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-rw-r--r--examples/bluetooth/bttennis/controller.cpp263
1 files changed, 0 insertions, 263 deletions
diff --git a/examples/bluetooth/bttennis/controller.cpp b/examples/bluetooth/bttennis/controller.cpp
deleted file mode 100644
index 95163e66..00000000
--- a/examples/bluetooth/bttennis/controller.cpp
+++ /dev/null
@@ -1,263 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "controller.h"
-
-#include <QDateTime>
-#include <QDebug>
-
-#define FRAME_RATE 60
-
-Controller::Controller(QObject *parent) :
- QObject(parent), timer(new QTimer), elapsed(new QTime), score_left(0), score_right(0),
- col_x(0), col_y(0),
- rightPaddleForce(0), leftPaddleForce(0),
- rightPaddleLast(0), leftPaddleLast(0),
- rightPowerUp(0), leftPowerUp(0)
-{
-
- qsrand(QDateTime::currentDateTime().time().msec());
-
-
- timer->setInterval(1000/FRAME_RATE);
-// timer->setInterval(0);
- connect(timer, SIGNAL(timeout()), SLOT(tick()));
- srand(QDateTime::currentDateTime().time().msec());
-
- fpscntr = new QTime;
- frames = 0;
-
- timer->start();
- restart_ball();
-}
-
-void Controller::tick()
-{
- if (col_x)
- col_x--;
- if (col_y)
- col_y--;
-
-// frames++;
-// if (fpscntr->elapsed() > 1000){
-// int f = frames/(fpscntr->elapsed()/1000.0);
-// emit fps(QString("FPS %1").arg(f));
-// frames = 0;
-// fpscntr->restart();
-// }
-
- int msec = elapsed->elapsed();
- elapsed->restart();
-
- ball_x += speed_x*msec/1000;
- ball_y += speed_y*msec/1000;
-
-
- const int decay = 5;
-
- if (leftPaddleForce > decay)
- leftPaddleForce-=decay;
- else if (leftPaddleForce < -decay)
- leftPaddleForce+=decay;
- if (rightPaddleForce > decay)
- rightPaddleForce-=decay;
- else if (rightPaddleForce < -decay)
- rightPaddleForce+=decay;
-
- if (rightPaddleForce <= decay)
- rightPowerUp++;
-
- if (leftPaddleForce <= decay)
- leftPowerUp++;
-
-
-// ttf++;
-// if (msec > 1000/FRAME_RATE+2 || msec < 1000/FRAME_RATE-2)
-// dev++;
-
-// if (!(i++%120)) {
-// qDebug() << "powerUp: " << leftPowerUp << rightPowerUp << leftPaddleForce << rightPaddleForce << speed_x*msec/1000 << speed_y*msec/1000 << msec << dev;
-// ttf = dev =0;
-// }
-
- emit moveBall(ball_x, ball_y);
-}
-
-
-static inline int paddle_boost(int force){
- if (force > 30)
- return -3*FRAME_RATE;
- else if (force > 20)
- return -2*FRAME_RATE;
- else if (force > 6)
- return -1*FRAME_RATE;
- else if (force < -30)
- return 3*FRAME_RATE;
- else if (force < -20)
- return 2*FRAME_RATE;
- else if (force < -6)
- return 1*FRAME_RATE;
- return 0;
-}
-
-void Controller::ballCollision(Board::Edge pos)
-{
-
- if ((pos == Board::Top || pos == Board::Bottom) && !col_y) {
- speed_y *= -1;
- col_y = 10;
- }
-
- if (pos == Board::Left && !col_x) {
- speed_x *= -1;
- speed_y += paddle_boost(leftPaddleForce);
- col_x = 10;
-
- if (leftPowerUp > 75 && speed_x < 8*FRAME_RATE){
- speed_x *= 2;
- leftPowerUp = 0;
- }
- }
- else if (pos == Board::Right && !col_x) {
- speed_x *= -1;
- speed_y += paddle_boost(rightPaddleForce);
- col_x = 10;
-
- if (rightPowerUp > 75 && speed_x > -8*FRAME_RATE){
- speed_x *= 2;
- rightPowerUp = 0;
- }
-
- }
-// tick();
-// QMetaObject::invokeMethod(this, "moveBall", Qt::QueuedConnection, Q_ARG(int, ball_x), Q_ARG(int, ball_y));
-// emit moveBall(ball_x, ball_y);
-
-}
-
-void Controller::scored(Board::Edge pos)
-{
- if (!timer->isActive())
- return;
-
- if (pos == Board::Left)
- emit score(score_left, ++score_right);
- else if (pos == Board::Right)
- emit score(++score_left, score_right);
-
- restart_ball();
-}
-
-void Controller::restart_ball()
-{
- if (!timer->isActive())
- return;
-
- elapsed->start();
-
- ball_x = Board::Width/2;
- ball_y = Board::Height/2;
-
-// ball_y = (qrand()%(Board::Height/2))+Board::Height/4;
- ball_y = (qrand()%(Board::Height-48))+24;
-
- // Speed in in pixels/second
-
- const int max = 4*FRAME_RATE;
- const int min_x = 2*FRAME_RATE;
- const int min_y = 1.5*FRAME_RATE;
-
-
- speed_y = min_y+qrand()%(max-min_y);
- if (speed_y%2)
- speed_y *= -1;
-
-
- speed_x = min_x+qrand()%(max-min_y);
- if (speed_x%2)
- speed_x *= -1;
-
- leftPowerUp = rightPowerUp = 0;
-
- emit moveBall(ball_x, ball_y);
-}
-
-
-void Controller::resetBoard()
-{
- if (!timer->isActive())
- return;
-
- score_left = score_right = 0;
- restart_ball();
-}
-
-void Controller::stop()
-{
- timer->stop();
-}
-
-void Controller::start()
-{
- timer->start();
- fpscntr->restart();
- frames = 0;
-}
-
-void Controller::moveLeftPaddle(int y)
-{
- leftPaddleForce += leftPaddleLast-y;
- leftPaddleLast = y;
- leftPowerUp = 0;
-}
-
-void Controller::moveRightPaddle(int y)
-{
- rightPaddleForce += rightPaddleLast-y;
- rightPaddleLast =y;
- rightPowerUp = 0;
-}
-
-void Controller::refresh()
-{
- emit moveBall(ball_x, ball_y);
- emit score(score_left, score_right);
-}