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+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtCanvas3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0
+import QtCanvas3D 1.0
+
+import "imagecube.js" as GLCode
+
+Canvas3D {
+ id: cube
+ //! [0]
+ state: "image6"
+ property color backgroundColor: "#FCFCFC"
+ property real angleOffset: -180 / 8.0
+ property string image1: ""
+ //! [0]
+ property string image2: ""
+ property string image3: ""
+ property string image4: ""
+ property string image5: ""
+ property string image6: ""
+ property real xRotation: 0
+ property real yRotation: 0
+ property real zRotation: 0
+
+ onBackgroundColorChanged: { GLCode.setBackgroundColor(cube.backgroundColor); }
+
+ //! [1]
+ states: [
+ State {
+ name: "image1"
+ PropertyChanges { target: cube; xRotation: 0; }
+ PropertyChanges { target: cube; yRotation: 180 * 1.5 + angleOffset; }
+ PropertyChanges { target: cube; zRotation: 0 }
+ },
+ //! [1]
+ State {
+ name: "image2"
+ PropertyChanges { target: cube; xRotation: 0; }
+ PropertyChanges { target: cube; yRotation: 180 * 1.0 + angleOffset; }
+ PropertyChanges { target: cube; zRotation: 0 }
+ },
+ State {
+ name: "image3"
+ PropertyChanges { target: cube; xRotation: 0; }
+ PropertyChanges { target: cube; yRotation: 180 * 0.5 + angleOffset; }
+ PropertyChanges { target: cube; zRotation: 0 }
+ },
+ State {
+ name: "image4"
+ PropertyChanges { target: cube; xRotation: 0; }
+ PropertyChanges { target: cube; yRotation: 0 + angleOffset; }
+ PropertyChanges { target: cube; zRotation: 0 }
+ },
+ State {
+ name: "image5"
+ PropertyChanges { target: cube; xRotation: 180 / 2.0; }
+ PropertyChanges { target: cube; yRotation: 0; }
+ PropertyChanges { target: cube; zRotation: -angleOffset; }
+ },
+ State {
+ name: "image6"
+ PropertyChanges { target: cube; xRotation: -180 / 2.0; }
+ PropertyChanges { target: cube; yRotation: 0; }
+ PropertyChanges { target: cube; zRotation: angleOffset; }
+ }
+ ]
+
+ //! [2]
+ transitions: [
+ Transition {
+ id: turnTransition
+ from: "*"
+ to: "*"
+ RotationAnimation {
+ properties: "xRotation,yRotation,zRotation"
+ easing.type: Easing.InOutCubic
+ direction: RotationAnimation.Shortest
+ duration: 450
+ }
+ }
+ ]
+ //! [2]
+
+ //! [3]
+ onInitializeGL: {
+ GLCode.initializeGL(cube);
+ }
+
+ onPaintGL: {
+ GLCode.paintGL(cube);
+ }
+
+ onResizeGL: {
+ GLCode.resizeGL(cube);
+ }
+ //! [3]
+
+ SwipeArea {
+ id: swipeArea
+ anchors.fill: parent
+
+ onSwipeRight: {
+ if (cube.state === "image1")
+ cube.state = "image4";
+ else if (cube.state == "image2")
+ cube.state = "image1";
+ else if (cube.state == "image3")
+ cube.state = "image2";
+ else if (cube.state == "image4")
+ cube.state = "image3";
+ else if (cube.state == "image5")
+ cube.state = "image3";
+ else if (cube.state == "image6")
+ cube.state = "image3";
+ }
+
+ onSwipeLeft: {
+ if (cube.state === "image1")
+ cube.state = "image2";
+ else if (cube.state == "image2")
+ cube.state = "image3";
+ else if (cube.state == "image3")
+ cube.state = "image4";
+ else if (cube.state == "image4")
+ cube.state = "image1";
+ else if (cube.state == "image5")
+ cube.state = "image1";
+ else if (cube.state == "image6")
+ cube.state = "image1";
+ }
+
+ onSwipeUp: {
+ if (cube.state === "image1")
+ cube.state = "image6";
+ else if (cube.state == "image2")
+ cube.state = "image6";
+ else if (cube.state == "image3")
+ cube.state = "image6";
+ else if (cube.state == "image4")
+ cube.state = "image6";
+ else if (cube.state == "image5")
+ cube.state = "image4";
+ else if (cube.state == "image6")
+ cube.state = "image2";
+ }
+
+ onSwipeDown: {
+ if (cube.state === "image1")
+ cube.state = "image5";
+ else if (cube.state == "image2")
+ cube.state = "image5";
+ else if (cube.state == "image3")
+ cube.state = "image5";
+ else if (cube.state == "image4")
+ cube.state = "image5";
+ else if (cube.state == "image5")
+ cube.state = "image2";
+ else if (cube.state == "image6")
+ cube.state = "image4";
+ }
+ }
+
+}
+