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authorJuha Vuolle <juha.vuolle@insta.fi>2021-11-08 14:01:23 +0200
committerJuha Vuolle <juha.vuolle@insta.fi>2021-11-11 08:19:15 +0200
commit70d590a81cae3c122c68bcb4521f21771cf02d40 (patch)
treea143358d2500b4c366c6a12ec77b4711844b3cc0 /examples/bluetooth/heartrate-game
parentc36d6b389908c6a2b68d6cdc94c129567eefe2e9 (diff)
macOS specific Info.plist file for Bluetooth Examples
The default generated Info.plist is not enough as the Bluetooth examples require NSBluetoothAlwaysUsageDescription key to work. Without this patch on macOS 12 there are two possible outcomes: 1) If the example is built with qmake, the application will crash and the crash report will indicate that the key is missing 2) If the example is built with CMake, the application will not start as it tries to use iOS specific .plist file The patch uses absolute paths in the example CMakeLists.txt files to work around a Ninja bug: https://gitlab.kitware.com/cmake/cmake/-/issues/20181 Using relative paths resulted in "multiple rules generate" errors if the QtConnectivity module is built with examples. Note that the plist files are only effective if the application is started as an app bundle, ie. not if launching the contained binary directly. Pick-to: 6.2 Task-number: QTBUG-98090 Change-Id: Iedb7eabbb8fde6ad1ba14ada1a7ee87ec1d708ba Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Diffstat (limited to 'examples/bluetooth/heartrate-game')
-rw-r--r--examples/bluetooth/heartrate-game/CMakeLists.txt18
-rw-r--r--examples/bluetooth/heartrate-game/heartrate-game.pro1
2 files changed, 13 insertions, 6 deletions
diff --git a/examples/bluetooth/heartrate-game/CMakeLists.txt b/examples/bluetooth/heartrate-game/CMakeLists.txt
index 3f3879bb..46401964 100644
--- a/examples/bluetooth/heartrate-game/CMakeLists.txt
+++ b/examples/bluetooth/heartrate-game/CMakeLists.txt
@@ -40,14 +40,20 @@ target_link_libraries(heartrate-game PUBLIC
Qt::Quick
)
-if(APPLE)
- set_target_properties(heartrate-game PROPERTIES
- MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/Info.plist"
- )
+if (APPLE)
+ if (IOS)
+ set_target_properties(heartrate-game PROPERTIES
+ MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/Info.plist"
+ )
+ else()
+ # Using absolute path for shared plist files is a Ninja bug workaround
+ get_filename_component(SHARED_PLIST_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../shared ABSOLUTE)
+ set_target_properties(heartrate-game PROPERTIES
+ MACOSX_BUNDLE_INFO_PLIST "${SHARED_PLIST_DIR}/Info.cmake.macos.plist"
+ )
+ endif()
endif()
-
-
# Resources:
set(qml_resource_files
"qml/App.qml"
diff --git a/examples/bluetooth/heartrate-game/heartrate-game.pro b/examples/bluetooth/heartrate-game/heartrate-game.pro
index a0827d89..02d238ad 100644
--- a/examples/bluetooth/heartrate-game/heartrate-game.pro
+++ b/examples/bluetooth/heartrate-game/heartrate-game.pro
@@ -20,6 +20,7 @@ SOURCES += main.cpp \
bluetoothbaseclass.cpp
ios: QMAKE_INFO_PLIST = Info.plist
+macos: QMAKE_INFO_PLIST = ../shared/Info.qmake.macos.plist
RESOURCES += qml.qrc \
images.qrc