summaryrefslogtreecommitdiffstats
path: root/util/qfloat16-tables/gen_qfloat16_tables.cpp
blob: 6472ade007aca856eb915f1f44ec6d5e15d70df0 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
/****************************************************************************
**
** Copyright (C) 2016 by Southwest Research Institute (R)
** Copyright (C) 2019 Intel Corporation.
** Copyright (C) 2022 The Qt Company Ltd.
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtCore module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
******************************************************************************/

#include <stdint.h>
#include <stdio.h>

/*
 * This tool generates the tables used by qfloat16 to implement a
 * software-emulated version of IEEE 754 binary16. qfloat16 automatically uses
 * CPU instructions to convert to and from float (IEEE 754 binary32), but if
 * the CPU is not guaranteed to have those instructions available at compile
 * time, then qfloat16 needs the tables to perform the conversion with
 * reasonable performance.
 *
 * Because Qt requires float to be IEEE 754 binary32, these tables are
 * platform-independent and will never change.
 */

uint32_t convertmantissa(int32_t i)
{
    uint32_t m = i << 13; // Zero pad mantissa bits
    uint32_t e = 0; // Zero exponent

    while (!(m & 0x00800000)) {   // While not normalized
        e -= 0x00800000;     // Decrement exponent (1<<23)
        m <<= 1;             // Shift mantissa
    }
    m &= ~0x00800000;          // Clear leading 1 bit
    e += 0x38800000;           // Adjust bias ((127-14)<<23)
    return m | e;            // Return combined number
}

// we first build these tables up and then print them out as a separate step in order
// to more closely map the implementation given in the paper.
uint32_t basetable[512];
uint32_t shifttable[512];
uint32_t roundtable[512];

int main()
{
    uint32_t i;

    printf("/* This file was generated by util/qfloat16-tables/gen_qfloat16_tables.cpp */\n\n");
    printf("#include <QtCore/qfloat16.h>\n\n");

    printf("QT_BEGIN_NAMESPACE\n\n");
    printf("#if !defined(__ARM_FP16_FORMAT_IEEE)\n\n");

    printf("const quint32 qfloat16::mantissatable[2048] = {\n");
    printf("0,\n");
    for (i = 1; i < 1024; i++)
        printf("0x%XU,\n", convertmantissa(i));
    for (i = 1024; i < 2048; i++)
        printf("0x%XU,\n", 0x38000000U + ((i - 1024) << 13));
    printf("};\n\n");

    printf("const quint32 qfloat16::exponenttable[64] = {\n");
    printf("0,\n");
    for (i = 1; i < 31; i++)
        printf("0x%XU,\n", i << 23);
    printf("0x47800000U,\n");  // 31
    printf("0x80000000U,\n");  // 32
    for (i = 33; i < 63; i++)
        printf("0x%XU,\n", 0x80000000U + ((i - 32) << 23));
    printf("0xC7800000U,\n");  // 63
    printf("};\n\n");

    printf("const quint32 qfloat16::offsettable[64] = {\n");
    printf("0,\n");
    for (i = 1; i < 32; i++)
        printf("1024U,\n");
    printf("0,\n");
    for (i = 33; i < 64; i++)
        printf("1024U,\n");
    printf("};\n\n");

    int32_t e;
    for (i = 0; i < 256; ++i) {
        e = i - 127;
        if (e < -25) {   // Very small numbers map to zero
            basetable[i | 0x000] = 0x0000;
            basetable[i | 0x100] = 0x8000;
            shifttable[i | 0x000] = 24;
            shifttable[i | 0x100] = 24;
            roundtable[i | 0x000] = 0;
            roundtable[i | 0x100] = 0;

        } else if (e < -14) {             // Small numbers map to denorms
            basetable[i | 0x000] = (0x0400 >> (-e - 14));
            basetable[i | 0x100] = (0x0400 >> (-e - 14)) | 0x8000;
            shifttable[i | 0x000] = -e - 1;
            shifttable[i | 0x100] = -e - 1;
            if (e == -25) {
                // rounds up
                roundtable[i | 0x000] = (1 << 24);
                roundtable[i | 0x100] = (1 << 24);
            } else if (e == -24) {
                // rounds half up
                roundtable[i | 0x000] = (1 << 22) + 1;
                roundtable[i | 0x100] = (1 << 22) + 1;
            } else {
                roundtable[i | 0x000] = (1 << (-e - 2));
                roundtable[i | 0x100] = (1 << (-e - 2));
            }

        } else if (e <= 15) {            // Normal numbers just lose precision
            basetable[i | 0x000] = ((e + 15) << 10);
            basetable[i | 0x100] = ((e + 15) << 10) | 0x8000;
            shifttable[i | 0x000] = 13;
            shifttable[i | 0x100] = 13;
            roundtable[i | 0x000] = (1 << 12);
            roundtable[i | 0x100] = (1 << 12);

        } else if (e < 128) {            // Large numbers map to Infinity
            basetable[i | 0x000] = 0x7C00;
            basetable[i | 0x100] = 0xFC00;
            shifttable[i | 0x000] = 24;
            shifttable[i | 0x100] = 24;
            roundtable[i | 0x000] = 0;
            roundtable[i | 0x100] = 0;

        } else {                     // Infinity and NaN's stay Infinity and NaN's
            basetable[i | 0x000] = 0x7C00;
            basetable[i | 0x100] = 0xFC00;
            shifttable[i | 0x000] = 13;
            shifttable[i | 0x100] = 13;
            roundtable[i | 0x000] = 0;
            roundtable[i | 0x100] = 0;
        }
    }

    printf("const quint16 qfloat16::basetable[512] = {\n");
    for (i = 0; i < 512; i++)
        printf("0x%XU,\n", basetable[i]);

    printf("};\n\n");

    printf("const quint16 qfloat16::shifttable[512] = {\n");
    for (i = 0; i < 512; i++)
        printf("0x%XU,\n", shifttable[i]);

    printf("};\n\n");

    printf("const quint32 qfloat16::roundtable[512] = {\n");
    for (i = 0; i < 512; i++)
        printf("0x%XU,\n", roundtable[i]);

    printf("};\n\n");

    printf("#endif // !__ARM_FP16_FORMAT_IEEE\n\n");
    printf("QT_END_NAMESPACE\n");
    return 0;
}