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authorAndreas Buhr <andreas@andreasbuhr.de>2021-02-22 13:07:32 +0100
committerAndreas Buhr <andreas@andreasbuhr.de>2021-02-25 17:12:48 +0100
commit152de81bba34f7d049d4d1adeca30b40a67bb709 (patch)
treedfa810804a3a8a42e832db166f9fcc186fdce1be /examples/bluetooth/heartrate-game
parent5fafa8390937a507183936d8ddb543ceef6635a5 (diff)
Correct documentation of heartrate-game example
Documentation of the heartrate-game example stated that a demo mode is used if no devices are available, which is untrue. This patch corrects the documentation to state that a demo mode can be activated with a compile-time switch, which is true. Change-Id: Ia7b7e9f524f8bd3f9c341c74b73e119faf6ebdaa Reviewed-by: Alex Blasche <alexander.blasche@qt.io>
Diffstat (limited to 'examples/bluetooth/heartrate-game')
-rw-r--r--examples/bluetooth/heartrate-game/doc/src/heartrate-game.qdoc5
1 files changed, 3 insertions, 2 deletions
diff --git a/examples/bluetooth/heartrate-game/doc/src/heartrate-game.qdoc b/examples/bluetooth/heartrate-game/doc/src/heartrate-game.qdoc
index f0d4c365..dc710e56 100644
--- a/examples/bluetooth/heartrate-game/doc/src/heartrate-game.qdoc
+++ b/examples/bluetooth/heartrate-game/doc/src/heartrate-game.qdoc
@@ -52,8 +52,9 @@
service is required for this application to work. An alternative might be a programmable
Bluetooth Low Energy device which might simulate the service. You can also use the
\l {heartrate-server} {Heart Rate server} example for that purpose.
- If no such device can be found, the example uses a demo mode which creates and displays
- random values.
+ If no such device is available, a demo mode is available which creates and displays
+ random values. This demo mode is enabled by defining USE_SIMULATOR in
+ heartrate-global.h.
The goal of the game is to increase the measured heart rate as much as possible.