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+/****************************************************************************
+ **
+ ** Copyright (C) 2014 Digia Plc
+ ** All rights reserved.
+ ** For any questions to Digia, please use contact form at http://qt.digia.com
+ **
+ ** This file is part of the Qt Enterprise Charts Add-on.
+ **
+ ** $QT_BEGIN_LICENSE$
+ ** Licensees holding valid Qt Enterprise licenses may use this file in
+ ** accordance with the Qt Enterprise License Agreement provided with the
+ ** Software or, alternatively, in accordance with the terms contained in
+ ** a written agreement between you and Digia.
+ **
+ ** If you have questions regarding the use of this file, please use
+ ** contact form at http://qt.digia.com
+ ** $QT_END_LICENSE$
+ **
+ ****************************************************************************/
+
+#include "splinechartitem_p.h"
+#include "qsplineseries_p.h"
+#include "chartpresenter_p.h"
+#include "splineanimation_p.h"
+#include "polardomain_p.h"
+#include <QPainter>
+#include <QGraphicsSceneMouseEvent>
+
+QT_CHARTS_BEGIN_NAMESPACE
+
+SplineChartItem::SplineChartItem(QSplineSeries *series, QGraphicsItem *item)
+ : XYChart(series,item),
+ m_series(series),
+ m_pointsVisible(false),
+ m_animation(0),
+ m_pointLabelsVisible(false),
+ m_pointLabelsFormat(series->pointLabelsFormat()),
+ m_pointLabelsFont(series->pointLabelsFont()),
+ m_pointLabelsColor(series->pointLabelsColor())
+{
+ setAcceptHoverEvents(true);
+ setZValue(ChartPresenter::SplineChartZValue);
+ QObject::connect(m_series->d_func(), SIGNAL(updated()), this, SLOT(handleUpdated()));
+ QObject::connect(series, SIGNAL(visibleChanged()), this, SLOT(handleUpdated()));
+ QObject::connect(series, SIGNAL(opacityChanged()), this, SLOT(handleUpdated()));
+ QObject::connect(series, SIGNAL(pointLabelsFormatChanged(QString)),
+ this, SLOT(handleUpdated()));
+ QObject::connect(series, SIGNAL(pointLabelsVisibilityChanged(bool)),
+ this, SLOT(handleUpdated()));
+ QObject::connect(series, SIGNAL(pointLabelsFontChanged(QFont)), this, SLOT(handleUpdated()));
+ QObject::connect(series, SIGNAL(pointLabelsColorChanged(QColor)), this, SLOT(handleUpdated()));
+ handleUpdated();
+}
+
+QRectF SplineChartItem::boundingRect() const
+{
+ return m_rect;
+}
+
+QPainterPath SplineChartItem::shape() const
+{
+ return m_fullPath;
+}
+
+void SplineChartItem::setAnimation(SplineAnimation *animation)
+{
+ m_animation = animation;
+ XYChart::setAnimation(animation);
+}
+
+ChartAnimation *SplineChartItem::animation() const
+{
+ return m_animation;
+}
+
+void SplineChartItem::setControlGeometryPoints(QVector<QPointF>& points)
+{
+ m_controlPoints = points;
+}
+
+QVector<QPointF> SplineChartItem::controlGeometryPoints() const
+{
+ return m_controlPoints;
+}
+
+void SplineChartItem::updateChart(QVector<QPointF> &oldPoints, QVector<QPointF> &newPoints, int index)
+{
+ QVector<QPointF> controlPoints;
+ if (newPoints.count() >= 2)
+ controlPoints = calculateControlPoints(newPoints);
+
+ if (m_animation)
+ m_animation->setup(oldPoints, newPoints, m_controlPoints, controlPoints, index);
+
+ m_points = newPoints;
+ m_controlPoints = controlPoints;
+ setDirty(false);
+
+ if (m_animation)
+ presenter()->startAnimation(m_animation);
+ else
+ updateGeometry();
+}
+
+void SplineChartItem::updateGeometry()
+{
+ const QVector<QPointF> &points = m_points;
+ const QVector<QPointF> &controlPoints = m_controlPoints;
+
+ if ((points.size() < 2) || (controlPoints.size() < 2)) {
+ prepareGeometryChange();
+ m_path = QPainterPath();
+ m_rect = QRect();
+ return;
+ }
+
+ Q_ASSERT(points.count() * 2 - 2 == controlPoints.count());
+
+ QPainterPath splinePath;
+ QPainterPath fullPath;
+ // Use worst case scenario to determine required margin.
