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/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.  For licensing terms and
** conditions see http://qt.digia.com/licensing.  For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights.  These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qnsview.h"
#include "qcocoainputcontext.h"
#include "qcocoanativeinterface.h"
#include "qcocoaautoreleasepool.h"
#include "qcocoawindow.h"

#include <QtCore/QRect>
#include <QtGui/QGuiApplication>
#include <QtGui/QWindow>

QT_BEGIN_NAMESPACE

/*!
    \class QCocoaInputContext
    \brief Cocoa Input context implementation

    Handles input of foreign characters (particularly East Asian)
    languages.

    \section1 Testing

    \list
    \o Select input sources like 'Kotoeri' in Language & Text Preferences
    \o Compile the \a mainwindows/mdi example and open a text window.
    \o In the language bar, switch to 'Hiragana'.
    \o In a text editor control, type the syllable \a 'la'.
       Underlined characters show up, indicating that there is completion
       available. Press the Space key two times. A completion popup occurs
       which shows the options.
    \endlist

    \section1 Interaction

    Input method support in Cocoa uses NSTextInput protorol. Therefore
    almost all functionality is implemented in QNSView.

    \ingroup qt-lighthouse-cocoa
*/



QCocoaInputContext::QCocoaInputContext()
    : QPlatformInputContext()
    , mWindow(QGuiApplication::focusWindow())
{
    QMetaObject::invokeMethod(this, "connectSignals", Qt::QueuedConnection);
}

QCocoaInputContext::~QCocoaInputContext()
{
}

/*!
    \brief Cancels a composition.
*/

void QCocoaInputContext::reset()
{
    QPlatformInputContext::reset();

    if (!mWindow)
        return;

    QNSView *view = static_cast<QCocoaWindow *>(mWindow->handle())->qtView();
    if (!view)
        return;

    QCocoaAutoReleasePool pool;
    NSInputManager *currentIManager = [NSInputManager currentInputManager];
    if (currentIManager) {
        [currentIManager markedTextAbandoned:view];
        [view unmarkText];
    }
}

void QCocoaInputContext::connectSignals()
{
    connect(qApp, SIGNAL(focusObjectChanged(QObject*)), this, SLOT(focusObjectChanged(QObject*)));
    focusObjectChanged(qApp->focusObject());
}

void QCocoaInputContext::focusObjectChanged(QObject *focusObject)
{
    Q_UNUSED(focusObject);
    mWindow = QGuiApplication::focusWindow();
}

QT_END_NAMESPACE