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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef CONTROLLER_H
+#define CONTROLLER_H
+
+#include <QObject>
+#include <QTimer>
+#include <QTime>
+#include "board.h"
+
+class Controller : public QObject
+{
+ Q_OBJECT
+public:
+ explicit Controller(QObject *parent = 0);
+
+signals:
+ void moveBall(int x, int y);
+ void score(int left, int right);
+ void fps(const QString &str);
+
+public slots:
+ void ballCollision(Board::Edge pos);
+ void scored(Board::Edge pos);
+ void resetBoard();
+ void refresh();
+
+ void moveLeftPaddle(int y);
+ void moveRightPaddle(int y);
+
+ void tick();
+
+ void start();
+ void stop();
+
+private:
+ QTimer *timer;
+ QTime *elapsed;
+ QTime *fpscntr;
+ int frames;
+ int ball_x;
+ int speed_x;
+ int ball_y;
+ int speed_y;
+ int score_left;
+ int score_right;
+ int col_x;
+ int col_y;
+
+ int rightPaddleForce;
+ int leftPaddleForce;
+ int rightPaddleLast;
+ int leftPaddleLast;
+ int rightPowerUp;
+ int leftPowerUp;
+
+ void restart_ball();
+
+};
+
+#endif // CONTROLLER_H