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authorAndreas Buhr <andreas@andreasbuhr.de>2021-02-23 13:25:01 +0100
committerAndreas Buhr <andreas@andreasbuhr.de>2021-02-24 10:30:47 +0100
commitef8e9ce1e72cbd68caf21a7e2fc3783b40b91372 (patch)
tree273133cbd08a981ad70c8b161d6d339c26782e19 /examples/bluetooth/btchat
parent13e48b009e337b365afd9852e5800ce1fa1610d1 (diff)
Bring btchat example documentation in line with implementation
Btchat example documentation mentioned a QRfcommServer where a QBluetoothServer is created. This patch updates the documentation. Change-Id: I1278a4c576aea8d5745dbb8405b1401a27d02146 Reviewed-by: Alex Blasche <alexander.blasche@qt.io>
Diffstat (limited to 'examples/bluetooth/btchat')
-rw-r--r--examples/bluetooth/btchat/doc/src/btchat.qdoc2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/bluetooth/btchat/doc/src/btchat.qdoc b/examples/bluetooth/btchat/doc/src/btchat.qdoc
index 42a82bc6..cb5f4920 100644
--- a/examples/bluetooth/btchat/doc/src/btchat.qdoc
+++ b/examples/bluetooth/btchat/doc/src/btchat.qdoc
@@ -47,7 +47,7 @@
\snippet btchat/chatserver.h declaration
- The first thing the chat server needs to do is create an instance of QRfcommServer to listen
+ The first thing the chat server needs to do is create an instance of QBluetoothServer to listen
for incoming Bluetooth connections. Our clientConnected() slot will be called whenever a new
connection is created.