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authoralex <alex.blasche@nokia.com>2012-01-25 18:04:13 +0100
committerQt by Nokia <qt-info@nokia.com>2012-01-26 12:20:51 +0100
commit28e474bab65573d9884633fdf3b2890fe59e1595 (patch)
tree745b245d0a5d447598f45b508d0b1f757e36cf9a /examples/bttennis/board.h
parent7b928d63fdd828897416da68b04729089d1918ae (diff)
Move bttennis into the examples dir.
We do not have demos in Qt5 anymore Change-Id: I7abd5eb35f6500ed5e6c3af402a230fb6346ab3f Sanity-Review: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Michael Zanetti <michael.zanetti@nokia.com> Reviewed-by: Alex <alex.blasche@nokia.com>
Diffstat (limited to 'examples/bttennis/board.h')
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1 files changed, 126 insertions, 0 deletions
diff --git a/examples/bttennis/board.h b/examples/bttennis/board.h
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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef BOARD_H
+#define BOARD_H
+
+#include <QObject>
+#include <QGraphicsScene>
+#include <QGraphicsView>
+#include <QGraphicsPixmapItem>
+#include <QPixmap>
+#include <QPropertyAnimation>
+
+class Board : public QGraphicsView
+{
+ Q_OBJECT
+ Q_PROPERTY(int connectRotation READ connectRotation WRITE setConnectRotation)
+ Q_PROPERTY(qreal connectOpacity READ connectOpacity WRITE setConnectOpacity)
+public:
+ explicit Board(QWidget *parent = 0);
+
+ enum Edge {
+ Top = 1,
+ Bottom,
+ Left,
+ Right
+ };
+
+ enum BoardSize {
+ Width = 640,
+ Height = 360,
+ Paddle = 50
+ };
+
+
+ QGraphicsScene *getScene() {
+ return scene;
+ }
+
+ int connectRotation(){
+ return connectIcon->rotation();
+ }
+
+ qreal connectOpacity(){
+ return connectIcon->opacity();
+ }
+
+ void setConnectRotation(int rot);
+ void setConnectOpacity(qreal op);
+
+signals:
+ void ballCollision(Board::Edge pos);
+ void scored(Board::Edge pos);
+
+public slots:
+ void setBall(int x, int y);
+ void setLeftPaddle(int y);
+ void setRightPaddle(int y);
+ void setScore(int l, int r);
+
+ void setStatus(QString text, int opacity_start, int opacity_end);
+
+ void sceneChanged(const QList<QRectF> &region);
+
+ void animateConnect(bool start = true);
+ void fadeConnect(bool out = true);
+
+private:
+ QGraphicsScene *scene;
+ QGraphicsRectItem *ball;
+ QGraphicsRectItem *topWall;
+ QGraphicsRectItem *bottomWall;
+ QGraphicsRectItem *leftPaddle;
+ QGraphicsRectItem *rightPaddle;
+
+ QGraphicsTextItem *leftScore;
+ QGraphicsTextItem *rightScore;
+
+ QGraphicsTextItem *status;
+
+ QPixmap icon;
+ QGraphicsPixmapItem *connectIcon;
+ QPropertyAnimation *connectAnimation;
+
+ void checkBall(int x, int y);
+};
+
+#endif // BOARD_H