summaryrefslogtreecommitdiffstats
path: root/tests/auto/qtessellator/oldtessellator.cpp
blob: 78f117f3e376e8bd27242662541f2c4ae70e1c5b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights.  These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "oldtessellator.h"
#include <QPointF>
#include <QVector>
#include <QList>
#include <QVariant>
#include <QVarLengthArray>
#include <qdebug.h>

#include "limits.h"
#include "utils.h"

#include "qnum.h"
#include "XrenderFake.h"

/*
 * Polygon tesselator - can probably be optimized a bit more
 */

//#define QT_DEBUG_TESSELATOR
#define FloatToXFixed(i) (int)((i) * 65536)
#define IntToXFixed(i) ((i) << 16)

//inline int qrealToXFixed(qreal f)
//{ return f << 8; }

struct QEdge {
    inline QEdge()
    {}
    inline QEdge(const QPointF &pt1,
                 const QPointF &pt2)
    {
        p1.x = XDoubleToFixed(pt1.x());
        p1.y = XDoubleToFixed(pt1.y());
        p2.x = XDoubleToFixed(pt2.x());
        p2.y = XDoubleToFixed(pt2.y());
        m = (pt1.x() - pt2.x()) ? (pt1.y() - pt2.y()) / (pt1.x() - pt2.x()) : 0;
        im = m ? 1/m : 0;
        b = pt1.y() - m * pt1.x();
        vertical = p1.x == p2.x;
        horizontal = p1.y == p2.y;
    }

    inline qreal xAt(const qreal &y) const
    {
        Q_ASSERT(p1.y != p2.y);
        XFixed yf = XDoubleToFixed(y);

        if (yf == p1.y)
            return XFixedToDouble(p1.x);
        else if (yf == p2.y)
            return XFixedToDouble(p2.x);

        return (!vertical) ? (((y - b)*im)) : pf1.x();
    }

    QPointF     pf1, pf2;
    XPointFixed p1, p2;
    qreal m;
    qreal im;
    qreal b;
    qreal intersection;
    signed short winding;
    bool vertical;
    bool horizontal;
};

struct QVrtx {
    typedef QList<QEdge> Edges;
    XPointFixed coords;
    Edges startingEdges;
    Edges endingEdges;
    Edges intersectingEdges;
};

struct QIntersectionPoint {
    qreal x;
    const QEdge *edge;
};

QT_BEGIN_NAMESPACE
Q_DECLARE_TYPEINFO(QEdge, Q_PRIMITIVE_TYPE);
Q_DECLARE_TYPEINFO(QVrtx, Q_PRIMITIVE_TYPE);
Q_DECLARE_TYPEINFO(QIntersectionPoint, Q_PRIMITIVE_TYPE);
QT_END_NAMESPACE


// used by the edge point sort algorithm
static qreal currentY = 0.f;

static inline bool compareEdges(const QEdge *e1, const QEdge *e2)
{
    return e1->p1.y < e2->p1.y;
}

static inline bool isEqual(const XPointFixed &p1, const XPointFixed &p2)
{
    return ((p1.x == p2.x) && (p1.y == p2.y));
}

static inline bool compareIntersections(const QIntersectionPoint &i1, const QIntersectionPoint &i2)
{
    if (qAbs(i1.x - i2.x) > 0.01) { // x != other.x in 99% of the cases
        return i1.x < i2.x;
    } else {
        qreal x1 = (i1.edge->p1.x != i1.edge->p2.x) ?
                   ((currentY+1 - i1.edge->b)*i1.edge->m) : XFixedToDouble(i1.edge->p1.x);
        qreal x2 = (i2.edge->p1.x != i2.edge->p2.x) ?
                   ((currentY+1 - i2.edge->b)*i2.edge->m) : XFixedToDouble(i2.edge->p1.x);
//         qDebug() << ">>>" << currentY << i1.edge << i2.edge << x1 << x2;
        return x1 < x2;
    }
}