+ qreal margin = m_linePen.width() * 1.42;
+
+ if (m_series->chart()->chartType() == QChart::ChartTypePolar) {
+ QPainterPath splinePathLeft;
+ QPainterPath splinePathRight;
+ QPainterPath *currentSegmentPath = 0;
+ QPainterPath *previousSegmentPath = 0;
+ qreal minX = domain()->minX();
+ qreal maxX = domain()->maxX();
+ qreal minY = domain()->minY();
+ QPointF currentSeriesPoint = m_series->at(0);
+ QPointF currentGeometryPoint = points.at(0);
+ QPointF previousGeometryPoint = points.at(0);
+ bool pointOffGrid = false;
+ bool previousPointWasOffGrid = (currentSeriesPoint.x() < minX || currentSeriesPoint.x() > maxX);
+ m_visiblePoints.clear();
+ m_visiblePoints.reserve(points.size());
+
+ qreal domainRadius = domain()->size().height() / 2.0;
+ const QPointF centerPoint(domainRadius, domainRadius);
+
+ if (!previousPointWasOffGrid) {
+ fullPath.moveTo(points.at(0));
+ // Do not draw points for points below minimum Y.
+ if (m_pointsVisible && currentSeriesPoint.y() >= minY)
+ m_visiblePoints.append(currentGeometryPoint);
+ }
+
+ qreal leftMarginLine = centerPoint.x() - margin;
+ qreal rightMarginLine = centerPoint.x() + margin;
+ qreal horizontal = centerPoint.y();
+
+ // See ScatterChartItem::updateGeometry() for explanation why seriesLastIndex is needed
+ const int seriesLastIndex = m_series->count() - 1;
+
+ for (int i = 1; i < points.size(); i++) {
+ // Interpolating spline fragments accurately is not trivial, and would anyway be ugly
+ // when thick pen is used, so we work around it by utilizing three separate
+ // paths for spline segments and clip those with custom regions at paint time.
+ // "Right" path contains segments that cross the axis line with visible point on the
+ // right side of the axis line, as well as segments that have one point within the margin
+ // on the right side of the axis line and another point on the right side of the chart.
+ // "Left" path contains points with similarly on the left side.
+ // "Full" path contains rest of the points.
+ // This doesn't yield perfect results always. E.g. when segment covers more than 90
+ // degrees and both of the points are within the margin, one in the top half and one in the
+ // bottom half of the chart, the bottom one gets clipped incorrectly.
+ // However, this should be rare occurrence in any sensible chart.
+ currentSeriesPoint = m_series->at(qMin(seriesLastIndex, i));
+ currentGeometryPoint = points.at(i);
+ pointOffGrid = (currentSeriesPoint.x() < minX || currentSeriesPoint.x() > maxX);
+
+ // Draw something unless both off-grid
+ if (!pointOffGrid || !previousPointWasOffGrid) {
+ bool dummyOk; // We know points are ok, but this is needed
+ qreal currentAngle = static_cast<PolarDomain *>(domain())->toAngularCoordinate(currentSeriesPoint.x(), dummyOk);
+ qreal previousAngle = static_cast<PolarDomain *>(domain())->toAngularCoordinate(m_series->at(i - 1).x(), dummyOk);
+
+ if ((qAbs(currentAngle - previousAngle) > 180.0)) {
+ // If the angle between two points is over 180 degrees (half X range),
+ // any direct segment between them becomes meaningless.
+ // In this case two line segments are drawn instead, from previous
+ // point to the center and from center to current point.
