaces are already cleared, so we don't need to clear those.
    if (m_clearSurfaceOnPaint && !bufferWasRecreated && window()->format().hasAlpha()) {
        qCDebug(lcQpaBackingStore) << "Clearing" << region << "before use";
        QPainter painter(m_buffers.back()->asImage());
        painter.setCompositionMode(QPainter::CompositionMode_Source);
        for (const QRect &rect : region)
            painter.fillRect(rect, Qt::transparent);
    }

    // We assume the client is going to paint the entire region
    updateDirtyStates(region);
}

void QCALayerBackingStore::ensureBackBuffer()
{
    if (window()->format().swapBehavior() == QSurfaceFormat::SingleBuffer)
        return;

    if (Q_UNLIKELY(lcQpaBackingStore().isDebugEnabled())) {
        // ┌───────┬───────┬───────┬─────┬──────┐
        // │ front ┊ spare ┊ spare ┊ ... ┊ back │
        // └───────┴───────┴───────┴─────┴──────┘
        for (const auto &buffer : m_buffers) {
            qCDebug(lcQpaBackingStore).nospace() << "  "
                << (buffer == m_buffers.front() ? "front" :
                    buffer == m_buffers.back()  ? " back" :
                                                  "spare"
                ) << ": " << buffer.get();
        }
    }

    // Ensure our back buffer is ready to draw into. If not, find a buffer that
    // is not in use, or reserve space for a new buffer if none can be found.
    for (auto &buffer : backwards(m_buffers)) {
        if (!buffer || !buffer->isInUse()) {
            // Buffer is okey to use, swap if necessary
            if (buffer != m_buffers.back())
                std::swap(buffer, m_buffers.back());
            qCDebug(lcQpaBackingStore) << "Using back buffer" << m_buffers.back().get();

            static const int kMaxSwapChainDepth = 3;
            if (m_buffers.size() > kMaxSwapChainDepth) {
                qCDebug(lcQpaBackingStore) << "Reducing swap chain depth to" << kMaxSwapChainDepth;
                m_buffers.erase(std::next(m_buffers.begin(), 1), std::prev(m_buffers.end(), 2));
            }

            break;
        } else if (buffer == m_buffers.front()) {
            // We've exhausted the available buffers, make room for a new one
            const int swapChainDepth = m_buffers.size() + 1;
            qCDebug(lcQpaBackingStore) << "Available buffers exhausted, increasing swap chain depth to" << swapChainDepth;
            m_buffers.resize(swapChainDepth);
            break;
        }
    }

    Q_ASSERT(!m_buffers.back() || !m_buffers.back()->isInUse());
}

// Disabled until performance issue on 5K iMac Pro has been investigated further,
// as rounding up during resize will typically result in full screen buffer sizes
// and low frame rate also for smaller window sizes.
#define USE_LAZY_BUFFER_ALLOCATION_DURING_LIVE_WINDOW_RESIZE 0

bool QCALayerBackingStore::recreateBackBufferIfNeeded()
{
    const QCocoaWindow *platformWindow = static_cast<QCocoaWindow *>(window()->handle());
    const qreal devicePixelRatio = platformWindow->devicePixelRatio();
    QSize requestedBufferSize = m_requestedSize * devicePixelRatio;

    const NSView *backingStoreView = platformWindow->view();
    Q_UNUSED(backingStoreView);

    auto bufferSizeMismatch = [&](const QSize requested, const QSize actual) {
#if USE_LAZY_BUFFER_ALLOCATION_DURING_LIVE_WINDOW_RESIZE
        if (backingStoreView.inLiveResize) {
            // Prevent over-eager buffer allocation during window resize by reusing larger buffers
            return requested.width() > actual.width() || requested.height() > actual.height();
        }
#endif
        return requested != actual;
    };

    if (!m_buffers.back() || bufferSizeMismatch(requestedBufferSize, m_buffers.back()->size())) {
#if USE_LAZY_BUFFER_ALLOCATION_DURING_LIVE_WINDOW_RESIZE
        if (backingStoreView.inLiveResize) {
            // Prevent over-eager buffer allocation during window resize by rounding up
            QSize nativeScreenSize = window()->screen()->geometry().size() * devicePixelRatio;
            requestedBufferSize = QSize(qNextPowerOfTwo(requestedBufferSize.width()),
                qNextPowerOfTwo(requestedBufferSize.height())).boundedTo(nativeScreenSize);
        }
#endif