#ifdef QT_USE_FIXED_POINT
inline int qrealToXFixed(qreal f)
{ return f.value() << 8; }
#else
#define qrealToXFixed FloatToXFixed
#endif

static XTrapezoid QT_FASTCALL toXTrapezoid(XFixed y1, XFixed y2, const QEdge &left, const QEdge &right)
{
    XTrapezoid trap;
    trap.top = y1;
    trap.bottom = y2;
    trap.left.p1.y = left.p1.y;
    trap.left.p2.y = left.p2.y;
    trap.right.p1.y = right.p1.y;
    trap.right.p2.y = right.p2.y;
    trap.left.p1.x = left.p1.x;
    trap.left.p2.x = left.p2.x;
    trap.right.p1.x = right.p1.x;
    trap.right.p2.x = right.p2.x;
    return trap;
}

#ifdef QT_DEBUG_TESSELATOR
static void dump_edges(const QList<const QEdge *> &et)
{
    for (int x = 0; x < et.size(); ++x) {
        qDebug() << "edge#" << x << et.at(x) << "("
                 << XFixedToDouble(et.at(x)->p1.x)
                 << XFixedToDouble(et.at(x)->p1.y)
                 << ") ("
                 << XFixedToDouble(et.at(x)->p2.x)
                 << XFixedToDouble(et.at(x)->p2.y)
                 << ") b: " << et.at(x)->b << "m:" << et.at(x)->m;
    }
}

static void dump_trap(const XTrapezoid &t)
{
    qDebug() << "trap# t=" << t.top/65536.0 << "b=" << t.bottom/65536.0  << "h="
             << XFixedToDouble(t.bottom - t.top) << "\tleft p1: ("
             << XFixedToDouble(t.left.p1.x) << ","<< XFixedToDouble(t.left.p1.y)
             << ")" << "\tleft p2: (" << XFixedToDouble(t.left.p2.x) << ","
             << XFixedToDouble(t.left.p2.y) << ")" << "\n\t\t\t\tright p1:("
             << XFixedToDouble(t.right.p1.x) << "," << XFixedToDouble(t.right.p1.y) << ")"
             << "\tright p2:(" << XFixedToDouble(t.right.p2.x) << ","
             << XFixedToDouble(t.right.p2.y) << ")";
}
#endif


typedef int Q27Dot5;
#define Q27Dot5ToDouble(i) (i/32.)
#define FloatToQ27Dot5(i) (int)((i) * 32)
#define IntToQ27Dot5(i) ((i) << 5)
#define Q27Dot5ToXFixed(i) ((i) << 11)
#define Q27Dot5Factor 32

void old_tesselate_polygon(QVector<XTrapezoid> *traps, const QPointF *pg, int pgSize,
                           bool winding)
{
    QVector<QEdge> edges;
    edges.reserve(128);
    qreal ymin(INT_MAX/256);
    qreal ymax(INT_MIN/256);

    //painter.begin(pg, pgSize);
    Q_ASSERT(pg[0] == pg[pgSize-1]);
    // generate edge table
//     qDebug() << "POINTS:";
    for (int x = 0; x < pgSize-1; ++x) {
	QEdge edge;
        QPointF p1(Q27Dot5ToDouble(FloatToQ27Dot5(pg[x].x())),
                   Q27Dot5ToDouble(FloatToQ27Dot5(pg[x].y())));
        QPointF p2(Q27Dot5ToDouble(FloatToQ27Dot5(pg[x+1].x())),
                   Q27Dot5ToDouble(FloatToQ27Dot5(pg[x+1].y())));

