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#ifndef QCOCOAGLCONTEXT_H
#define QCOCOAGLCONTEXT_H
#include <QtCore/QWeakPointer>
#include <QtGui/QPlatformOpenGLContext>
#include <QtGui/QOpenGLContext>
#include <QtGui/QWindow>
#undef slots
#include <Cocoa/Cocoa.h>
QT_BEGIN_NAMESPACE
class QCocoaGLContext : public QPlatformOpenGLContext
{
public:
QCocoaGLContext(const QSurfaceFormat &format, QPlatformOpenGLContext *share);
QSurfaceFormat format() const;
void swapBuffers(QPlatformSurface *surface);
bool makeCurrent(QPlatformSurface *surface);
void doneCurrent();
void (*getProcAddress(const QByteArray &procName)) ();
void update();
static NSOpenGLPixelFormat *createNSOpenGLPixelFormat();
NSOpenGLContext *nsOpenGLContext() const;
private:
void setActiveWindow(QWindow *window);
NSOpenGLContext *m_context;
QSurfaceFormat m_format;
QWeakPointer<QWindow> m_currentWindow;
};
QT_END_NAMESPACE
#endif // QCOCOAGLCONTEXT_H
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