+ if ((previousAngle < 0.0 || (previousAngle <= 180.0 && previousGeometryPoint.x() < rightMarginLine))
+ && previousGeometryPoint.y() < horizontal) {
+ currentSegmentPath = &splinePathRight;
+ } else if ((previousAngle > 360.0 || (previousAngle > 180.0 && previousGeometryPoint.x() > leftMarginLine))
+ && previousGeometryPoint.y() < horizontal) {
+ currentSegmentPath = &splinePathLeft;
+ } else if (previousAngle > 0.0 && previousAngle < 360.0) {
+ currentSegmentPath = &splinePath;
+ } else {
+ currentSegmentPath = 0;
+ }
+
+ if (currentSegmentPath) {
+ if (previousSegmentPath != currentSegmentPath)
+ currentSegmentPath->moveTo(previousGeometryPoint);
+ if (!previousSegmentPath)
+ fullPath.moveTo(previousGeometryPoint);
+
+ currentSegmentPath->lineTo(centerPoint);
+ fullPath.lineTo(centerPoint);
+ }
+
+ previousSegmentPath = currentSegmentPath;
+
+ if ((currentAngle < 0.0 || (currentAngle <= 180.0 && currentGeometryPoint.x() < rightMarginLine))
+ && currentGeometryPoint.y() < horizontal) {
+ currentSegmentPath = &splinePathRight;
+ } else if ((currentAngle > 360.0 || (currentAngle > 180.0 &&currentGeometryPoint.x() > leftMarginLine))
+ && currentGeometryPoint.y() < horizontal) {
+ currentSegmentPath = &splinePathLeft;
+ } else if (currentAngle > 0.0 && currentAngle < 360.0) {
+ currentSegmentPath = &splinePath;
+ } else {
+ currentSegmentPath = 0;
+ }
+
+ if (currentSegmentPath) {
+ if (previousSegmentPath != currentSegmentPath)
+ currentSegmentPath->moveTo(centerPoint);
+ if (!previousSegmentPath)
+ fullPath.moveTo(centerPoint);
+
+ currentSegmentPath->lineTo(currentGeometryPoint);
+ fullPath.lineTo(currentGeometryPoint);
+ }
+ } else {
+ QPointF cp1 = controlPoints[2 * (i - 1)];
+ QPointF cp2 = controlPoints[(2 * i) - 1];
+
+ if (previousAngle < 0.0 || currentAngle < 0.0
+ || ((previousAngle <= 180.0 && currentAngle <= 180.0)
+ && ((previousGeometryPoint.x() < rightMarginLine && previousGeometryPoint.y() < horizontal)
+ || (currentGeometryPoint.x() < rightMarginLine && currentGeometryPoint.y() < horizontal)))) {
+ currentSegmentPath = &splinePathRight;
+ } else if (previousAngle > 360.0 || currentAngle > 360.0
+ || ((previousAngle > 180.0 && currentAngle > 180.0)
+ && ((previousGeometryPoint.x() > leftMarginLine && previousGeometryPoint.y() < horizontal)
+ || (currentGeometryPoint.x() > leftMarginLine && currentGeometryPoint.y() < horizontal)))) {
+ currentSegmentPath = &splinePathLeft;
+ } else {
+ currentSegmentPath = &splinePath;
+ }
+
+ if (currentSegmentPath != previousSegmentPath)
+ currentSegmentPath->moveTo(previousGeometryPoint);
+ if (!previousSegmentPath)
+ fullPath.moveTo(previousGeometryPoint);
+
+ fullPath.cubicTo(cp1, cp2, currentGeometryPoint);
+ currentSegmentPath->cubicTo(cp1, cp2, currentGeometryPoint);
+ }
+ } else {
+ currentSegmentPath = 0;
+ }
+
+ previousPointWasOffGrid = pointOffGrid;
+ if (!pointOffGrid && m_pointsVisible && currentSeriesPoint.y() >= minY)
+ m_visiblePoints.append(currentGeometryPoint);
+ previousSegmentPath = currentSegmentPath;
+ previousGeometryPoint = currentGeometryPoint;
+ }
+
+ m_pathPolarRight = splinePathRight;
+ m_pathPolarLeft = splinePathLeft;
+ // Note: This construction of m_fullpath is not perfect. The partial segments that are
+ // outside left/right clip regions at axis boundary still generate hover/click events,
+ // because shape doesn't get clipped. It doesn't seem possible to do sensibly.
+ } else { // not polar
+ splinePath.moveTo(points.at(0));
+ for (int i = 0; i < points.size() - 1; i++) {
+ const QPointF &point = points.at(i + 1);
+ splinePath.cubicTo(controlPoints[2 * i], controlPoints[2 * i + 1], point);
+ }
+ fullPath = splinePath;
+ }
+
+ QPainterPathStroker stroker;
+ // The full path is comprised of three separate paths.
