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/***************************************************************************
**
** Copyright (C) 2017 QNX Software Systems. All rights reserved.
** Copyright (C) 2011 - 2012 Research In Motion
** Contact: https://www.qt.io/licensing/
**
** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
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**
******************************************************************************/

#ifndef QQNXSCREENEVENTTHREAD_H
#define QQNXSCREENEVENTTHREAD_H

#include <QtCore/QThread>
#include <QtCore/QMutex>

#include <screen/screen.h>
#include <sys/siginfo.h>

QT_BEGIN_NAMESPACE

class QQnxScreenEventThread : public QThread
{
    Q_OBJECT

public:
    QQnxScreenEventThread(screen_context_t context);
    ~QQnxScreenEventThread();

    screen_context_t context() const { return m_screenContext; }
    void armEventsPending(int count);

protected:
    void run() override;

Q_SIGNALS:
    void eventsPending();

private:
    void handleScreenPulse(const struct _pulse &msg);
    void handleArmPulse(const struct _pulse &msg);
    void handlePulse(const struct _pulse &msg);
    void shutdown();

    int m_channelId;
    int m_connectionId;
    struct sigevent m_screenEvent;
    screen_context_t m_screenContext;
    bool m_emitNeededOnNextScreenPulse = true;
    int m_screenPulsesSinceLastArmPulse = 0;
};

QT_END_NAMESPACE

#endif // QQNXSCREENEVENTTHREAD_H