        qCInfo(lcQpaBackingStore) << "Creating surface of" << requestedBufferSize
            << "based on requested" << m_requestedSize << "and dpr =" << devicePixelRatio;

        static auto pixelFormat = QImage::toPixelFormat(QImage::Format_ARGB32_Premultiplied);
        m_buffers.back().reset(new GraphicsBuffer(requestedBufferSize, devicePixelRatio, pixelFormat, colorSpace()));
        return true;
    }

    return false;
}

QPaintDevice *QCALayerBackingStore::paintDevice()
{
    Q_ASSERT(m_buffers.back());
    return m_buffers.back()->asImage();
}

void QCALayerBackingStore::endPaint()
{
    qCInfo(lcQpaBackingStore) << "Paint ended. Back buffer valid region is now" << m_buffers.back()->validRegion();
    m_buffers.back()->unlock();

    // Since we can have multiple begin/endPaint rounds before a flush
    // we defer finalizing the back buffer until its content is needed.
}

void QCALayerBackingStore::flush(QWindow *flushedWindow, const QRegion &region, const QPoint &offset)
{
    Q_UNUSED(region);
    Q_UNUSED(offset);

    if (!m_buffers.back()) {
        qCWarning(lcQpaBackingStore) << "Tried to flush backingstore without painting to it first";
        return;
    }

    finalizeBackBuffer();

    if (flushedWindow != window()) {
        flushSubWindow(flushedWindow);
        return;
    }

    if (m_buffers.front()->isInUse() && !m_buffers.front()->isDirty()) {
        qCInfo(lcQpaBackingStore) << "Asked to flush, but front buffer is up to date. Ignoring.";
        return;
    }

    QMacAutoReleasePool pool;

    NSView *flushedView = static_cast<QCocoaWindow *>(flushedWindow->handle())->view();

    // If the backingstore is just flushed, without being painted to first, then we may
    // end in a situation where the backingstore is flushed to a layer with a different
    // scale factor than the one it was created for in beginPaint. This is the client's
    // fault in not picking up the change in scale factor of the window and re-painting
    // the backingstore accordingly. To smoothing things out, we warn about this situation,
    // and change the layer's contentsScale to match the scale of the back buffer, so that
    // we at least cover the whole layer. This is necessary since we set the view's
    // contents placement policy to NSViewLayerContentsPlacementTopLeft, which means
    // AppKit will not do any scaling on our behalf.
    if (m_buffers.back()->devicePixelRatio() != flushedView.layer.contentsScale) {
        qCWarning(lcQpaBackingStore) << "Back buffer dpr of" << m_buffers.back()->devicePixelRatio()
            << "doesn't match" << flushedView.layer << "contents scale of" << flushedView.layer.contentsScale
            << "- updating layer to match.";
        flushedView.layer.contentsScale = m_buffers.back()->devicePixelRatio();
    }

    const bool isSingleBuffered = window()->format().swapBehavior() == QSurfaceFormat::SingleBuffer;

    id backBufferSurface = (__bridge id)m_buffers.back()->surface();

    // Trigger a new display cycle if there isn't one. This ensures that our layer updates
    // are committed as part of a display-cycle instead of on the next runloop pass. This
    // means CA won't try to throttle us if we flush too fast, and we'll coalesce our flush
    // with other pending view and layer updates.
    flushedView.window.viewsNeedDisplay = YES;

    if (isSingleBuffered) {
        // The private API [CALayer reloadValueForKeyPath:@"contents"] would be preferable,
        // but barring any side effects or performance issues we opt for the hammer for now.
        flushedView.layer.contents = nil;
    }

    qCInfo(lcQpaBackingStore) << "Flushing" << backBufferSurface
        << "to" << flushedView.layer << "of" << flushedView;

    flushedView.layer.contents = backBufferSurface;

    if (!isSingleBuffered) {
        // Mark the surface as in use, so that we don't end up rendering
        // to it while it's assigned to a layer.
        IOSurfaceIncrementUseCount(m_buffers.back()->surface());

        if (m_buffers.back() != m_buffers.front()) {
            qCInfo(lcQpaBackingStore) << "Swapping back buffer to front";
            std::swap(m_buffers.back(), m_buffers.front());
            IOSurfaceDecrementUseCount(m_buffers.back()->surface());
        }
    }
}

void QCALayerBackingStore::flushSubWindow(QWindow *subWindow)
{
    qCInfo(lcQpaBackingStore) << "Flushing sub-window" << subWindow
        << "via its own backingstore";

