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#include "qopenwfdbackingstore.h"
QOpenWFDBackingStore::QOpenWFDBackingStore(QWindow *window)
: QPlatformBackingStore(window)
{
}
QPaintDevice * QOpenWFDBackingStore::paintDevice()
{
return &mImage;
}
//we don't support flush yet :)
void QOpenWFDBackingStore::flush(QWindow *window, const QRegion ®ion, const QPoint &offset)
{
Q_UNUSED(window);
Q_UNUSED(region);
Q_UNUSED(offset);
}
void QOpenWFDBackingStore::resize(const QSize &size, const QRegion &staticContents)
{
Q_UNUSED(staticContents);
mImage = QImage(size,QImage::Format_RGB32);
}
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