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/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qdirectfbglcontext.h"

#include <directfbgl.h>

#include <QDebug>

QT_BEGIN_NAMESPACE

QDirectFbGLContext::QDirectFbGLContext(IDirectFBGL *glContext)
    : m_dfbGlContext(glContext)
{
    DFBResult result;
    DFBGLAttributes glAttribs;
    result = m_dfbGlContext->GetAttributes(glContext, &glAttribs);
    if (result == DFB_OK) {
        m_windowFormat.setDepthBufferSize(glAttribs.depth_size);
        m_windowFormat.setStencilBufferSize(glAttribs.stencil_size);

        m_windowFormat.setRedBufferSize(glAttribs.red_size);
        m_windowFormat.setGreenBufferSize(glAttribs.green_size);
        m_windowFormat.setBlueBufferSize(glAttribs.blue_size);
        m_windowFormat.setAlphaBufferSize(glAttribs.alpha_size);

        m_windowFormat.setAccumBufferSize(glAttribs.accum_red_size);
        m_windowFormat.setAlpha(glAttribs.accum_alpha_size);

        m_windowFormat.setDoubleBuffer(glAttribs.double_buffer);
        m_windowFormat.setStereo(glAttribs.stereo);
    }
}

void QDirectFbGLContext::makeCurrent()
{
    QPlatformOpenGLContext::makeCurrent();
    m_dfbGlContext->Lock(m_dfbGlContext);
}

void QDirectFbGLContext::doneCurrent()
{
    QPlatformOpenGLContext::doneCurrent();
    m_dfbGlContext->Unlock(m_dfbGlContext);
}

void *QDirectFbGLContext::getProcAddress(const QString &procName)
{
    void *proc;
    DFBResult result = m_dfbGlContext->GetProcAddress(m_dfbGlContext,qPrintable(procName),&proc);
    if (result == DFB_OK)
        return proc;
    return 0;
}

void QDirectFbGLContext::swapBuffers()
{
//    m_dfbGlContext->Unlock(m_dfbGlContext); //maybe not in doneCurrent()
    qDebug() << "Swap buffers";
}

QPlatformWindowFormat QDirectFbGLContext::platformWindowFormat() const
{
    return m_windowFormat;
}

QT_END_NAMESPACE