+ // This is why we are prepared for the "worst case" scenario, i.e. use always MiterJoin and
+ // multiply line width with square root of two when defining shape and bounding rectangle.
+ stroker.setWidth(margin);
+ stroker.setJoinStyle(Qt::MiterJoin);
+ stroker.setCapStyle(Qt::SquareCap);
+ stroker.setMiterLimit(m_linePen.miterLimit());
+
+ // Only zoom in if the bounding rects of the path fit inside int limits. QWidget::update() uses
+ // a region that has to be compatible with QRect.
+ QPainterPath checkShapePath = stroker.createStroke(fullPath);
+ if (checkShapePath.boundingRect().height() <= INT_MAX
+ && checkShapePath.boundingRect().width() <= INT_MAX
+ && splinePath.boundingRect().height() <= INT_MAX
+ && splinePath.boundingRect().width() <= INT_MAX) {
+ m_path = splinePath;
+
+ prepareGeometryChange();
+
+ m_fullPath = checkShapePath;
+ m_rect = m_fullPath.boundingRect();
+ }
+}
+
+/*!
+ Calculates control points which are needed by QPainterPath.cubicTo function to draw the cubic Bezier cureve between two points.
+ */
+QVector<QPointF> SplineChartItem::calculateControlPoints(const QVector<QPointF> &points)
+{
+ QVector<QPointF> controlPoints;
+ controlPoints.resize(points.count() * 2 - 2);
+
+ int n = points.count() - 1;
+
+ if (n == 1) {
+ //for n==1
+ controlPoints[0].setX((2 * points[0].x() + points[1].x()) / 3);
+ controlPoints[0].setY((2 * points[0].y() + points[1].y()) / 3);
+ controlPoints[1].setX(2 * controlPoints[0].x() - points[0].x());
+ controlPoints[1].setY(2 * controlPoints[0].y() - points[0].y());
+ return controlPoints;
+ }
+
+ // Calculate first Bezier control points
+ // Set of equations for P0 to Pn points.
+ //
+ // | 2 1 0 0 ... 0 0 0 ... 0 0 0 | | P1_1 | | P0 + 2 * P1 |
+ // | 1 4 1 0 ... 0 0 0 ... 0 0 0 | | P1_2 | | 4 * P1 + 2 * P2 |
+ // | 0 1 4 1 ... 0 0 0 ... 0 0 0 | | P1_3 | | 4 * P2 + 2 * P3 |
+ // | . . . . . . . . . . . . | | ... | | ... |
+ // | 0 0 0 0 ... 1 4 1 ... 0 0 0 | * | P1_i | = | 4 * P(i-1) + 2 * Pi |
+ // | . . . . . . . . . . . . | | ... | | ... |
+ // | 0 0 0 0 0 0 0 0 ... 1 4 1 | | P1_(n-1)| | 4 * P(n-2) + 2 * P(n-1) |
+ // | 0 0 0 0 0 0 0 0 ... 0 2 7 | | P1_n | | 8 * P(n-1) + Pn |
+ //
+ QVector<qreal> vector;
+ vector.resize(n);
+
+ vector[0] = points[0].x() + 2 * points[1].x();
+
+
+ for (int i = 1; i < n - 1; ++i)
+ vector[i] = 4 * points[i].x() + 2 * points[i + 1].x();
+
+ vector[n - 1] = (8 * points[n - 1].x() + points[n].x()) / 2.0;
+
+ QVector<qreal> xControl = firstControlPoints(vector);
+
+ vector[0] = points[0].y() + 2 * points[1].y();
+
+ for (int i = 1; i < n - 1; ++i)
+ vector[i] = 4 * points[i].y() + 2 * points[i + 1].y();
+
+ vector[n - 1] = (8 * points[n - 1].y() + points[n].y()) / 2.0;
+
+ QVector<qreal> yControl = firstControlPoints(vector);
+
+ for (int i = 0, j = 0; i < n; ++i, ++j) {
+
+ controlPoints[j].setX(xControl[i]);
+ controlPoints[j].setY(yControl[i]);
+
+ j++;
+
+ if (i < n - 1) {
+ controlPoints[j].setX(2 * points[i + 1].x() - xControl[i + 1]);
+ controlPoints[j].setY(2 * points[i + 1].y() - yControl[i + 1]);
+ } else {
+ controlPoints[j].setX((points[n].x() + xControl[n - 1]) / 2);
+ controlPoints[j].setY((points[n].y() + yControl[n - 1]) / 2);
+ }
+ }