    auto &subWindowBackingStore = m_subWindowBackingstores[subWindow];
    if (!subWindowBackingStore) {
        subWindowBackingStore.reset(new QCALayerBackingStore(subWindow));
        QObject::connect(subWindow, &QObject::destroyed, this, &QCALayerBackingStore::windowDestroyed);
        subWindowBackingStore->m_clearSurfaceOnPaint = false;
    }

    auto subWindowSize = subWindow->size();
    static const auto kNoStaticContents = QRegion();
    subWindowBackingStore->resize(subWindowSize, kNoStaticContents);

    auto subWindowLocalRect = QRect(QPoint(), subWindowSize);
    subWindowBackingStore->beginPaint(subWindowLocalRect);

    QPainter painter(subWindowBackingStore->m_buffers.back()->asImage());
    painter.setCompositionMode(QPainter::CompositionMode_Source);

    NSView *backingStoreView = static_cast<QCocoaWindow *>(window()->handle())->view();
    NSView *flushedView = static_cast<QCocoaWindow *>(subWindow->handle())->view();
    auto subviewRect = [flushedView convertRect:flushedView.bounds toView:backingStoreView];
    auto scale = flushedView.layer.contentsScale;
    subviewRect = CGRectApplyAffineTransform(subviewRect, CGAffineTransformMakeScale(scale, scale));

    m_buffers.back()->lock(QPlatformGraphicsBuffer::SWReadAccess);
    const QImage *backingStoreImage = m_buffers.back()->asImage();
    painter.drawImage(subWindowLocalRect, *backingStoreImage, QRectF::fromCGRect(subviewRect));
    m_buffers.back()->unlock();

    painter.end();
    subWindowBackingStore->endPaint();
    subWindowBackingStore->flush(subWindow, subWindowLocalRect, QPoint());

    qCInfo(lcQpaBackingStore) << "Done flushing sub-window" << subWindow;
}

void QCALayerBackingStore::windowDestroyed(QObject *object)
{
    auto *window = static_cast<QWindow*>(object);
    qCInfo(lcQpaBackingStore) << "Removing backingstore for sub-window" << window;
    m_subWindowBackingstores.erase(window);
}

#ifndef QT_NO_OPENGL
void QCALayerBackingStore::composeAndFlush(QWindow *window, const QRegion &region, const QPoint &offset,
                                    QPlatformTextureList *textures, bool translucentBackground)
{
    if (!m_buffers.back()) {
        qCWarning(lcQpaBackingStore) << "Tried to flush backingstore without painting to it first";
        return;
    }

    finalizeBackBuffer();

    QPlatformBackingStore::composeAndFlush(window, region, offset, textures, translucentBackground);
}
#endif

QImage QCALayerBackingStore::toImage() const
{
    if (!m_buffers.back())
        return QImage();

    const_cast<QCALayerBackingStore*>(this)->finalizeBackBuffer();

    // We need to make a copy here, as the returned image could be used just
    // for reading, in which case it won't detach, and then the underlying
    // image data might change under the feet of the client when we re-use
    // the buffer at a later point.
    m_buffers.back()->lock(QPlatformGraphicsBuffer::SWReadAccess);
    QImage imageCopy = m_buffers.back()->asImage()->copy();
    m_buffers.back()->unlock();
    return imageCopy;
}

void QCALayerBackingStore::backingPropertiesChanged()
{
    // Ideally this would be plumbed from the platform layer to QtGui, and
    // the QBackingStore would be recreated, but we don't have that code yet,
    // so at least make sure we update our backingstore when the backing
    // properties (color space e.g.) are changed.

    Q_ASSERT(window()->handle());

    qCDebug(lcQpaBackingStore) << "Backing properties for" << window() << "did change";

    qCDebug(lcQpaBackingStore) << "Updating color space of existing buffers";
    for (auto &buffer : m_buffers) {
        if (buffer)
            buffer->setColorSpace(colorSpace());
    }
}

