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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QOPENWFDDEVICE_H
#define QOPENWFDDEVICE_H
#include "qopenwfdintegration.h"
#include <QtCore/QList>
#include <QtCore/QSet>
#include <QtCore/QSocketNotifier>
#include <WF/wfd.h>
#include <gbm.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
class QOpenWFDPort;
class QOpenWFDDevice : public QObject
{
Q_OBJECT
public:
QOpenWFDDevice(QOpenWFDIntegration *integration, WFDint handle);
~QOpenWFDDevice();
WFDDevice handle() const;
QOpenWFDIntegration *integration() const;
bool isPipelineUsed(WFDint pipelineId);
void addToUsedPipelineSet(WFDint pipelineId, QOpenWFDPort *port);
void removeFromUsedPipelineSet(WFDint pipelineId);
gbm_device *gbmDevice() const;
EGLDisplay eglDisplay() const;
EGLContext eglContext() const;
PFNEGLCREATEIMAGEKHRPROC eglCreateImage;
PFNEGLDESTROYIMAGEKHRPROC eglDestroyImage;
PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glEglImageTargetRenderBufferStorage;
void commit(WFDCommitType type, WFDHandle handle);
bool isDeviceInitializedAndCommited() const { return mCommitedDevice; }
void waitForPipelineBindSourceCompleteEvent();
public slots:
void readEvents(WFDtime wait = 0);
private:
void initializeGbmAndEgl();
void handlePortAttachDetach();
void handlePipelineBindSourceComplete();
QOpenWFDIntegration *mIntegration;
WFDint mDeviceEnum;
WFDDevice mDevice;
WFDEvent mEvent;
QSocketNotifier *mEventSocketNotifier;
QList<QOpenWFDPort *> mPorts;
QMap<WFDint, QOpenWFDPort *> mUsedPipelines;
struct gbm_device *mGbmDevice;
EGLDisplay mEglDisplay;
EGLContext mEglContext;
bool mCommitedDevice;
bool mWaitingForBindSourceEvent;
};
#endif // QOPENWFDDEVICE_H
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