//         qDebug() << "    "
//                  << p1;
	edge.winding = p1.y() > p2.y() ? 1 : -1;
	if (edge.winding > 0)
            qSwap(p1, p2);
        edge.p1.x = XDoubleToFixed(p1.x());
        edge.p1.y = XDoubleToFixed(p1.y());
        edge.p2.x = XDoubleToFixed(p2.x());
        edge.p2.y = XDoubleToFixed(p2.y());

	edge.m = (p1.y() - p2.y()) / (p1.x() - p2.x()); // line derivative
	edge.b = p1.y() - edge.m * p1.x(); // intersection with y axis
	edge.m = edge.m != 0.0 ? 1.0 / edge.m : 0.0; // inverted derivative
	edges.append(edge);
        ymin = qMin(ymin, qreal(XFixedToDouble(edge.p1.y)));
        ymax = qMax(ymax, qreal(XFixedToDouble(edge.p2.y)));
    }

    QList<const QEdge *> et; 	    // edge list
    for (int i = 0; i < edges.size(); ++i)
        et.append(&edges.at(i));

    // sort edge table by min y value
    qSort(et.begin(), et.end(), compareEdges);

    // eliminate shared edges
    for (int i = 0; i < et.size(); ++i) {
	for (int k = i+1; k < et.size(); ++k) {
            const QEdge *edgeI = et.at(i);
            const QEdge *edgeK = et.at(k);
            if (edgeK->p1.y > edgeI->p1.y)
                break;
   	    if (edgeI->winding != edgeK->winding &&
                isEqual(edgeI->p1, edgeK->p1) && isEqual(edgeI->p2, edgeK->p2)
		) {
 		et.removeAt(k);
		et.removeAt(i);
		--i;
		break;
	    }
	}
    }

    if (ymax <= ymin)
	return;
    QList<const QEdge *> aet; 	    // edges that intersects the current scanline

//     if (ymin < 0)
// 	ymin = 0;
//     if (paintEventClipRegion) // don't scan more lines than we have to
// 	ymax = paintEventClipRegion->boundingRect().height();

#ifdef QT_DEBUG_TESSELATOR
    qDebug("==> ymin = %f, ymax = %f", ymin, ymax);
#endif // QT_DEBUG_TESSELATOR

    currentY = ymin; // used by the less than op
    for (qreal y = ymin; y < ymax;) {
	// fill active edge table with edges that intersect the current line
	for (int i = 0; i < et.size(); ++i) {
            const QEdge *edge = et.at(i);
            if (edge->p1.y > XDoubleToFixed(y))
                break;
            aet.append(edge);
            et.removeAt(i);
            --i;
	}

	// remove processed edges from active edge table
	for (int i = 0; i < aet.size(); ++i) {
	    if (aet.at(i)->p2.y <= XDoubleToFixed(y)) {
		aet.removeAt(i);
 		--i;
	    }
	}
        if (aet.size()%2 != 0) {
#ifndef QT_NO_DEBUG
            qWarning("QX11PaintEngine: aet out of sync - this should not happen.");
#endif
            return;
        }

	// done?
	if (!aet.size()) {
            if (!et.size()) {
                break;
	    } else {
 		y = currentY = XFixedToDouble(et.at(0)->p1.y);
                continue;
	    }
        }

        // calculate the next y where we have to start a new set of trapezoids
	qreal next_y(INT_MAX/256);
 	for (int i = 0; i < aet.size(); ++i) {
            const QEdge *edge = aet.at(i);
 	    if (XFixedToDouble(edge->p2.y) < next_y)
 		next_y = XFixedToDouble(edge->p2.y);
        }

	if (et.size() && next_y > XFixedToDouble(et.at(0)->p1.y))
	    next_y = XFixedToDouble(et.at(0)->p1.y);

        int aetSize = aet.size();
	for (int i = 0; i < aetSize; ++i) {
	    for (int k = i+1; k < aetSize; ++k) {
                const QEdge *edgeI = aet.at(i);
                const QEdge *edgeK = aet.at(k);
		qreal m1 = edgeI->m;
		qreal b1 = edgeI->b;
		qreal m2 = edgeK->m;
		qreal b2 = edgeK->b;

		if (qAbs(m1 - m2) < 0.001)
                    continue;

