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path: root/tests/auto/lancelot/scripts/tiled_pixmap.qps
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# Version: 1
# CheckVsReference: 5% (0 0 639 638)


translate 0 10
setRenderHint Antialiasing

pixmap_load dome_argb32 the_pixmap 

begin_block draw_stuff
save

  # Standard draw
  drawTiledPixmap the_pixmap 0 0 150 100  0  0

  # Standard draw with offset
  translate 160 0
  drawTiledPixmap the_pixmap 0 0 150 100 25 25

  # xformed
  translate 160 0
  save
    translate 10 -10
    rotate 10
    setRenderHint SmoothPixmapTransform false
    drawTiledPixmap the_pixmap 0 0 150 100 25 25
  restore
  
  # xformed with smooth xform
  translate 160 0
  save
    translate 10 -10
    rotate 10
    setRenderHint SmoothPixmapTransform
    drawTiledPixmap the_pixmap 0 0 150 100 25 25
  restore
restore
end_block

translate 0 120
pixmap_load dome_rgb32 the_pixmap 
repeat_block draw_stuff


translate 0 120
pixmap_load dome_indexed the_pixmap 
repeat_block draw_stuff


translate 0 120
pixmap_load dome_indexed_mask the_pixmap 
repeat_block draw_stuff


translate 0 120
pixmap_load dome_mono the_pixmap
repeat_block draw_stuff


################################################################################
# Some helpful text...
#

resetMatrix
translate 650 80
drawText 0 0 "32 bit w/alpha"
translate 0 120
drawText 0 0 "32 bit w/o alpha"
translate 0 120
drawText 0 0 "8 bit indexed"
translate 0 120
drawText 0 0 "8 bit indexed w/mask"
translate 0 120
drawText 0 0 "1 bit"

resetMatrix
translate 10 630
drawText 0 0 "normal"
translate 160 0
drawText 0 0 "offset"
translate 160 0
drawText 0 0 "xformed"
translate 160 0
drawText 0 0 "smooth xformed"