QPlatformGraphicsBuffer *QCALayerBackingStore::graphicsBuffer() const
{
    return m_buffers.back().get();
}

void QCALayerBackingStore::updateDirtyStates(const QRegion &paintedRegion)
{
    // Update dirty state of buffers based on what was painted. The back buffer will be
    // less dirty, since we painted to it, while other buffers will become more dirty.
    // This allows us to minimize copies between front and back buffers on swap in the
    // cases where the painted region overlaps with the previous frame (front buffer).
    for (const auto &buffer : m_buffers) {
        if (buffer == m_buffers.back())
            buffer->dirtyRegion -= paintedRegion;
        else
            buffer->dirtyRegion += paintedRegion;
    }
}

void QCALayerBackingStore::finalizeBackBuffer()
{
    // After painting, the back buffer is only guaranteed to have content for the painted
    // region, and may still have dirty areas that need to be synced up with the front buffer,
    // if we have one. We know that the front buffer is always up to date.

    if (!m_buffers.back()->isDirty())
        return;

    m_buffers.back()->lock(QPlatformGraphicsBuffer::SWWriteAccess);
    preserveFromFrontBuffer(m_buffers.back()->dirtyRegion);
    m_buffers.back()->unlock();

    // The back buffer is now completely in sync, ready to be presented
    m_buffers.back()->dirtyRegion = QRegion();
}

void QCALayerBackingStore::preserveFromFrontBuffer(const QRegion &region, const QPoint &offset)
{

    if (m_buffers.front() == m_buffers.back())
        return; // Nothing to preserve from

    qCDebug(lcQpaBackingStore) << "Preserving" << region << "of front buffer to"
        << region.translated(offset) << "of back buffer";

    Q_ASSERT(m_buffers.back()->isLocked() == QPlatformGraphicsBuffer::SWWriteAccess);

    m_buffers.front()->lock(QPlatformGraphicsBuffer::SWReadAccess);
    const QImage *frontBuffer = m_buffers.front()->asImage();

    const QRect frontSurfaceBounds(QPoint(0, 0), m_buffers.front()->size());
    const qreal sourceDevicePixelRatio = frontBuffer->devicePixelRatio();

    QPainter painter(m_buffers.back()->asImage());
    painter.setCompositionMode(QPainter::CompositionMode_Source);

    // Let painter operate in device pixels, to make it easier to compare coordinates
    const qreal targetDevicePixelRatio = painter.device()->devicePixelRatio();
    painter.scale(1.0 / targetDevicePixelRatio, 1.0 / targetDevicePixelRatio);

    for (const QRect &rect : region) {
        QRect sourceRect(rect.topLeft() * sourceDevicePixelRatio,
                         rect.size() * sourceDevicePixelRatio);
        QRect targetRect((rect.topLeft() + offset) * targetDevicePixelRatio,
                          rect.size() * targetDevicePixelRatio);

#ifdef QT_DEBUG
        if (Q_UNLIKELY(!frontSurfaceBounds.contains(sourceRect.bottomRight()))) {
            qCWarning(lcQpaBackingStore) << "Front buffer too small to preserve"
                << QRegion(sourceRect).subtracted(frontSurfaceBounds);
        }
#endif
        painter.drawImage(targetRect, *frontBuffer, sourceRect);
    }

    m_buffers.front()->unlock();
}

// ----------------------------------------------------------------------------

QCALayerBackingStore::GraphicsBuffer::GraphicsBuffer(const QSize &size, qreal devicePixelRatio,
                                const QPixelFormat &format, QCFType<CGColorSpaceRef> colorSpace)
    : QIOSurfaceGraphicsBuffer(size, format)
    , dirtyRegion(QRect(QPoint(0, 0), size / devicePixelRatio))
    , m_devicePixelRatio(devicePixelRatio)
{
    setColorSpace(colorSpace);
}

QRegion QCALayerBackingStore::GraphicsBuffer::validRegion() const
{

    QRegion fullRegion = QRect(QPoint(0, 0), size() / m_devicePixelRatio);
    return fullRegion - dirtyRegion;
}

QImage *QCALayerBackingStore::GraphicsBuffer::asImage()
{
    if (m_image.isNull()) {
        qCDebug(lcQpaBackingStore) << "Setting up paint device for" << this;
        CFRetain(surface());
        m_image = QImage(data(), size().width(), size().height(),
            bytesPerLine(), QImage::toImageFormat(format()),
            QImageCleanupFunction(CFRelease), surface());
        m_image.setDevicePixelRatio(m_devicePixelRatio);
    }

    Q_ASSERT_X(m_image.constBits() == data(), "QCALayerBackingStore",
        "IOSurfaces should have have a fixed location in memory once created");

    return &m_image;
}

#include "moc_qcocoabackingstore.cpp"

QT_END_NAMESPACE