                // ### intersect is not calculated correctly when optimized with -O2 (gcc)
                volatile qreal intersect = 0;
                if (!qIsFinite(b1))
                    intersect = (1.f / m2) * XFixedToDouble(edgeI->p1.x) + b2;
                else if (!qIsFinite(b2))
                    intersect = (1.f / m1) * XFixedToDouble(edgeK->p1.x) + b1;
                else
                    intersect = (b1*m1 - b2*m2) / (m1 - m2);

 		if (intersect > y && intersect < next_y)
		    next_y = intersect;
	    }
	}

        XFixed yf, next_yf;
        yf = qrealToXFixed(y);
        next_yf = qrealToXFixed(next_y);

        if (yf == next_yf) {
            y = currentY = next_y;
            continue;
        }

#ifdef QT_DEBUG_TESSELATOR
        qDebug("###> y = %f, next_y = %f, %d active edges", y, next_y, aet.size());
        qDebug("===> edges");
        dump_edges(et);
        qDebug("===> active edges");
        dump_edges(aet);
#endif
	// calc intersection points
 	QVarLengthArray<QIntersectionPoint> isects(aet.size()+1);
 	for (int i = 0; i < isects.size()-1; ++i) {
            const QEdge *edge = aet.at(i);
 	    isects[i].x = (edge->p1.x != edge->p2.x) ?
			  ((y - edge->b)*edge->m) : XFixedToDouble(edge->p1.x);
	    isects[i].edge = edge;
	}

	Q_ASSERT(isects.size()%2 == 1);

	// sort intersection points
 	qSort(&isects[0], &isects[isects.size()-1], compareIntersections);
//         qDebug() << "INTERSECTION_POINTS:";
//  	for (int i = 0; i < isects.size(); ++i)
//             qDebug() << isects[i].edge << isects[i].x;

        if (winding) {
            // winding fill rule
            for (int i = 0; i < isects.size()-1;) {
                int winding = 0;
                const QEdge *left = isects[i].edge;
                const QEdge *right = 0;
                winding += isects[i].edge->winding;
                for (++i; i < isects.size()-1 && winding != 0; ++i) {
                    winding += isects[i].edge->winding;
                    right = isects[i].edge;
                }
                if (!left || !right)
                    break;
                //painter.addTrapezoid(&toXTrapezoid(yf, next_yf, *left, *right));
                traps->append(toXTrapezoid(yf, next_yf, *left, *right));
            }
        } else {
            // odd-even fill rule
            for (int i = 0; i < isects.size()-2; i += 2) {
                //painter.addTrapezoid(&toXTrapezoid(yf, next_yf, *isects[i].edge, *isects[i+1].edge));
                traps->append(toXTrapezoid(yf, next_yf, *isects[i].edge, *isects[i+1].edge));
            }
        }
	y = currentY = next_y;
    }

#ifdef QT_DEBUG_TESSELATOR
    qDebug("==> number of trapezoids: %d - edge table size: %d\n", traps->size(), et.size());

    for (int i = 0; i < traps->size(); ++i)
        dump_trap(traps->at(i));
#endif

    // optimize by unifying trapezoids that share left/right lines
    // and have a common top/bottom edge
//     for (int i = 0; i < tps.size(); ++i) {
// 	for (int k = i+1; k < tps.size(); ++k) {
// 	    if (i != k && tps.at(i).right == tps.at(k).right
// 		&& tps.at(i).left == tps.at(k).left
// 		&& (tps.at(i).top == tps.at(k).bottom
// 		    || tps.at(i).bottom == tps.at(k).top))
// 	    {
// 		tps[i].bottom = tps.at(k).bottom;
// 		tps.removeAt(k);
//                 i = 0;
// 		break;
// 	    }
// 	}
//     }
    //static int i = 0;
    //QImage img = painter.end();
    //img.save(QString("res%1.png").arg(i++), "PNG");
}