/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtCanvas3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ // // W A R N I N G // ------------- // // This file is not part of the QtCanvas3D API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. #ifndef COMPRESSEDTEXTURES3TC_H #define COMPRESSEDTEXTURES3TC_H #include "canvas3dcommon_p.h" #include "context3d_p.h" #include QT_BEGIN_NAMESPACE QT_CANVAS3D_BEGIN_NAMESPACE class CompressedTextureS3TC : public QObject { Q_OBJECT Q_DISABLE_COPY(CompressedTextureS3TC) Q_PROPERTY(QtCanvas3D::CanvasContext::glEnums COMPRESSED_RGB_S3TC_DXT1_EXT READ COMPRESSED_RGB_S3TC_DXT1_EXT_read); Q_PROPERTY(QtCanvas3D::CanvasContext::glEnums COMPRESSED_RGBA_S3TC_DXT1_EXT READ COMPRESSED_RGBA_S3TC_DXT1_EXT_read); Q_PROPERTY(QtCanvas3D::CanvasContext::glEnums COMPRESSED_RGBA_S3TC_DXT3_EXT READ COMPRESSED_RGBA_S3TC_DXT3_EXT_read); Q_PROPERTY(QtCanvas3D::CanvasContext::glEnums COMPRESSED_RGBA_S3TC_DXT5_EXT READ COMPRESSED_RGBA_S3TC_DXT5_EXT_read); public: explicit CompressedTextureS3TC(QObject *parent = 0); ~CompressedTextureS3TC(); inline QtCanvas3D::CanvasContext::glEnums COMPRESSED_RGB_S3TC_DXT1_EXT_read() { return QtCanvas3D::CanvasContext::COMPRESSED_RGB_S3TC_DXT1_EXT; } inline QtCanvas3D::CanvasContext::glEnums COMPRESSED_RGBA_S3TC_DXT1_EXT_read() { return QtCanvas3D::CanvasContext::COMPRESSED_RGBA_S3TC_DXT1_EXT; } inline QtCanvas3D::CanvasContext::glEnums COMPRESSED_RGBA_S3TC_DXT3_EXT_read() { return QtCanvas3D::CanvasContext::COMPRESSED_RGBA_S3TC_DXT3_EXT; } inline QtCanvas3D::CanvasContext::glEnums COMPRESSED_RGBA_S3TC_DXT5_EXT_read() { return QtCanvas3D::CanvasContext::COMPRESSED_RGBA_S3TC_DXT5_EXT; } }; QT_CANVAS3D_END_NAMESPACE QT_END_NAMESPACE #endif // COMPRESSEDTEXTURES3TC_H