diff options
author | Alex Blasche <alexander.blasche@qt.io> | 2017-02-28 15:30:46 +0100 |
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committer | Oliver Wolff <oliver.wolff@qt.io> | 2017-04-03 06:26:30 +0000 |
commit | 283870e39be08e89050377cf2e4584b453cdc4e2 (patch) | |
tree | 9bdf769ca9cccc29e991cad418fb1f7e79f6d4ea /examples/bluetooth/heartrate-game/qml/Measure.qml | |
parent | 382bf8f2c656e5cb52dbad4b5b66b75a2e941f5c (diff) |
Add new heartrate example
The example is a redesign by Lasse Räihä based in the
heartrate-listener example.
Change-Id: Iec0f48603408b37c7054839d520368eb1e436895
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Diffstat (limited to 'examples/bluetooth/heartrate-game/qml/Measure.qml')
-rw-r--r-- | examples/bluetooth/heartrate-game/qml/Measure.qml | 234 |
1 files changed, 234 insertions, 0 deletions
diff --git a/examples/bluetooth/heartrate-game/qml/Measure.qml b/examples/bluetooth/heartrate-game/qml/Measure.qml new file mode 100644 index 00000000..f8c51eb4 --- /dev/null +++ b/examples/bluetooth/heartrate-game/qml/Measure.qml @@ -0,0 +1,234 @@ +/*************************************************************************** +** +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: http://www.qt.io/licensing/ +** +** This file is part of the examples of the QtBluetooth module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of The Qt Company Ltd nor the names of its +** contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.5 + +GamePage { + id: measurePage + + errorMessage: deviceHandler.error + infoMessage: deviceHandler.info + + property real __timeCounter: 0; + property real __maxTimeCount: 60 + property string relaxText: qsTr("Relax!\nWhen you are ready, press Start. You have %1s time to increase heartrate so much as possible.\nGood luck!").arg(__maxTimeCount) + + function close() + { + deviceHandler.stopMeasurement(); + deviceHandler.disconnectService(); + app.prevPage(); + } + + function start() + { + if (!deviceHandler.measuring) { + __timeCounter = 0; + deviceHandler.startMeasurement() + } + } + + function stop() + { + if (deviceHandler.measuring) { + deviceHandler.stopMeasurement() + } + + app.showPage("Stats.qml") + } + + Timer { + id: measureTimer + interval: 1000 + running: deviceHandler.measuring + repeat: true + onTriggered: { + __timeCounter++; + if (__timeCounter >= __maxTimeCount) + measurePage.stop() + } + } + + Column { + anchors.centerIn: parent + spacing: GameSettings.fieldHeight * 0.5 + + Rectangle { + id: circle + anchors.horizontalCenter: parent.horizontalCenter + width: Math.min(measurePage.width, measurePage.height-GameSettings.fieldHeight*4) - 2*GameSettings.fieldMargin + height: width + radius: width*0.5 + color: GameSettings.viewColor + + Text { + id: hintText + anchors.centerIn: parent + anchors.verticalCenterOffset: -parent.height*0.1 + horizontalAlignment: Text.AlignHCenter + verticalAlignment: Text.AlignVCenter + width: parent.width * 0.8 + height: parent.height * 0.6 + wrapMode: Text.WordWrap + text: measurePage.relaxText + visible: !deviceHandler.measuring + color: GameSettings.textColor + fontSizeMode: Text.Fit + minimumPixelSize: 10 + font.pixelSize: GameSettings.mediumFontSize + } + + Text { + id: text + anchors.centerIn: parent + anchors.verticalCenterOffset: -parent.height*0.15 + font.pixelSize: parent.width * 0.45 + text: deviceHandler.hr + visible: deviceHandler.measuring + color: GameSettings.textColor + } + + Item { + id: minMaxContainer + anchors.horizontalCenter: parent.horizontalCenter + width: parent.width*0.7 + height: parent.height * 0.15 + anchors.bottom: parent.bottom + anchors.bottomMargin: parent.height*0.16 + visible: deviceHandler.measuring + + Text { + anchors.left: parent.left + anchors.verticalCenter: parent.verticalCenter + text: deviceHandler.minHR + color: GameSettings.textColor + font.pixelSize: GameSettings.hugeFontSize + + Text { + anchors.left: parent.left + anchors.bottom: parent.top + font.pixelSize: parent.font.pixelSize*0.8 + color: parent.color + text: "MIN" + } + } + + Text { + anchors.right: parent.right + anchors.verticalCenter: parent.verticalCenter + text: deviceHandler.maxHR + color: GameSettings.textColor + font.pixelSize: GameSettings.hugeFontSize + + Text { + anchors.right: parent.right + anchors.bottom: parent.top + font.pixelSize: parent.font.pixelSize*0.8 + color: parent.color + text: "MAX" + } + } + } + + Image { + id: heart + anchors.horizontalCenter: minMaxContainer.horizontalCenter + anchors.verticalCenter: minMaxContainer.bottom + width: parent.width * 0.2 + height: width + source: "images/heart.png" + smooth: true + antialiasing: true + + SequentialAnimation{ + id: heartAnim + running: deviceHandler.alive + loops: Animation.Infinite + alwaysRunToEnd: true + PropertyAnimation { target: heart; property: "scale"; to: 1.2; duration: 500; easing.type: Easing.InQuad } + PropertyAnimation { target: heart; property: "scale"; to: 1.0; duration: 500; easing.type: Easing.OutQuad } + } + } + } + + Rectangle { + id: timeSlider + color: GameSettings.viewColor + anchors.horizontalCenter: parent.horizontalCenter + width: circle.width + height: GameSettings.fieldHeight + radius: GameSettings.buttonRadius + + Rectangle { + height: parent.height + radius: parent.radius + color: GameSettings.sliderColor + width: Math.min(1.0,__timeCounter / __maxTimeCount) * parent.width + } + + Text { + anchors.centerIn: parent + color: "gray" + text: (__maxTimeCount - __timeCounter).toFixed(0) + " s" + font.pixelSize: GameSettings.bigFontSize + } + } + } + + GameButton { + id: startButton + anchors.horizontalCenter: parent.horizontalCenter + anchors.bottom: parent.bottom + anchors.bottomMargin: GameSettings.fieldMargin + width: circle.width + height: GameSettings.fieldHeight + enabled: !deviceHandler.measuring + radius: GameSettings.buttonRadius + + onClicked: start() + + Text { + anchors.centerIn: parent + font.pixelSize: GameSettings.tinyFontSize + text: qsTr("START") + color: startButton.enabled ? GameSettings.textColor : GameSettings.disabledTextColor + } + } +} |