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/****************************************************************************
 **
 ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
 ** Contact: http://www.qt-project.org/legal
 **
 ** This file is part of the test suite of the Qt Toolkit.
 **
 ** $QT_BEGIN_LICENSE:LGPL$
 ** Commercial License Usage
 ** Licensees holding valid commercial Qt licenses may use this file in
 ** accordance with the commercial license agreement provided with the
 ** Software or, alternatively, in accordance with the terms contained in
 ** a written agreement between you and Digia.  For licensing terms and
 ** conditions see http://qt.digia.com/licensing.  For further information
 ** use the contact form at http://qt.digia.com/contact-us.
 **
 ** GNU Lesser General Public License Usage
 ** Alternatively, this file may be used under the terms of the GNU Lesser
 ** General Public License version 2.1 as published by the Free Software
 ** Foundation and appearing in the file LICENSE.LGPL included in the
 ** packaging of this file.  Please review the following information to
 ** ensure the GNU Lesser General Public License version 2.1 requirements
 ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
 **
 ** In addition, as a special exception, Digia gives you certain additional
 ** rights.  These rights are described in the Digia Qt LGPL Exception
 ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
 **
 ** GNU General Public License Usage
 ** Alternatively, this file may be used under the terms of the GNU
 ** General Public License version 3.0 as published by the Free Software
 ** Foundation and appearing in the file LICENSE.GPL included in the
 ** packaging of this file.  Please review the following information to
 ** ensure the GNU General Public License version 3.0 requirements will be
 ** met: http://www.gnu.org/copyleft/gpl.html.
 **
 **
 ** $QT_END_LICENSE$
 **
 ****************************************************************************/

#import "TestMouseMovedNSView.h"

@implementation TestMouseMovedNSView

- (id)initWithFrame:(NSRect)frame
{
    self = [super initWithFrame:frame];
    if (self)
        mouseMovedPoint_ = NSMakePoint(50, 50);
    return self;
}

- (void)viewDidMoveToWindow
{
    trackingArea_ = [[NSTrackingArea alloc] initWithRect:[self bounds] options: (NSTrackingMouseEnteredAndExited | NSTrackingActiveAlways) owner:self userInfo:nil];
    [self addTrackingArea:trackingArea_];
}

- (void)viewWillMoveToWindow:(NSWindow *)newWindow
{
    if ([self window] && trackingArea_)
        [self removeTrackingArea:trackingArea_];
}

- (void)updateTrackingAreas
{
    [super updateTrackingAreas];
    [self removeTrackingArea: trackingArea_];
    trackingArea_ = [[NSTrackingArea alloc] initWithRect:[self bounds] options: (NSTrackingMouseEnteredAndExited | NSTrackingActiveAlways) owner:self userInfo:nil];
    [self addTrackingArea:trackingArea_];
}

- (BOOL)acceptsFirstResponder { return YES; }
- (BOOL)becomeFirstResponder { return YES; }

- (void)mouseEntered:(NSEvent *)theEvent
{
    wasAcceptingMouseEvents_ = [[self window] acceptsMouseMovedEvents];
    [[self window] setAcceptsMouseMovedEvents:YES];
    [[self window] makeFirstResponder:self];
}

- (void)mouseExited:(NSEvent *)theEvent
{
    [[self window] setAcceptsMouseMovedEvents:wasAcceptingMouseEvents_];
    [self setNeedsDisplay:YES];
    [self displayIfNeeded];
}

-(void)mouseMoved:(NSEvent *)pTheEvent
{
    mouseMovedPoint_ = [self convertPoint:[pTheEvent locationInWindow] fromView:nil];
    [self setNeedsDisplay:YES];
    [self displayIfNeeded];
}

- (void)drawRect:(NSRect)dirtyRect
{
    [[NSColor whiteColor] set];
    NSRectFill(dirtyRect);

    NSGraphicsContext *nsGraphicsContext = [NSGraphicsContext currentContext];
    CGContextRef cgContextRef = (CGContextRef) [nsGraphicsContext graphicsPort];

    CGContextSetRGBStrokeColor(cgContextRef, 0, 0, 0, .5);
    CGContextSetLineWidth(cgContextRef, 1.0);

    CGContextBeginPath(cgContextRef);

    CGContextMoveToPoint(cgContextRef, mouseMovedPoint_.x, 0);
    CGContextAddLineToPoint(cgContextRef, mouseMovedPoint_.x, 1000);

    CGContextMoveToPoint(cgContextRef, 0, mouseMovedPoint_.y);
    CGContextAddLineToPoint(cgContextRef, 1000, mouseMovedPoint_.y);

    CGContextDrawPath(cgContextRef, kCGPathStroke);
}

@end