+ return controlPoints;
+}
+
+QVector<qreal> SplineChartItem::firstControlPoints(const QVector<qreal>& vector)
+{
+ QVector<qreal> result;
+
+ int count = vector.count();
+ result.resize(count);
+ result[0] = vector[0] / 2.0;
+
+ QVector<qreal> temp;
+ temp.resize(count);
+ temp[0] = 0;
+
+ qreal b = 2.0;
+
+ for (int i = 1; i < count; i++) {
+ temp[i] = 1 / b;
+ b = (i < count - 1 ? 4.0 : 3.5) - temp[i];
+ result[i] = (vector[i] - result[i - 1]) / b;
+ }
+
+ for (int i = 1; i < count; i++)
+ result[count - i - 1] -= temp[count - i] * result[count - i];
+
+ return result;
+}
+
+//handlers
+
+void SplineChartItem::handleUpdated()
+{
+ setVisible(m_series->isVisible());
+ setOpacity(m_series->opacity());
+ m_pointsVisible = m_series->pointsVisible();
+ m_linePen = m_series->pen();
+ m_pointPen = m_series->pen();
+ m_pointPen.setWidthF(2 * m_pointPen.width());
+ m_pointLabelsFormat = m_series->pointLabelsFormat();
+ m_pointLabelsVisible = m_series->pointLabelsVisible();
+ m_pointLabelsFont = m_series->pointLabelsFont();
+ m_pointLabelsColor = m_series->pointLabelsColor();
+ update();
+}
+
+//painter
+
+void SplineChartItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
+{
+ Q_UNUSED(widget)
+ Q_UNUSED(option)
+
+ QRectF clipRect = QRectF(QPointF(0, 0), domain()->size());
+
+ painter->save();
+ painter->setPen(m_linePen);
+ painter->setBrush(Qt::NoBrush);
+
+ if (m_series->chart()->chartType() == QChart::ChartTypePolar) {
+ qreal halfWidth = domain()->size().width() / 2.0;
+ QRectF clipRectLeft = QRectF(0, 0, halfWidth, domain()->size().height());
+ QRectF clipRectRight = QRectF(halfWidth, 0, halfWidth, domain()->size().height());
+ QRegion fullPolarClipRegion(clipRect.toRect(), QRegion::Ellipse);
+ QRegion clipRegionLeft(fullPolarClipRegion.intersected(clipRectLeft.toRect()));
+ QRegion clipRegionRight(fullPolarClipRegion.intersected(clipRectRight.toRect()));
+ painter->setClipRegion(clipRegionLeft);
+ painter->drawPath(m_pathPolarLeft);
+ painter->setClipRegion(clipRegionRight);
+ painter->drawPath(m_pathPolarRight);
+ painter->setClipRegion(fullPolarClipRegion);
+ } else {
+ painter->setClipRect(clipRect);
+ }
+
+ painter->drawPath(m_path);
+
+ if (m_pointsVisible) {
+ painter->setPen(m_pointPen);
+ if (m_series->chart()->chartType() == QChart::ChartTypePolar)
+ painter->drawPoints(m_visiblePoints);
+ else
+ painter->drawPoints(geometryPoints());
+ }
+
+ if (m_pointLabelsVisible)
+ m_series->d_func()->drawSeriesPointLabels(painter, m_points, m_linePen.width() / 2);
+
+ painter->restore();
+}
+
+void SplineChartItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
+{
+ emit XYChart::clicked(domain()->calculateDomainPoint(event->pos()));
+ QGraphicsItem::mousePressEvent(event);
+}
+
+void SplineChartItem::hoverEnterEvent(QGraphicsSceneHoverEvent *event)
+{
+ emit XYChart::hovered(domain()->calculateDomainPoint(event->pos()), true);
+ QGraphicsItem::hoverEnterEvent(event);
+}
+
+void SplineChartItem::hoverLeaveEvent(QGraphicsSceneHoverEvent *event)
+{
+ emit XYChart::hovered(domain()->calculateDomainPoint(event->pos()), false);
+ QGraphicsItem::hoverLeaveEvent(event);
+}
+
+#include "moc_splinechartitem_p.cpp"
+
+QT_CHARTS_END_NAMESPACE